Pilot Archive

Thread: overload programs and reactor output

VicDeacons
Wed Jun 01, 2005 9:35 pm
#1

hey all i got a quick question,

Is it possible to run Capacitor Overload 3, Engine Overload 3 and Weapon Overload 3 on a reactor with 42k output without reactor overload, or is it that i have to run reactor overload with these 3 commands regardless? i havent got the imperial programs yet but i might if i dont have to mess up my reactor by overloading it when i fly.



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Talbacca17
Wed Jun 01, 2005 9:58 pm
#2

With a reactor that powerful you shouldn't have any problems running the other programs without the reactor overload. Unlees of course you have insanely high engery costs on your parts.



Gate Echo
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Loki_Ashaman
Wed Jun 01, 2005 10:01 pm
#3

I would guess that it should be possible, assuming the Energy Drain on your components is not horribly high. Obviously, a quick check would be to try.




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Kryxal
Wed Jun 01, 2005 10:43 pm
#4

Besides, you can fix all the damage the 3s do.



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Nts-Evvo
Wed Jun 01, 2005 10:50 pm
#5


I smell a Kuat RCT-Z...


Nothing will overdrain that reactor unless you actively search for things with anomalously high drain.Even then you'll have trouble.


-Evvo






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ajag
Thu Jun 02, 2005 2:19 am
#6


You will not have any problems with that reactor. As a matter of fact I think you should leave that reactor for another ship since you will not need all that power and you could save at least 10k worth of mass for something else. I use a reactor of a little over 16k generation rate on my krayt and all the stuff I have in it requires around 18k so I am on the red right when taking off, but then I run reactor overload 3 or 4 (can't remember but I think it is 3), capacitor overload 4, weapons overload 3, engine overload 3 and cap shun to shields 4 without any problems. And my krayt is not missing any component, even got the turret filled in with a weapon for when someone decides to grind exp with me





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Imaridril
Thu Jun 02, 2005 3:44 am
#7

Of the three programs you listed, the only one that will cause the component to draw more reactor energy is Engine Overload 3. The other two don't need any extra energy to run. Weapon Overload 3 has been bugged since JTL came out and it actually makes your guns use less reactor energy and not more. And the Capacitor Overloads, which were rushed into the game shortly after JTL came out don't have any extra reactor drain at any level what-so-ever. As for Engine Overload 3, it will make your engine use 3.333 times as much energy as normal. If you run Engine Overload 4 your engine will use 10 times as much energy as normal.




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ajag
Thu Jun 02, 2005 4:28 am
#8

That is completely true. I just listed them all just to enourage the original poster that it should all work with a smaller capacitor than the one he listed, unless he has ungodly components.




AJAG
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entrailsgalore2
Thu Jun 02, 2005 4:30 am
#9


if you run WO 4 also yes 42k isnt enough lol...but with the programs you use, 24k is enough so 42k would be.



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Kitten_Starsider
Thu Jun 02, 2005 4:38 am
#10

WO4 is bugged the other way around than WO3... it increases drain and lowers damage



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VicDeacons
Thu Jun 02, 2005 12:31 pm
#11

i looted the reactor about a week ago and to be quite honest i have never ran it in anything yet so i wasnt sure how it would work overloading everything like i planned to do. all my components are either mid-level looted stuff or crafted stuff i bought off of Larikuj so the energy cost on all my stuff is pretty reasonable. outfitting my Rihxyrk with all my good components it requires 17k of energy so i was hoping it would all work out. and yeah Evvo its a Kuat RCT-Z i believe. i know its a level 8 with 30k mass and 42k output....now if i could just get 2.25million more xp and cash in for master pilot i would really like to put it in my Krayt and Firespray



VicDeacons - Commando
Crazy Wookiee with a Oversized Zippo
Margo' Vincent - Master Trader(Structures)
Galactic Ordnance Institute 2215 -4825 Tatooine, outside Mos Eisley
Aolas
Mon Jun 13, 2005 10:07 pm
#12



I found this thread form a search but its late so I'll just post my question. Will using all these overload and overcharge programs cause the item to decay faster? Like say applying a powerup to a weapon in a sense?


EDIT


nm, i think i found my answer....

Message Edited by Aolas on 06-14-2005 01:22 AM



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