Pilot Archive
Thread: Group xp?
Rebels get the Pilot/Turret Y-Wing at Tier 1. Imperials get the Aggressor at Tier 4. Freelancers get the Krayt at Master Pilot. Also at Ace/Master, each Faction gets a POB (Portalized Object, Player-on-Board, 'walk around in') ship that has crew locations for four, and can have up to twenty on board. In addition to those is the Y-8, a massive POB ship available through RotW missions.
Piloting is not everyone's thing, understandably. It is, however, a much more enjoyable group activity than solo one, whether that means multi-player ships or multiple single player ones.
Hope that helps.
Shona
Pilot is not simply a matter of xp. There are missions that need to be completed, and many of them require you to be in the pilot's seat. No sleepytime AFK grind to master for you, sorry. As for xps:
anyone who damages a ship more than 5% or so gets full xps for the ship. theoretically 20 people could get full xps for a ship. IF they were all in separate ships. 100 xp ship means 100xp for every ship who hits it.
2seaters and MP ships split the xps for a ship amongst the entire group in that ship. same 100xp ship will mean 50xp each for a 2 seater crew.
Multiperson ships: Rebel Ywing (tier1), TIE Aggressor (tier4), quested ARC170 (tier4), Freelance Krayt (master). Rebel Nova, Imperial Decimator, and YT1300 can have up to a crew of 8 plus 22 invitees, I do not think invitees get xps. All 3 of those are Master ships.
Thank you both, very helpful!! One further question, my playing partner says he is getting starship combat credit for kills. So I assume that , if I were in the ship, I would get the same. Does this go into the same combat xp pool as it would on the ground? If not, what would the passengers apply it to?
/hugs
Mylii
Myli wrote:
Thank you both, very helpful!! One further question, my playing partner says he is getting starship combat credit for kills. So I assume that , if I were in the ship, I would get the same. Does this go into the same combat xp pool as it would on the ground? If not, what would the passengers apply it to?
/hugs
Mylii
Shona
Message Edited by SheenaBrelya on 06-20-2005 11:56 PM
Ok, thanks again! I understand the separate combat pools. Assuming the passengers are not training as pilots themselves, is there some other skill that this xp can be applied to? I am assuming not, as I don't see another starship based skill, like gunner, but still wondering. Why would a pilot want to get only 50% say, because they have a passenger? What is the incentive then to group play?
Hopefully, that made sense. ![]()
As to why fly in multi-player ships, that's a bit harder to explain on a forum. I do it because it is typically so much fun that the lower amount of Exp is not a deciding factor. Honestly, the memorable parts of Pilot Training are the story-driven missions that you chart your progress with, not typically the amount of Exp until your next skill (though the first time you go through Tier 4 you might call me a liar).
Shona
Forgive my ignorance, when you say that you need jtl, are you talking the expansion? That I have. Or is it something else?
Thanks again to all of you, you've been a great help!!
/hugs
Mylii
RotW=Rage of the Wookiees
JtL is the basis of space combat, and you can not enter space without it installed (Piloting, using a Turret, or just hanging out on a YT-1300). RotW is additional content for both JtL and the ground game.
Shona
psikobunny wrote:
The reason 2 seater and MP ships split the xp is actually simple. So that people who load someone into the backseat and let them AFK are not rewarded. It's a disincentive to use MP ships for group xp grinding, but it promotes their intended purpose, group play for fun.