Pilot Archive
Thread: Space Harvesting... to be added?
Just curious if anyone knows of plans for space harvesting.
The-Deadman wrote:
Anyone that played EVE online will know why i say this:
DONT PUT MINING INTO SWG
i played eve and earth and beyond that both had space mining. To me its not a bad idea buuuuutttt i dont know if i wouldnt like to see it.
Like in earth and beyond they had it part right and eve had it part right lol.
Zeon_Zaku wrote:
I'd much rather be able to collect the junk floating around space. Long the pieces of destroyed TIEs and X-Wings, small asteroids, escape pods from Lambdas, ect. They'd make awsome decorations.
ya it would
An MMORPG called JumpGate had a really good mining system.
First of all it had five different types of basic asteroid ('roid), which gave different mixes of ores and minerals, plus it had random spawns of one off 'roids which gave pure precious metals.
Any space craft could be used for mining by placing mining lasers in the weapon slots, but there were specific mining vessles which could be fitted wth really big heavy duty mining lasers and had the cargo space and maneuverability required.
The really clever bit was in the techniquesto mining. You could just park in front of the roid and sit there drilling, OR you could go for "active mining". Now at this point I should point out that this game had a full physics atmospheric flight model (the 'atmosphere' was space dust which slowed you down). It was proper Newtonian mechanics. Now active mining was an increase to harvest rate by actually making your ship orbit the asteroid. This was a really tricky operation, if you didnt' turn enough, or put the throttle too high you'd fly away from the 'roid, or if you under turned and didn't get the throttle right, you could smash yourself right into the roid. If you're slow enough your sheilds could absorb such an impact, but hit it too hard and BAM your ship is wrecked and you're riding home in an escape pod!
Since JTL is lacking such a realistic engine (/cry) we won't see anything like 'active mining' in JTL, but I'd be really keen to see a similar idea to different types of rocks, and us have the ability to scan a 'roid so we know what we'd be harvesting. I also think that gas harvesting from nebulae should be included.