Pilot Archive

Thread: Started mining this evening.

ThGilsRooc
Fri Jun 03, 2005 4:18 am
#1

Boy it's fun. Went only to the point of getting the initial laser and cargo hold. Logged my alt to see what i'd need for a lvl3 mining laser, large cargo hold, and so forth. Initially used my xwing to mine what i neded. This took a good while to get the resources. Once I did, proceeded to make the nice cargo hold (1550 storage), two mark3 mining lasers. PUlled out my old longprobe and placed a 114 speed engine, 1400 HP shield (13.5 recharge), 1350 front/back armor, 33.3 booster, 47 recharge capacitor, 18k reactor. Man I had fun. Was glad to see the mining lasers can take out enemy ships. I can mine about 1k per half hour if everything is sequenced right. Now that my mining ship is completely built, I"m concentrating on my heavy z95. WOOT. I can't wait to have it completed.



Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
Bawa
Fri Jun 03, 2005 6:28 am
#2

Good that you have fun mining, I usually have fun too

but you dont mention any Tractor beams in your layout, perhaps you should consider looking into this, because you wil mine even faster with a Mininglaser/Tractor beam setup.

I can usually fill my 1550 Cargohold in 10-15 minutes depending on the number og Asteroid pirates and their level.

Im a Freelancer pilot flying the Rixy, those 3 weapon slots are sweet for Highdmg weapon, Mark III mining laser and a Tractorbeam





all accounts cancled. im leaving this game

/whishes everyone farewell and good fortune.

Penecillian
Fri Jun 03, 2005 8:31 am
#3

hehe, it's fun. Until you start actually look'n at what parts/components need. 1550 of 1 resource. I enjoy mining, just hate hav'n to go land every 15 minutes. I use a ATS with the Laser and a tractor beam. But when I start look'n at the stuff that needs the ore. I get depressed. I made a cargo hold for my Y8, 58k hold. But there is no effecient way of running a Y8. You need 2 people minimum and the top turret has to be some type of min'n and the forward gun doesn't work with a mining laser. But enough of the bugs.



Mining with 2 laser isn't as effective as 1 laser and 1 Tractor beam. Reasons. Laser has ~500m range Tractor has ~1k range


And the output for tractor beam is slightly higher than a Laser.


Just some advice from usin'g three different types of ships.






Happy Fly'n,
Pen'cillian A'Yka
Master Shipwright
Master Doc since July '03
Retired Master Doc Sept. 05
Pen's Aeronautics in Mos Haven, Tatooine
3044x10x2804
RedRiver
Fri Jun 03, 2005 9:15 am
#4

why ppl say the pilot gun doesn't mine? mine works just fine.. I use a crafted mark3 over 6k damage one and it breaks chunks into small pieces in no time and one shot the smaller ones... it's slow goin' but not much slower than in a fighter actually! it's quet manuverable at low speed too.. I just keep cruisin' at 400 or so but my problem's the pirates and the missile launchers don't work from the pilot possition for me...
ThGilsRooc
Fri Jun 03, 2005 10:22 am
#5

So does the tractor beam take the big chunk and store it without my need in breaking it up? What's its function? OTherwise, my guns take care of the small pieces without any issues. Anything to speed this up, of course, is welcome.

Would it help to pull out an old xwing and put 2 mining lasers and a tractor beam in the weapon slots?



Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
Kalano
Fri Jun 03, 2005 10:55 am
#6

Here's how to do it.


1 mining laser - used to break of medium chunks from mom asteroid and break small chunks off of medium asteroid. don't shoot the small ones, but if you do, i belive approximatly youwill make 10 units if used on small chunks.


1 tractor beam - used to pick up small asteroids. renders about 20 units per chunk which is more than the laser will ever produce. all you have to do is aim straight at the chunk, don't use the target rectile since the beam is a straight constant beam. go into your options keymap and set up a key for your /toggle tractor beam on, and a key for your /toggle tractor beam off. it will get annoying hearing it for to long.


1 blaster - used to kill off all the asteroid bandits. you can use a mining laser but a blaster is better on higher tier npcs.



I have tried two mining laser combo, found that i takes more shots to do the job of one laser which seems really odd and wrong. But with 2, it makes taking tier3 and higher npcs out a heck of a long time. So, my opinion, stick with a laser/tracker/blaster combo with 3 gun ships. if you have four guns, go with 2 blasters.



_______________________________________________________________________

Blah, Blah, Blah, Yackity, Smackity. Its all the same bull, just new packaging

Ithorians do it in stereo - Ikkoso Ylise

So long, and thanks for all the fish.
EdOWar
Fri Jun 03, 2005 11:25 am
#7

Don't suppose there are any Imperial fighters that can holdthree guns? It seems most of them are one or two gun set-ups.


Slim Vargo, Corbantis


ThGilsRooc
Mon Jun 06, 2005 5:53 pm
#8

Well, I went out and mined and mined and managed to get enough for a tractor beam. Phew, what a relief. It's certainly a handy dandy tool. Cut my mining time in half, it did. So much so, that I mined for stuff I don't even need.



Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
cydonia
Mon Jun 06, 2005 6:56 pm
#9




Damn i cant find ANYWHERE what type and how many of the materials you need for tractor/mining laser/cargo hold


can someone please post this?







Why are you wearing that stupid man suit?
Zal'hanan
ThGilsRooc
Tue Jun 07, 2005 10:07 am
#10

I will when I get home this evening. My second account is a DE/SW/Artisan. So I've covered the field over my needs. I'll also post a list where all the asteroid types are located.



Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
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