Pilot Archive

Thread: A Question about In System Hyperspace...

SharkBoy007
Sun Jul 17, 2005 1:43 am
#1

How do you initiate one of these? Is it the same as jumping from one system to another?



Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
KaylBreinhar
Sun Jul 17, 2005 2:51 am
#2

Yes, you just select another coordinate in the system you're currently in. It makes a lot of sense to use and waypoint said spots in a particular mission-specific sector BEFORE having to use them in a particularly hard mission, as it's nice to have a general idea on where you're going to come out.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Darth-Malus
Sun Jul 17, 2005 6:07 am
#3

WARNING: Don't do an in-system jump during a destroy duty mission as it really screws up the spawn counter... I messed up a Black Sun duty like that the other day and had to end it prematurely. Had to jump out mid-wave because they spawned amid the droid fighters and I was getting mauled... what a mess.




Ragla H'trag - Master Pilot/Master Shipwright/Master Doctor (Kauri)
Visit PawPro Engineering, 2530. -4800 Tatooine. Just 800m west of Mos Eisley!!


KaylBreinhar
Mon Jul 18, 2005 12:23 am
#4

Why would you HAVE to do an in-system jump during a destroy duty - just go into your datapad and end the mission manually.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
droid327
Mon Jul 18, 2005 12:34 am
#5






KaylBreinhar wrote:
Why would you HAVE to do an in-system jump during a destroy duty - just go into your datapad and end the mission manually.




because you're getting your ass handed to you and you need to bug out and regroup before you die


aborting a destroy duty doesnt make the currently spawned ships blow up or leave you alone...



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
KaylBreinhar
Mon Jul 18, 2005 1:39 am
#6

Well damn...I never had that problem, so I guess I can't comment. Duties were always monotonously easy for me, even as a new grinder way back in November '04, using a crafted L7 blaster that was a complete piece of crap compared to what's possible today.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
JediNg
Mon Jul 18, 2005 1:46 am
#7

RE'd crap ftw



Ritha Egasiso - 12 experiment point Master Weaponsmith.
To BB, Jo-Jo, Reilly, Beano, Dipper, Flat Top, Chuckles, Jolly, Crashdown, Sheppard, Dash, Flyboy, Stepchild, Puppet, Fireball...
You said that humanity never asked itself why it deserved to survive. Maybe you don't?
Stand by, FTL.
On the day before pub 10, jdmaldo said: "for everyone who grinded the last months of their lives away and didn't get jedi: owned"
Darth-Malus
Mon Jul 18, 2005 2:00 am
#8






KaylBreinhar wrote:
Well damn...I never had that problem, so I guess I can't comment. Duties were always monotonously easy for me



Typically they are for me as well... but sometimes, the next waypoint appears somewhere inconvenient - such as all too near to the swarm of droid fighters that occupy that region of Endor space. 5 or 6 Tier 5 at a time? Not a problem. Add in a whole lot of very small, very fast Tier 5s and it's just good sense to bug out rather than be destroyed.






Ragla H'trag - Master Pilot/Master Shipwright/Master Doctor (Kauri)
Visit PawPro Engineering, 2530. -4800 Tatooine. Just 800m west of Mos Eisley!!


Darth-Malus
Mon Jul 18, 2005 12:47 pm
#9

Bingo. Give that man (droid) a cookie.




Ragla H'trag - Master Pilot/Master Shipwright/Master Doctor (Kauri)
Visit PawPro Engineering, 2530. -4800 Tatooine. Just 800m west of Mos Eisley!!


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