Pilot Archive
Thread: LvL 7/8/9/10 Weapon Classifications
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DarkBShadow
Fri Mar 11, 2005 10:03 am
#1
Okay I was making SS of the diffrent Weapon types of style that i have for my lvl 10 blaster that i'm going to get made. So i decided to post my results of the 8 diffrent types of blasters that i have. It seems though that the type of blaster is tied in with the weapon type it is. I also while doing this have found a few bugged weapons that should get fixed.
LvL 10 Weapons
1.Armek Blaster
2.Sienar Fleet1
3.Hoersch-kessel
4.Gryhil R-9x
5.Cygnus Elite
6.Taim&Bak
7.Mandal Moters Elite
8.Sienar Fleet2
Lvl 9 Weapons
9.Borstel RG9
10.Sienar Fleet
11.Rendili Advanced
Lvl 8 Weapons
12:Cygnus
13:Gryhil 72 Twin
14:Mandal Moters
15:Sienar Design
LvL 7 Weapons
16:Subpro
17:ArmekSW-8
All of these weapons work. However 3 of them are bugged(well at least in my krayt i put them in my YT and they worked fine)
Gun number 2,4,8,9, and 13 are the bugged guns In the Krayt. I did a bit of testing with them to see what is wrong with them. As you can see in the pics these guns are firing 4 blasts instead of just 2. however what you can't see is that it is firing from the other gun ports beside it self. As you see Gun 8 is the same as gun 2. I only noticed this as a problem because in pic 8 that gun is in the 4th gun port which is the wings of the Krayt. but as you see it did not fire out of the wing slot but out of the 2 others gun ports. it is the same with gun number 4.
I did most of the testings with the Gryhil R-9x just to see what it would do. i had this gun alone the krayt with no other guns in it shoot out of the 1st gun mount when it was in teh 3rd slot, but it did not fire in the other ports. When i put in a gun that was not a bugged gun it overlayed on that gun port with the other gun firing out of it at the same time. But it did not fire in the gun port that had no guns in it. also i decided to put in my other Gryhil R-9x to see what happens and then. when i did this instead of having them in there sepreat gun ports they were shooting out of the same gun mount like what happened with just one in it. Just tested what would happen if i only used these bugged guns and they seem to fire out of the same gun mount which is the first one. I will do more testing on this issue and see if this is still the case after you get them Re'd. i will have the Gryhil R-9x as my first gun in the RE tool.
Also i will update this list as i get diffrent types of guns for each class. If you have a gun that you have not seen on this page. could you please ether post it or pm me the pic of it so i can update the list. it would be of great help.
Update: Posted the LvL 9 Blasters that i have and was able to test them. I have come to the conclusion that all weapons that have the same name like Sienar Fleet and such will have the same blaster type but they will not always be bugged.
LvL 10 Weapons
1.Armek Blaster
2.Sienar Fleet1
3.Hoersch-kessel
4.Gryhil R-9x
5.Cygnus Elite
6.Taim&Bak
7.Mandal Moters Elite
8.Sienar Fleet2
Lvl 9 Weapons
9.Borstel RG9
10.Sienar Fleet
11.Rendili Advanced
Lvl 8 Weapons
12:Cygnus
13:Gryhil 72 Twin
14:Mandal Moters
15:Sienar Design
LvL 7 Weapons
16:Subpro
17:ArmekSW-8
All of these weapons work. However 3 of them are bugged(well at least in my krayt i put them in my YT and they worked fine)
Gun number 2,4,8,9, and 13 are the bugged guns In the Krayt. I did a bit of testing with them to see what is wrong with them. As you can see in the pics these guns are firing 4 blasts instead of just 2. however what you can't see is that it is firing from the other gun ports beside it self. As you see Gun 8 is the same as gun 2. I only noticed this as a problem because in pic 8 that gun is in the 4th gun port which is the wings of the Krayt. but as you see it did not fire out of the wing slot but out of the 2 others gun ports. it is the same with gun number 4.
I did most of the testings with the Gryhil R-9x just to see what it would do. i had this gun alone the krayt with no other guns in it shoot out of the 1st gun mount when it was in teh 3rd slot, but it did not fire in the other ports. When i put in a gun that was not a bugged gun it overlayed on that gun port with the other gun firing out of it at the same time. But it did not fire in the gun port that had no guns in it. also i decided to put in my other Gryhil R-9x to see what happens and then. when i did this instead of having them in there sepreat gun ports they were shooting out of the same gun mount like what happened with just one in it. Just tested what would happen if i only used these bugged guns and they seem to fire out of the same gun mount which is the first one. I will do more testing on this issue and see if this is still the case after you get them Re'd. i will have the Gryhil R-9x as my first gun in the RE tool.
