Pilot Archive
Thread: X-wing i feel for ya
Granted convergance IS an issue, i would never say otherwise.. however, every time i look at my Tie Avanced, i think back to my Xwing days as an alliance pilot.
Two points:
1.) Gun layout.
1a | 2a
2b | 1b
If bolt 1A hits, he gets full damage for one gun. If bolts 1A and 2B hits he gets full damage for BOTH guns. So despite convergance the xwing pilot has a good wide spread. I liken it to a shotgun.
Then theres that 3rd gun....
Which brings me to two:
2.) If you can squeeze in an L8 and an L7 cannon into a 65K mass with 2 hardpoints, imagine what you can do with a 100K mass chass with 3 hardpoints.
Now im not intending to counter you, but i only have praise for the Xwing, despite its convergance issues.
Message Edited by X-Rebel on 03-01-2005 04:35 PM
the advanced has all the benifits of the awing plus twice the firepower.
The Rihk has an okay profile for a heavy fighter, but I definitely agree with you that it's still a big ol' target.
- Firespray. (Thats right, gimmie that look like I'm crazy... hehehehe.. with the mass on this badboy and all re'ed parts I'll dust you anyday! Sure it has a butt the size of a mac truck, fortunately I have mastered the art of the roll. 2 blasters at over 4k maxdamage each including 2 SpaceBomb 2 launchers... yummy!
- TIE Intercepter. In my opinion, and this is only my opinion mind you, with all re'ed gear this thing makes AWings blush. Sure sure, the advanced has the same stats when it comes to the chasis.. and yes, the advanced has more mass... but I enjoy taking advantage of the lack of convergance (another poster explained that above). cruising at 1257 unboosted, literally flying sideways around awings.... priceless!
- Oppresor. Again, much like the firespray, just a beast. Nowhere near as manuevorable as my TIE Intercepter but none the less a great ship. Big guns and 3 missle tubes make me smile like a kid in a candy store with a pocket full of change!
Ok, so just trying to be funny, not talking smack here folks. I really do love these three ships. I haven't gone out and mastered 6 pilot prof's yet (I intend to master all the Imp squadrons... don't wanna spend the cash on the nuetral ships.)
I do pretty well with these ships. The firespray I mainly use for faction grinding in Deep Space, just has better survivability in my opinion. The Oppressor, again, I use this for farming money, parts, and faction. I prefer the blaster spread on the Firespray for coverage, but the Oppressor's 2 guns firing directly forward tend to eat through targets like a knife through butter.
The Intercepter is just fun as heck. Again, Iconic in design and feeling. Fast, maneuvors like nobodies business, but let me tell you... you don't want to get hit at all in this thing. Anything over a Tier 4 can pretty much disable you in a few shots. Trick to this ship is not getting hit at all.
/salute
Then theres the missle rack. I used to HATE having 3 missle racks. However, after some experimnentaion im itching for a chance to see what i can do to an A wing with a salvo of three MK II image-rec missles in PvP. When you think about it, the oppressor is the only ship in the game that is able to use that kind of quick leathal shut down, however im kinda apprehensive about the turn rating and profile of the ship in PvP, but i figure nothing ventured nothing gained, if i dont try it, ill never know.