Pilot Archive
Thread: Capital Ship Suggestions...
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Thaindor
Fri Jun 10, 2005 2:27 pm
#1
As some of you may have heard, cap ships are coming to SWG!!They will be hijacked through some sort of quest or something.But if the devs are stilllookingfor possible ideas, then here is a place to look... I came up with this quest ideaimmediently after finding out about the cap ships. My head was racing with ideas and so I thought I'd post some of them here:
-Quest Idea: Star Destroyer:
The quest could start at the Emperor's Retreat with an npc standing near the elevator door to the Emperor's Throne Room (or possibly Vader's room). Upon approaching him he could say something similar to some of the NPCs in town that you meet about "Thank the maker you are here!" and goes on to explain how a star destroyer was hijacked by the rebellion and how he must explain this to the emperor (Or possibly Darth Vader) and asks for your help to take it back to avoid punishment. Upon coming to the space sector you will some how have to get into the dock areawhile some of the gunsshoot at you (not all though, otherwiseyou would be unable to complete the mission)to manually land your ship and exit (with your friends of course... getting out manually if you are in a multi-passanger ship or automatically if you are in a fighter). After exiting you will have to make your way through the rebel guards following a yellow ribbon (Similar to the noob one) to the main control area using a terminal there to shut off all guns in order foryour reinforcements to arrive vialambda shuttle. After doing so you will recieve another mission to make your way through the guards again following a yellow ribbon to free the remaining crew. Upon meeting up with them(and yourreinforcements)you will discover that one of the officers was actually a traitor and helpedset up the whole hiest. Finally you make your way to the main bridge without attacks... something seems wrong. Butyou proceed anyways cautiously to the elevator where you begin to take one up. Upon doing so you see one coming down full of rebels that quickly stops and begins to follow you. As you continue up you both exchange fire until you get to the top where you finish them off. As you proceed to the bridge you realize where all the rebels were... you enter the room full of rebels and prepare for the fight of your life as you take them all on. Afterwhich you see one of the officers approach you and thank you.. then he fires once and runs outof the room only for you to pursue him and eventually give him the same fate as the rebs. The ship is free of rebel resistance and ready for you to take the helm! Pilot it back to the emperor's retreat to find the very thankful NPC who makes you the new captian of the Star Destroyer you just rescued.... as for the rewards: a badge I think would seem fit and the Star Destroyer should appear on your datapad fully loaded like the noob ships... only it will have the ability to be upgraded and possibly to carry other ships which the owner could give permissions for other players to maunally land on it. This idea for a quest could also probably be tweaked alittle bit to work for other factions as well! Anyways, thanks for reading this LONG LONG post (if you did that is to say :smileyvery-happy
Feel free to post your opinions, suggestions, and ideas in this thread!
MayorThis
Fri Jun 10, 2005 2:32 pm
#2
Pretty cool, it's a well thought out idea! I'd deffiently do that quest
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