Also i will update this list as i get diffrent types of guns for each class. If you have a gun that you have not seen on this page. could you please ether post it or pm me the pic of it so i can update the list. it would be of great help.
Update: Posted the LvL 9 Blasters that i have and was able to test them. I have come to the conclusion that all weapons that have the same name like Sienar Fleet and such will have the same blaster type but they will not always be bugged.
Message Edited by DarkBShadow on 03-11-2005 01:50 PM
Message Edited by DarkBShadow on 03-13-2005 12:54 AM
Message Edited by DarkBShadow on 03-13-2005 02:32 PM
Remilliod
Fri Mar 11, 2005 11:16 am
#2
Nice work.
We have been needing something like this for a while.
DarkBShadow
Fri Mar 11, 2005 11:21 am
#3
thanks i'm going to test out my lvl 8 weapons that i have right now.
MonsofoLexius
Fri Mar 11, 2005 11:37 am
#4
Remilliod wrote:
Nice work.
We have been needing something like this for a while.
Yes great work. I have a thread stickied for just this reason (to get a comprehensive list) I know its kinda a pain but could you cross-post all the broken one to this thread for me. That will help me consolidate all the "broken" parts not just weapons. I am hoping to have a good list for us to stick under the dev's noses.
DarkBShadow
Fri Mar 11, 2005 11:50 am
#5
MonsofoLexius wrote:Yes great work. I have a thread stickied for just this reason (to get a comprehensive list) I know its kinda a pain but could you cross-post all the broken one to this thread for me. That will help me consolidate all the "broken" parts not just weapons. I am hoping to have a good list for us to stick under the dev's noses.
Remilliod wrote:Nice work.We have been needing something like this for a while.
you mean something like this has already been posted :/. i haven 't seen it before. and i'll post these bugged guns in that thread for ya.
MonsofoLexius
Fri Mar 11, 2005 11:58 am
#6
Yup I started a new sticky for this type of stuff a little while ago. (For the broken ones I am refering to, there are a few posts with weapon bolt type in the SW forums, but those links are not on my laptop)
DarkBShadow wrote:
you mean something like this has already been posted :/. i haven 't seen it before. and i'll post these bugged guns in that thread for ya.
Message Edited by MonsofoLexius on 03-11-2005 11:00 AM
DarkBShadow
Fri Mar 11, 2005 12:08 pm
#7
MonsofoLexius wrote:Yup I started a new sticky for this type of stuff a little while ago. (For the broken ones I am refering to, there are a few posts with weapon bolt type in the SW forums, but those links are not on my laptop)
DarkBShadow wrote:you mean something like this has already been posted :/. i haven 't seen it before. and i'll post these bugged guns in that thread for ya.Message Edited by MonsofoLexius on 03-11-2005 11:00 AM
ahh okay. I posted the 4 guns that are not working as intended on the bug thread. i ment for this thread to just be about what type of bolt fire for each gun. and have it so you can actually see the gun blasts instead of having it discribed. I have seen the posts in the SW forum but none showed a pic of the blasts. so i decided to test it out myself for my reffrence and took pics of them for later use when i want to get the gun's re'd. After i got the lvl 10 guns sorted out i tought it would be a good idea to post this on the forums for others to see what each weapon looks like.
Message Edited by DarkBShadow on 03-11-2005 02:09 PM
DarkBShadow
Sat Mar 12, 2005 10:54 pm
#8
Updated post. As mentioned this is a work in progress and i will update this list as soon as i get new weapons to try out.
I just updated this list with a few LvL 7 guns for the imperials looking to RE there lvl 7 reward blaster. I have a few more lvl 7's hanging around but i was not able to test them out today. i will do this as soon as i have time.
I just updated this list with a few LvL 7 guns for the imperials looking to RE there lvl 7 reward blaster. I have a few more lvl 7's hanging around but i was not able to test them out today. i will do this as soon as i have time.
Remilliod
Sun Mar 13, 2005 10:45 am
#9
DarkBShadow wrote:
Updated post. As mentioned this is a work in progress and i will update this list as soon as i get new weapons to try out.
I just updated this list with a few LvL 7 guns for the imperials looking to RE there lvl 7 reward blaster. I have a few more lvl 7's hanging around but i was not able to test them out today. i will do this as soon as i have time.
Cool.
I just got a level 7 reward gun and will be looking to RE it soon. Very handy.
psikobunny
Sun Mar 13, 2005 11:35 am
#10
Just to clarify, it is not the guns that are bugged, its the ship you put them in. The Kimogila and Krayt have faulty weapon display tables, which means a lot of guns with a given special graphic do not appear when loaded. It's still good to report which guns dont work in particular ships, but its confusing to call the guns themselves "bugged" In most other ships they load, display and fire fine.
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