Pilot Archive

Thread: Best Idea Ever: Universal Deep Space

Elzar
Wed May 04, 2005 10:29 am
#1

Some people in the thread about which server is best for JTL mentioned this idea and I think it would be awesome. Why not have a special space zone that is shared by all servers. Think of it, hundreds of pilots in one sector. We could finally have huge epic battles.

I doubt you could make the transition very seamless, but if there was just a way to transfer your character and ship specs into another server, similar to they way they take a character and put it on test center, you could sidestep any ship and character name conflict because you could change it before entering.

Just a thought.



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Geevo
Wed May 04, 2005 11:09 am
#2

I like the idea (because it is so dead) but I don't think it is possible. What if two people named Geevo want to go to deep space at the same time?



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jason67
Wed May 04, 2005 11:42 am
#3






Geevo wrote:
I like the idea (because it is so dead) but I don't think it is possible. What if two people named Geevo want to go to deep space at the same time?




I have two ships named the exact same thing, I dont' think the naming conventions per se would be an issue. Worse case scenario they could have the server temporarily rename one of you to greevo2 or whatever while your in deepspace if that was the case. I would love to see this idea implimented as I have friends on several servers I would love to play with, however I don't see this happening any time soon if at all. The main issue is going to be having to access all of the databases for that one area.





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TheDarkmoons
Wed May 04, 2005 11:46 am
#4

I'd love to see this implemented, but unfortunatly there is no chance of it being so.




CRIXX [PHWOR!]-FARSTAR


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Just say NO to space composite!
Loki_Ashaman
Wed May 04, 2005 1:20 pm
#5






Geevo wrote:
I like the idea (because it is so dead) but I don't think it is possible. What if two people named Geevo want to go to deep space at the same time?





Intrepid.Geevo


Kettemoor.Geevo






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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
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Thunderbyte
Wed May 04, 2005 1:35 pm
#6

Actually what you're refering to is called "cross cluster content", and it is indeed a valid idea for large scale combat. To my knowledge the only MMO to do this is Dark Age of Camelot. If you're interested in the subject, Jeff Freeman (one of the devs for galaxies) actually has a good post in his blog about it, you can find it here. Scroll down about a third of the page to March 22, 2005 entry.



         /                   \            
//| |\\ Kauri:
/// \\\ Really BadJack - Shipwright/Swordsman
|\ /// \\\ /|
\//|/ /=======\ \|\\/ Radiant:
/|O|\ ///---+---\\\ /|O|\ Nabushin - Pistoleer/Commando
|-^-||------/// \ | / \\\------||-^-| Olaw - Artisan/Shipwright
|_O_||>====<|||___\|/___|||>====<||_O_|
| O ||>====<||| /|\ |||>====<|| O |
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StiflerPG
Wed May 04, 2005 1:43 pm
#7

I believe theres areas in the Everquest universe that is accessible by both EQ1 and 2 players. So theres no reason why this idea could not be implimented. (eventhoughit probably wont ever be). Uber idea.



I R TEH JEDEL!
TheDarkmoons
Wed May 04, 2005 3:48 pm
#8



Thunderbyte wrote:
Actually what you're refering to is called "cross cluster content", and it is indeed a valid idea for large scale combat. To my knowledge the only MMO to do this is Dark Age of Camelot. If you're interested in the subject, Jeff Freeman (one of the devs for galaxies) actually has a good post in his blog about it, you can find it here. Scroll down about a third of the page to March 22, 2005 entry.




This is a Devs blog?

RvR: Realm versus Realm. This is a PvP rule set in which players choose a realm, play cooperatively with other players of that realm, and compete with players of other realms. Dark Ages of Camelot is the penultimate "RvR game", but WoW's Hoard vs. Alliance and even SWG's Rebel vs. Alliance could be considered RvR games.

Mutinious!




CRIXX [PHWOR!]-FARSTAR


Message of the Week
Balance the new ships!
Just say NO to space composite!
JediGohan
Wed May 04, 2005 5:24 pm
#9

Space zones can only hold a max of 80 people.




pwnd
\
ò


KaylBreinhar
Wed May 04, 2005 8:04 pm
#10



JediGohan wrote:
Space zones can only hold a max of 80 people.



I can attest to this. The zones appear to be comprised of more than one server, though. I was involved in an event in Yavinian space - probably about 30 to 40 max ships, and it was a slideshow in that furball.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
RebalMarineHunter
Thu May 05, 2005 5:53 am
#11






KaylBreinhar wrote:





JediGohan wrote:
Space zones can only hold a max of 80 people.





I can attest to this. The zones appear to be comprised of more than one server, though. I was involved in an event in Yavinian space - probably about 30 to 40 max ships, and it was a slideshow in that furball.




IF this is true then when ROTW comes out there is going to be some MAJOR issues!!!!!!


I would bet that at any given momment there could be 50-100 Ships converging on the Kashyyyk star base? This will indeed be interesting....



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RebalMarineHunter
Thu May 05, 2005 5:58 am
#12

OH, and on the cross server thing... its a killer idea.


When you log in, you will be asked to use a "callsign", this name will be unique and will bypass all other names. This zone will be a game of its own when you log on (byaccesing it fromstarbases like you do deep space)and it will accept the transfer of any ship/programs/skills that you have when you enter.


I don't see why this would be hard. They have the tech for character transfers and moving so little over during the transfer should not be all that hard, especially when your just moving into a single space zone.


This is very possible indeed.... It could and should be implemented IMO.


Oh yeah, mail and /tell from your respective servers would be disabled, in this zone you are alone except for those you meet there. This should work to simplify things even further, you are literally sperated from your old galaxy and are in a completly new zone.



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Joshua Theo
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LeaphChausew
Thu May 05, 2005 6:38 am
#13

Yes, this idea would be cool if implemented and I'd probably live in that zone of space if it existed


In order to cut numbers down, they could make it so you have to be firstly a master/ace pilot..there should be a very, very hard quest to complete [which must be done solo ] in order to enter this zone and...on top of that it should require about 100k of prestige.


Now that'd keep numbers manageablefor a lot of people.


As for this 'very hard quest'...well I don't know what would be counted as very hard for me or a lot of pilots on this forum....maybe they should introduce a new type of AI figher like... Tier20 fighters or...have a like 'obstacle course' like the one in X wing alliance....but more advanced. A gauntlet type of thing where like if you even skim the walls of this gauntlet..you vaporise and have to start again and like have targets you have to hit on the way, plus a timer on the course. Thats the only realistic [?] idea I can think of to make the pve aspect of the game any more challenging for 'veterans' and as a entrance quest fr this ideal space pvp zone.


As for Tier20 fighters..well thats just silly and unpheasable short of upping the damage a tier 5 can do to us I guess.

I see I've gone off on a bit of a tangent here, but just some ideas which are bouncing around my head.


-Col. Leaph Chausew (waiting fo Bria to come back up so he can earn some new ships)

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