Pilot Archive

Thread: Inquisitor 3/3/3/2 Mission

troettger
Mon May 23, 2005 11:51 am
#1

Ok so I've been stuck on this mission forever, is there a trick? Its the one where you Kill General Something or other out of Dathomir space. There's a lambda shuttle and like 4 fighters in tow.


I figure you have to go for the shuttle first, but are there any tricks. I just seem to get chewed up way to early.



Raff Erchamion

Knights of the New Regime
(KNR)

troettger
Mon May 23, 2005 1:23 pm
#2

Thanks, wasn't sure about the hyperspace in system, and didn't know I had so much time.



Raff Erchamion

Knights of the New Regime
(KNR)

Pairno
Mon May 23, 2005 1:56 pm
#3

I've been stuck at the end of that exact mission for a while. That mission gets assanign after a while.
EdOWar
Mon May 23, 2005 2:33 pm
#4


I had to do this mission a few times to complete it. Killing the general is actually pretty easy, compared to the Rebel gunboat at the end.


The Lambda shuttle only shoots forward and back, so if you come at it from the top and bottom it you won't be in it's fire arc as often. Just fly through it, turn around quick and come back up from the opposite direction. Then kill the escorts.


For the next part, you have to escort a prison ship. You fight through three waves, standard fare and fairly easy.


Then you have to help a squadron of TIEs fight off a Rebel attack. Though there are a lot of enemy ships, the TIEs help distract them so this part is fairly easy too.


Then you have to destroy the Price of Liberty and it's six escort X-Wings. This is where I failed repeatedly. What I did was use EO3 and just make quick passes at it, targeting it's reactor. You'll get toasted a little, but just fly out of it's range so your shields can regenerate. Use Cap to Sheild Shunt if you have it. Then make another pass. After you disable the reactor, you can kill the escort and then destroy the gunboat at your leisure (though it can still shoot at you even with it's reactor disabled).


If things get too hot, just hyper to Emperor's Hand (or another Hyperspace point in the same system). That will give you breathing space. It might also separate the escort from the gunboat, giving you the opportunity to destroy them piecemeal.


Be sure to use your droid programs, especially Engine Overdrive 3, Weapon Overload 3 and Cap-to-Shield-Shunt. If you don't have any of these, find someone who will burn them onto a chip for you. And remember to hyper to another part of the system if you need time to regen your shields.


If you went for Tactics instead of Droid Programs, then use Bomber Strike 1. The bomber strike should distract the gunboat and escort enough for you to make passes at it without being shot up too much.


Note: Bomber Strike is also abig help in disabling the Tier 4 YT-1300 Crystal Smuggler, the first Tier IV Inquisition mission.


Slim Vargo, Corbantis
Canadianjoo
Mon May 23, 2005 6:03 pm
#5

bring a ace or tier 4 friend...thats the easiest solution




Cui Unitforlife!
Plus Sized Purveyor of the Pink Padded (Its back!)
Hello, my name is Sue, How do you do, You gonna die!
casho
Tue May 24, 2005 12:52 am
#6

Call in a bomber strike on the shuttle, and if not, use /eweapons and hit the shuttle reactor and run, deal with the four escort ships far away from the shuttle and go back to it, you will find it will hit you and keep up, the other way, set a hyperspace to the another point in Dath, just don't leave the system, wait till it is at 50%, use ewepaon on the shuttle reactor and ignore the escort, hit it then boost away and wait for hypering, go to station get repairs, rinse repeat until shuttle is disabled, take out ships at range and keep doing it. you have plenty of time, each mission runs 10k till they jump at 100-125 meters movement rate.



Tact is the Art of Making a Point, without making an Enemy
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