Pilot Archive
Thread: Fourth Tier 3 mission in Imperial Inquisition
I just completed that mission - I needed help though: A guildie (neutral 3333) did a suicide run, charging in with blazing guns and attacking the "Price of Freedom", while I engaged the fighters. After he was killed I was lucky to destroy the ship and barely survived with disabled guns - I have been very lucky because that was right when my guildmate reappeared and mopped up the remaining fighters.
Only advice I can give: Get help - the more, the merrier...
CU
Mille
I was about to try and solo this mission, but after reading this thread, I think I'll try and round up a couple of guildmates, maybe 3 or 4. I don't wanna take any chances; I hate being blown up.
Now when the escorts are taken care of make very quick runs against the weapons of the gunboat. but DO NOT pass it. Only get a few shots then pull away, shunt to your shields, and rinse and repeat untill it's gone.
If you do not have cap overload3 and cap to shield shunt 4, get it.
Oh and if you have to repair after the first part of that mission you should work on your skills first, or you won't have a chance against the larger ships. Key to destroying the generals lambada is pulling in front of it, hit emergency weapons, and blow away. It should blow up before anything else even touches you. If it gets a chance to flail around or shoot back at you then you are taking too long. Then deal with the escorts. Shunt your sheilds when necessary
I'm bringing this thread back to life just to say I just tried the fourth mission (I have solo'd every mission so far) and all I could do was laugh at this. Everything is going along just fine for me until the 3rd part. I'm supposed to fight the rebels. There are 4 Imp ships already in the dog fight. 1 click to the area, 3 imp fighters left. Half a click to the fight 2 remain. What!? I show up on the scene like the American cavalry. Smoke one fighter. Smoke another. Jebus 1 fricking fighter left? Cmon dude not even Tom Cruise could have won this fight faster. 2 rebel bogies left. I engage one. I slip in behind him and fire a few blaster rounds. Mission failed. OMG you have got to be kidding me. My Imperial brethren can stick it. They suck!
I mean, what am I supposed to do? I don't want to use my damn boost just to get to the fight. I'm sure I'm going to need all my boosters for the gunboat that everyone is talking about in the 4th leg of the mission. Was I just unlucky or should I expect the Imperial fighter pilots to go out like a bunch of chumps?