Pilot Archive
Thread: loss of physics bug
CaileSathinor wrote:
It's not a bug. The problem is a connection issue with lag.
CaileSathinor wrote:
I've seen this once. It was when I had packet loss of 95% and 4k ping. Never seen it otherwise.
Well Ive seen it plenty of times after a server reset. Almost every time Ive been out straight after one in fact.
And I had perfect con.
Its not the same as lag induced "hard to hitness". When its lag your shots seem to go through the ties.But when the server reset bug happens you still hit them if you land a shot. Its just they are jinking up and down and changing direction every 2 seconds.
Tripz wrote:
All in all, it's really irritating. I'm on 512 cable so lag shouldn't be a problem. I've streamed web tv, downloaded stuff and played football on my ps2 over the internet while my roomate played counterstrike and not had any lag. I do play alot arund server reset, thats just after i get off work. I dunno. they really need to fix it. worst bug I've encountered in the game. it can totally ruin the experience.
I could be related to server "internal" lag and not be related to your connection speed.I have noticed the same thing a few times myself, but normally in high-lag periods when there are tons of ships out there. Does not mean its not related to more then 1 area.
- How manyfighters are in deep space when this happens?
- How many capitol ships?
I could be a server AI issue and not client related (just guessing) so I am looking for a bit more info....
http://forums.station.sony.com/swg/board/message?board.id=Techsupport&message.id=223141
Now with new improved clicky!
Message Edited by Neghtasro on 04-21-2005 09:26 PM