Pilot Archive
Thread: overload programs and reactor output
I smell a Kuat RCT-Z... ![]()
Nothing will overdrain that reactor unless you actively search for things with anomalously high drain.Even then you'll have trouble.
-Evvo
You will not have any problems with that reactor. As a matter of fact I think you should leave that reactor for another ship since you will not need all that power and you could save at least 10k worth of mass for something else. I use a reactor of a little over 16k generation rate on my krayt and all the stuff I have in it requires around 18k so I am on the red right when taking off, but then I run reactor overload 3 or 4 (can't remember but I think it is 3), capacitor overload 4, weapons overload 3, engine overload 3 and cap shun to shields 4 without any problems. And my krayt is not missing any component, even got the turret filled in with a weapon for when someone decides to grind exp with me ![]()
I found this thread form a search but its late so I'll just post my question. Will using all these overload and overcharge programs cause the item to decay faster? Like say applying a powerup to a weapon in a sense?
EDIT
nm, i think i found my answer....
Message Edited by Aolas on 06-14-2005 01:22 AM