Pilot Archive

Thread: Deep Space is unplayably laggy when the Imperial Star Destroyer opens fire

Coran_Sienar
Tue Jun 07, 2005 5:14 am
#1

I was trying to defend the ISD from attacking NPC craft, but couldn't do very much at 1-3 frames per second. It never used to be this bad, but ever since RotW released, the area of DS with the Star Destroyer is ridiculously laggy. The problem is that the game seems to be trying to track every single one of the laser bolts the Star Destroyer shoots out.

Is anyone else having lag issues around the ISD?

Thanks.



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
TomoRainer
Tue Jun 07, 2005 5:18 am
#2

A lot of people have this problem, actually, both from when the ISD opens fire and when its shields are hit. I've done a couple big space lag threads in the correspondent forum, but so far the only improvements we've seen are with asteroids.. though those changes did help a lot.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Coran_Sienar
Tue Jun 07, 2005 5:40 am
#3

Thanks, Tomo.

Maybe you can suggest to the devs that the ISD doesn't need to shoot more often. Just have the guns on the ISD have the same range as those on the Kessel Vettes and increase their accuracy a bit. It's kinda funny that the ISD couldn't hit the broad side of a B-Wing, but the Tie Aggressor turrets are unerringly accurate.



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
JoleneArcher
Tue Jun 07, 2005 5:49 am
#4



TomoRainer wrote:
A lot of people have this problem, actually, both from when the ISD opens fire and when its shields are hit. I've done a couple big space lag threads in the correspondent forum, but so far the only improvements we've seen are with asteroids.. though those changes did help a lot.




For me not only when shields of the ISD are hit, also with Space Stations like when the Turrets in Kashyyyk at the Avatar Platform are firing and hit the shield.



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