Pilot Archive

Thread: Killing shuttles

NajaPallida
Fri Jan 07, 2005 2:14 pm
#1


It would help if you told us what type of ship you are up against.. It has been a long time since I flew this mission.


sssssssssssssssSSS(:-<

Message Edited by NajaPallida on 01-07-2005 01:15 PM



- "I am not your Papa... I am not here to listen to you whine, moan and groan. I am here to teach you one thing and one thing only... 'How to kill the enemy before he kills you'. Gentlemen, this is NO game! Grab your helmets and hit the tarmac! I want you on the flightline and ready to fly in 20 minutes! MOVE!" -
NajaPallida
Fri Jan 07, 2005 2:26 pm
#2


Btw... if it really is a Lambda Shuttle, then the blind spot is forward of the rear gun emplacements, aft of teh froward gun emplacements and anywhere around the long axis of the shuttle. You have to approach such that you are forward of the rear turret's firing coverage arc.


Since the shuttle is always moving, and we cant "sideslip" such that we maintain our angle of attack, you'll probably have to make several strafing runs.


ssssssssssssssSSS(:-<


edit: Awwwww... there's my baby... the one-star p**-ant of a prepubescent adolescent wanna-be. It neverceases to amaze me how someone so cowardly could live to an age where he/she can read and write... umm... you CAN read and write? Perhaps I am being to harsh. I suppose tht it IS possible that this child is still in his/her diapers and is simply responding to random thoughts (other than eat/poop/sleep/eat/poop/sleep). At any rate... Thanks for the star. /bow

Message Edited by NajaPallida on 01-07-2005 07:30 PM



- "I am not your Papa... I am not here to listen to you whine, moan and groan. I am here to teach you one thing and one thing only... 'How to kill the enemy before he kills you'. Gentlemen, this is NO game! Grab your helmets and hit the tarmac! I want you on the flightline and ready to fly in 20 minutes! MOVE!" -
Bronski113
Fri Jan 07, 2005 2:26 pm
#3

Get others to help you. You might also pick up the droid programs if you haven't already. They can improve your performance greatly. You can't always solo everything.


Personally, I have fun helping lower level pilots if they ask me. I just don't get asked often. I'm a master smuggler's alliance pilot on Bloodfin.



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Jherek (Imperial) - Bloodfin
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Drayton359
Fri Jan 07, 2005 4:13 pm
#4

I belive he means the rebel gunship, I can solo untill that point but have died several times trying to kill the gunboat, just have to wait untill I can get some people in a group to help me.
JDubFenix
Fri Jan 07, 2005 11:02 pm
#5

Aye, thats the point where I am now too. Just about to recruit some others for help.



-- Javino Decree --
Pilot of the Jaded Ideal and the Faded Destiny
'In an hour of darkness, the blindman is the best guide.
In an age of insanity, allow the madman to lead the way.'

Elite2121
Sat Jan 08, 2005 1:29 am
#6

Can someone please give me some help, im 3-3-3-2 imp pilot, ive upgraded my ship all i can, and the dumb @$$ devs dont let you train until you beat a mission that i cant beat, so theres no way to get stronger (stupid)

Anyways, i acutally managed to kill this general 3 times, but then i have to do 5 more missions before it gives me a break (another dumb @$$ thing) and if i die once, i have to start the whole thing over again (the biggest stupidest dumb @$$ idea anyone could have ever thought off)


can someone tell me how i can kill something that kills me in 7 hits and can fire from anywhere, it even shoots me when im below it or on top of it.
Nomolos_UK
Sat Jan 08, 2005 3:13 am
#7

try to target the reactor first!!

stops it moving and firing

works every time lol



Life is like a box of chocolates
Some sods eaten all the creams!

Jetfire117
Sat Jan 08, 2005 5:54 pm
#8

For the rebel gunboats:


1. Get behind it, but stay out of 700m range.

2. Slowly and carfully move to 525m range, and do your best to keep your ship at this range (matchspeed "M" helps). The range of the gunboat is ~515m, but all player weapons have a range of 545m.

3. Target weapon 1 and shoot. Even though it doesn't look like it, you are hitting the ship.

4. After weapon 1 goes down, destroy weapon 2. This will eliminate all the rear turrets.

5. Move in from behind andeliminate the engine, and then destory the ship.


IMPORTANT NOTE: If the gunship changes direction and fires on you, turn around fast and boost until you are 1000 away from it, then do steps 1-5 over again.



- I support the CU and am grateful that we have a game that continues to evolve rather than stagnate. Join the positive voices!
Electro5
Sat Jan 08, 2005 8:09 pm
#9

The problem with that is that mission gunships/gunboats don't follow a set path, they will actively pursue you. The best advice would be to have a wingmate (at least one) with you, let the gunship follow you in a straight line, and let your wingmate do the "get behind it" trick. Or just make fast strafe runs with nice shields.



Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
sexwax
Sat Jan 08, 2005 8:55 pm
#10

If it is a mission that you can't beat, then it is not because the Devs aren't doing their job .. it simply means that you are not good enough to advance. Keep practicing. Or buy a slinky.



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Nicolas_Frost
Sat Jan 08, 2005 9:42 pm
#11

I have to agree with wax. JtLS is not based primarily on skill sets and templates like the ground game is, but based upon personal skill.



Jaecob Maragi
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