Pilot Archive

Thread: YPR, Chassis, and RE question

fattymcd
Thu Oct 27, 2005 11:11 am
#1

So I'm trying to get a Vaksai outfitted for some good PvPing, not that theres much of that on Tempest, but I'm sure gonna try my best to make some. Having two issues with the engine.First of all my impression of the Vaksai'sbasic strategyis to out-turn everything but relics and heavy starter ships and to out-speed and out-mass those.Now, it was my understanding that the YPR ratings on chassis were limits rather than efficiencies. That is to say, that for each chassis there is a number that you hit with the engine YPR where anything higher than that is wasted because you're above your chassis limit.


Now, i seem to recall the way to test this was to open the "v" menu in space and there was a number in there for turning efficiency or something like that, and when you hit 1 you knew yourengine YPR was maxed and any further work you put into improving the engine should be in speed. However, due to running the game very low-res,most of my "v" menu is off-screen,and due to that and alsothe fact that I'd like concrete numbers BEFORE i start REing things or calling up shipwrights, I would like to know if my understanding of the way the stats work is correct and if so what the equation is.


(Basically what im trying to figure out here is if a crafted engine fully experimented for speed, at 116 or so, would still max out my YPR. somehow i doubt it, but would an REd level ten engine, for which, if my observationsthus far are correct,Id be lucky to get even just 100 speed out of, really be better in the end?)




Tempest: Faadeh Mabettye - privateer, bartender, criminal.
Starsider: Uxop - mystic, rebel pilot
Starsider: Thova - commando, rebel pilot
idolatry
Thu Oct 27, 2005 11:40 am
#2

Kind of wrong, I'm afraid My engine is sitting at 1.3 in the V screen, and with EO4 hits about a 1.9 rating.


I'll let someone who knows more go into greater detail, but basically:



  • PYR ratings on the chassis are acceleration

  • PYR ratings on the engine are maximum rotation speed

They both work together. The chassis determines how quickly you hit your maximum engine turn speed. There is a chassis modifier in there somewhere, but it's not a cap. Just shaves a few points off maximum rotation speed.


TIE Interceptor has 300 PYR. JSF has 600 PYR. With the same engine, the JSF will be more responsive, because it gets up to maximum turn speed twice as fast.





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