Pilot Archive
Thread: Tie Aggressor Bugged?
Is anyone else experenceing this issue, or knows of a work around?
It's a combination bug of the guns you are using, and the ship you're in. There used to be a nice sticky thread on it, but it seems Tomo let it go. (Tomo hope you or Monsofo delievered that info to the Devs)
Here's the deal on the bug:
Every ship has a display table that tells it how to display all the weapons. Certain ships, most commonly the Kimogila, Krayt, and TIE aggressor, have errors in that table that leave out certain guns. When those guns are used, the weapon does not appear graphically on the ship (hard to see in an Aggie, but if you know where to look you can check the Management window while still on the ground).
This invisible weapon will fire out of any active hardpoint, problem is, if the bugged gun is in a turret, the gunner has no ability to fire. I've actually had a Kimogila with 3 bugged guns at once on it, and when that happened, all 3 fired from a huge blob at the center of the ship heading forward in a megabeam.
So yes, technically your aggie is bugged, but the simple solution is to find two guns that display and work normally.