Pilot Archive

Thread: Quick Question: Haven't seen it yet....

Arg0nus
Mon Jan 03, 2005 7:16 am
#1

Might have missed it, if I did, sorry...But if you have more then one person on thefinal Mission for Master in your group...and you find the corvette...does everyone requiring the mission get credit to get their master or just the group leader?


Meaning if I have say 4 people that are on the final mission, Say...all in the Smuggler's Alliance..needing to go after the Corvette, does it count for all of them?


My main toon is at that stage now, and about to form up an assault group to hit it, just wondered if it would be beneficial for people to join me if they were on that mission also.



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Shoelie
Mon Jan 03, 2005 8:21 am
#2






Arg0nus wrote:

Might have missed it, if I did, sorry...But if you have more then one person on thefinal Mission for Master in your group...and you find the corvette...does everyone requiring the mission get credit to get their master or just the group leader?


Meaning if I have say 4 people that are on the final mission, Say...all in the Smuggler's Alliance..needing to go after the Corvette, does it count for all of them?


My main toon is at that stage now, and about to form up an assault group to hit it, just wondered if it would be beneficial for people to join me if they were on that mission also.






Don't quote me on this one but I think all pilots needing the corvette in your group get their mission completed as long as they survive in kessel when the corvette has been destroyed AND they hit it once. When I last took on the Corvette i was teir 3 and flying with about 6 others who were looking for the corvette to complete the mission. Many screwups and quite a few "gotta get the mission again" but everyone got master that was available to. Be kind to the others in your group and knock out the engines ASAP and keep it from escaping.....give the idiot who isn't anywhere near master the job since they probably will not be coming back to the group after they blow up the engines. That was the job I was handed on the corvette run



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TheDarkmoons
Mon Jan 03, 2005 8:22 am
#3

As long as everyone who needs to complete the mission does some noticable damage, and is present in Kessel when it blows up, yes, they will get credit for it.

As a general rule of thumb always try and get them to chop off about 5/10% of a component.




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KyrYxus
Mon Jan 03, 2005 8:53 am
#4

Ran the vette last week with 8 pilots (only 3 masters, 3 mission holders, 1 guy who thought he had the mission but didn't, and 1 helper) all mission holders got credit (we had to wait as one guy got toasted just before we disabled the old bird, and we had to wait for him to make his way back). In the end the mission holders didn't do any significant damage but all got credit. They do have to be RIGHT there when it blows and have at least shot it once.



~*~*~Kyr'Yxus Eloc~*~*~
Elder Smuggler
Captain of Tradewind



Arg0nus
Mon Jan 03, 2005 8:56 am
#5

Thanks guys, for the info.



Bored of the Grinding. Taking a break for an unspecified period of time.
Jandel-Har
Mon Jan 03, 2005 9:42 am
#6






KyrYxus wrote:

Ran the vette last week with 8 pilots (only 3 masters, 3 mission holders, 1 guy who thought he had the mission but didn't, and 1 helper) all mission holders got credit (we had to wait as one guy got toasted just before we disabled the old bird, and we had to wait for him to make his way back). In the end the mission holders didn't do any significant damage but all got credit. They do have to be RIGHT there when it blows and have at least shot it once.






Um a friend of mine wasnt right there , he was about 5km away when ours blew and he got credit. I was always told as long as youre in the group, have the mission, do some damage, and are in the system when it blows you get credit



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KyrYxus
Mon Jan 03, 2005 9:46 am
#7

Glad to hear that, I was always under the impression that you had to be up close.


On a side note does anyone else think it's kinda sad that the Imps have such an easier time with taking out their vette? Run a few bomber strikes and call it a day?It just kinda seems odd after slugging your way through the difficulties of Storm Squadron to have such an anti-climactic ending lol.



~*~*~Kyr'Yxus Eloc~*~*~
Elder Smuggler
Captain of Tradewind



Zanholo
Mon Jan 03, 2005 2:55 pm
#8

I for one will be quite happy with that anti-climax after the haul that SS has been. I've got other characters where I have experienced the exhileration of wondering how 'this ragtag group of fighters' is going to take down that beast.



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KyrYxus
Mon Jan 03, 2005 3:03 pm
#9

I hear ya



~*~*~Kyr'Yxus Eloc~*~*~
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AlexKC
Mon Jan 03, 2005 3:47 pm
#10






KyrYxus wrote:

Glad to hear that, I was always under the impression that you had to be up close.


On a side note does anyone else think it's kinda sad that the Imps have such an easier time with taking out their vette? Run a few bomber strikes and call it a day?It just kinda seems odd after slugging your way through the difficulties of Storm Squadron to have such an anti-climactic ending lol.






icanconfirm that youhave to be in the kessel system when the corvette is destroyed in order to get credit for the mission. that's what happened to me. I died taking out the lastfew gun turrets while everyone else disabled thevette. I had the group wait for me to get back into the system before blowing it away. I cruised in and sawit blow from about 2km away. nice fireworks show


to comment on what KyrYxus said, I think that maybe rebels should be able to call in a squadron of Bwings to make it balanced between the 2 factioned pilot types. the rebellion cares about their pilots more than the empire ever could, /sarcastic because the only have a few hundred thousand of them. why would the empire send a bunch of TIE/Bs to help out a lone pilot anyway?

Message Edited by AlexKC on 01-03-2005 05:51 PM



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Grisbilen
Mon Jan 03, 2005 4:24 pm
#11



AlexKC wrote:


KyrYxus wrote:
Glad to hear that, I was always under the impression that you had to be up close.
On a side note does anyone else think it's kinda sad that the Imps have such an easier time with taking out their vette? Run a few bomber strikes and call it a day? It just kinda seems odd after slugging your way through the difficulties of Storm Squadron to have such an anti-climactic ending lol.



i can confirm that you have to be in the kessel system when the corvette is destroyed in order to get credit for the mission. that's what happened to me. I died taking out the last few gun turrets while everyone else disabled the vette. I had the group wait for me to get back into the system before blowing it away. I cruised in and saw it blow from about 2km away. nice fireworks show
to comment on what KyrYxus said, I think that maybe rebels should be able to call in a squadron of Bwings to make it balanced between the 2 factioned pilot types. the rebellion cares about their pilots more than the empire ever could, /sarcastic because the only have a few hundred thousand of them. why would the empire send a bunch of TIE/Bs to help out a lone pilot anyway?

Message Edited by AlexKC on 01-03-2005 05:51 PM





As if the huge advantage of ship mass wasn't enough, now the rebs want our space tricks too. Sometimes I wonder why the rebels are considered the good guys...





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TheDarkmoons
Mon Jan 03, 2005 4:38 pm
#12

The huge advantage of ship mass?

Nearly every ace I know uses a poorer version of your TIE-Advanced, with the same mass, less guns, 50 less Y/p and 25 less roll. Its called the A-wing.




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