Pilot Archive
Thread: VT-Decimator deed Problems
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TomoRainer
Mon Jun 20, 2005 4:22 am
#1
That is super bizarre. You're a master Imperial pilot, right?
Anyone else ever run into anything like this?
Anyone else ever run into anything like this?
Endjinneer
Mon Jun 20, 2005 12:46 pm
#3
just wondering if anyone else has had this problem?
bought a Decimator blueprint and got it deeded at the chassis dealer for 100k then Generated it
it has 0/0 mass 0/0 chassis and 0/0 hitpoints
so hmm i tried deeding it again and generating from scratch , same problem
sent a ticket in and had a CSR with me for over an hour trying to generate a fresh deed
he even took the ship out of my inventry and replaced it with a fresh decimator and still 0/0 on everything
so in the end he told me he couldnt do anything and he would pass it onto his supervisor turned the ship back into a blueprint and refunded my 100k telling me to watch the announcements section
so i have no multiplayer ship now or for the forseeable future
anyone else have/had this problem
riotcontrol
Tue Jun 21, 2005 5:17 am
#5
TomoRainer wrote:
Does the other one have 500K mass, by chance?
Think that something might have happened to the really really really old ones in the CURB conversion perhaps?
Rorenikibi
Tue Jun 21, 2005 6:19 am
#6
riotcontrol wrote:
TomoRainer wrote:
Does the other one have 500K mass, by chance?
Think that something might have happened to the really really really old ones in the CURB conversion perhaps?
Yeah, but the 500k mass thing never made it out of the Beta, they went to 5 million a long time before the Live launch. Nothing on the Live servers should register like that.
On the plus side, you got your money back for the deed conversion, but pity about the deed.
TomoRainer
Tue Jun 21, 2005 9:40 am
#7
I think it's possible, anyway. I've just never heard of anything like this, so I'm trying to think of unusual factors to try to pin the blame on. Though I suppose if the CSR tried a fresh deed that's probably not it.
And there were a few 500K mass models kicking around really early in live, though even at the start there weren't many of them.
And there were a few 500K mass models kicking around really early in live, though even at the start there weren't many of them.
Message Edited by TomoRainer on 06-21-2005 09:42 AM
Endjinneer
Tue Jun 21, 2005 12:03 pm
#8
yes im imp ace
i bought another ship and this time it deed fine with the full 5 mill mass on it but the other still has 0/0
Endjinneer
Wed Jun 22, 2005 12:06 pm
#9
i dont know what the other one was before conversion from blueprint to chassis tbh it just turned out o/o on everything
the new one i had made by a shipwright fresh and converted fine with the corect chassis and mass (5mill mass)
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