Pilot Archive

Thread: Basic Pilot (Privateer) vs. Black Sun Ace: what am I doing wrong?

dormm
Tue Jul 26, 2005 11:37 am
#1

Three week player here. I'm trying to do my third or fourth Privateer mission out of Theed. I can knock out the Tier 1 wingmen in nothing flat, butfor the life of me I can't take out the Black Sun Ace. I sit on his six and absolutely light him up,10 or 12 times straight, then3 or4 as he turns and loops back at me, then another10 or 12 hits; rinse and repeat. The best I can do is get his shields down to around 50% and, if I target it, his Reactor to about 75%--that's after unloading all ten of my missiles on him. After that it's just my ion cannon, and his shields just oscillate between 50% and, say, 65% as he cruises along sloughing off all my shots.


Although I still have the starter Syck (sp?), I scoured the galaxy (Ahazi) for components and now have boosters, a 70% shield-damage weapon (I really thought that would do it), and missiles. Still, it seems I just don't have the firepower.


Am I missing something? Is it possible to either (a) reload ordnance in mid-flight (I could take him out with 20 missiles, I'm sure), or(b) mount a second launcher on that ship? Do I need to call on my local shipwright for better gear? (My weapon hits 290-420 70% shields, forget the missiles exactlybut its 40% shield damage) Or do I just need to group and/or get better at flying?
MechaRanger
Tue Jul 26, 2005 11:45 am
#2


Without trying to sound arrogant or supreme in anyway, I was able to do all my early tier missions without assistance or modifying my Syck at all. This may be a stupid question to ask, but are you making sure to lead your shots? If you just bombard the actual ship itself with fire, then the results may be something along what youre describing. For me, leading the opponent into fire always just decimated them, especially once they went into that classic "I-Know-Im-Going-To-Die-Soon-So-I'll-Just-Fly-Straight" Flight pattern. My advice is just to work with the Prototype Pieces that come standard with your Syck until you can get Dunelizard, which, in my opinion, is the probably the best upgradable fighter you can use until Starship Expert.

Message Edited by MechaRanger on 07-26-2005 02:46 PM



-------------------------------------------------------------------------------------------------
--Dardenell Selfor:
Space Bandito, drunk, life of the party.


...has recieved the award for Least Deserving of the Title of Master Pilot


Whats there to tell? Parents were killed by squalls, tried to clone his right arm, frequently uses the term "booya" even though it has fallen out of popularity.


What do you expect?...Im a pirate.
KureJiBaka
Tue Jul 26, 2005 11:51 am
#3

One of the biggest problems I had when just starting out was that I didn't even realise what my "lead crosshair" was. I would fire at a ship, and the shields would react, but other than that I'd do no damage at all. It got me really frustrated, until I learned that it's a glitch that causes the hits to register clientside, but not server side.

So, when you're shooting at your target, aim for the green crosshair in front of them. If you still aren't hitting, try shooting just off the center of the crosshair, towards their ship.

The difference between a Damage-Registering hit and a Non-Registering hit is that the Registered Hits make the shield get all "Crazy Lightning" looking, and a non-registered is a solid blue orb.



____________________________________________________

Rixen, Master Bothan, Paint Jedi Master, PVP Master, and Greatest Smuggler Starsider has ever known



I support Order 67: "POTATOES POTATOES POTATOES!"



Ananais2
Tue Jul 26, 2005 11:52 am
#4

it sounds to me like it may be your wep, you said your useing an ion cannon, if memory server there high v shields and low v armour, im sure someone will correct me if i got that the wrong way round again


if his shield is dropping to 50% then you will have dropped his back shield and will be hitting his armour, and since your gun has lov efficency v armour it sounds like you just arnt punching through it fast enough and his shields are regening,


might help if you try a standard blaster with middeling efficency v armour and shields, may take a few more shots to bring down the shields, but it should be more effective v the armour which i think may be your problem here.


dormm
Wed Jul 27, 2005 12:03 am
#5

Thanks for the quick help. Now I'm thinking it could be the client-side/server-side thing. I had assumed when the shields reacted, I'd hit him. I will look for the "Crazy Lightning" effect. It's confusing because all the Tier 1 guys die in about two seconds.


Can someone briefly explain what Shields 50% means, exactly? I got myself the ion cannon because I thought shields had to be completely destroyed (0%) before I got into the armor, but the previous post makes it sound like this isn't the case. Is it something like, "shield hitpoints = 200, x 50% puts them at 100, so if you do damage of 350, 150 (350- 100 remaining shields) of that goes against armor ...?" And how does that interact with individual components? If I'm targeting Reactor, do any remaining damage points (less the remaining shields) go against Reactor armor hp? When it says "Reactor=77%", is that the Reactor armor hp, or just Reactor hp?


Sorry, I know that was all over the place. Believe it or not, I have read the stickies ...


Laffite
Wed Jul 27, 2005 12:09 am
#6






dormm wrote:

Thanks for the quick help. Now I'm thinking it could be the client-side/server-side thing. I had assumed when the shields reacted, I'd hit him. I will look for the "Crazy Lightning" effect. It's confusing because all the Tier 1 guys die in about two seconds.


Can someone briefly explain what Shields 50% means, exactly? I got myself the ion cannon because I thought shields had to be completely destroyed (0%) before I got into the armor, but the previous post makes it sound like this isn't the case. Is it something like, "shield hitpoints = 200, x 50% puts them at 100, so if you do damage of 350, 150 (350- 100 remaining shields) of that goes against armor ...?" And how does that interact with individual components? If I'm targeting Reactor, do any remaining damage points (less the remaining shields) go against Reactor armor hp? When it says "Reactor=77%", is that the Reactor armor hp, or just Reactor hp?


Sorry, I know that was all over the place. Believe it or not, I have read the stickies ...






Shields at 50% means you destroyed all of the shields on either the front or back. 0% would be no shields on either side. If you were on a ships 6 the whole time and its shields were 50% and armor was 50%, you would start to knock components out.




Frog Thorne
Elder Smuggler - Master Pilot
Captain of the Nightjade
Nightjade Exports: Shipping and Misc. Sales
-6115 1020 Naboo, NW of Lake Retreat
"Proud leader of VC for over two years"
Phizuol
Wed Jul 27, 2005 12:10 am
#7

Most of the other posters have already hit on most of the points I want to make but first let me just re-assure you: I went through the exact same thing you did.

#1 - First of all, in SWG space its not just important to hit the enemy ship, its important to hit them the "right way." Personally I think this is really stupid, but that's just how it works. You can "hit" the enemy with your guns all day long and it might do NO damage whatsoever. This is what happened to me and sounds like what is happening to you. What is important, as was stated by other posters, you need to hit the enemy at an angle close to the lead indicator.

While shooting the enemy can look like you're hitting, sometimes you're not. Its frustrating and pointless, but once you learn this life will get much easier.

#2 - Ion guns are good against shields, but stinky against armor. You never want to use just an ion weapon or just a disruptor. They can work in combos, but try to avoid using them alone.

#3 - All ships in this game have front and rear shields, though when you target them all you see is a percentage of the TOTAL shield. So if the enemy has 0% rear shields and 100% front shields you will still see that they have 50% shields on the targetting display. If you keep doing damage from the same angle you're not going to get the shields lower than 50%. That's ok though, as long as you have punched a hole in one shield you can start hitting the armor and vital components.

Message Edited by Phizuol on 07-26-2005 12:11 PM




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