Pilot Archive
Thread: Idea for Capitol Ships:
Message Edited by DarkKnigh on 06-29-2005 09:23 PM
DarkKnigh wrote:
Anyone have better ideas?
I've got a better one. Keep Star Destroyers the hell away from players. Players, by and large, have proven themselves completely incapable of respecting anything. At no point in time do I want to see the ISD "Overcompensation", but I know I will if we let the same sorts of morons who have ruined the image of Jedi on the ground get Star Destroyers in space.
Message Edited by Treena_Daal on 06-30-2005 08:47 AM
POB ships require multiple players to run. Despite many threads devs haven't made a single statement about automating 1 or more functions of a POB ship. The chances that a single player will be able to run a capital ship solo are very slim. And the footage I've seen so far haven't convinced me players will even get capital ships to play with as captain.
Balance needs to be forgotten. ISDs need to be "overpowered", POBs need to be "overpowered". "Balancing" them will just mean they'll never be as good as they "should" be.
Now, on the topic of how to keep 'em rare. prestige points and a prerequisite number of people needed to run the ship (lets say you need 2 full groups for running basic functions as an example. they all have to be guildmates and owned by a guild. could be just one full group for all i care. they can invite people as they please after reaching space or whatever). Can't get enough people organized on the server to make this happen? Too phucking bad. If everyone could have anything anytime, then what would be the point of playing at all. Just have everything handed to you on a goddamn silver platter.