Pilot Archive

Thread: Overload stats.

meninus
Wed Aug 10, 2005 4:43 am
#1

Does anyone know precisely how the overload figures stack up. I ask beacuse I have trying to run weapons overload 4 (WO4) in my B22. Just how must extra power is needed.


Also does WO4 do 4 times the normal damage and has anyone worked out if its better to loose the 2nd weapon to get the power to run WO4?


omg I dropped my jam doughnut in my lap - gotta go.
Kryxal
Wed Aug 10, 2005 4:58 am
#2

It's probably somewhere in the FAQ (or links), but WO4 costs 10 times the power, and I'm not sure about damage.


I went and looked, it took a few seconds ... WO4 is +200% damage. It's not worth it if the gun you're dropping is better than half the power of the other guns.





...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
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Momoko - Radiant - Cancelled Aug. 22
KawikaWvrdr
Wed Aug 10, 2005 5:09 am
#3

I don't know the exact stats, but I have a B-22 and use a reactor with 12k gen and use all of the level 3 overloads no problem, WO3, EO3, WCapO3, and RO3, that is all I really need, with CtSS4 of course for when I fall asleep while flying



Kawika Waverider
Master Rifleman
Master Combat Medic




Goraf
Wed Aug 10, 2005 5:35 am
#4

WO4 increases reactor drain by 10x on your blasters. Weapon overload is rumored to affect missiles and countermeasures, so it probably increases drain by your missile and countermeasure launchers too. I suggest you drop back to WO3, at least until that program is fixed.

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XO 77th "Phoenix" Fighter/Bomber Wing
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