Pilot Archive
Thread: Best (money no object) guns for Eta-2 Interceptor?
Please list the level and if you use any sort of special quest/reward item..
The Ionic pulse weapons are pretty cool when RE'd and not too heavy ... of course they will blind you when firing.
Another advantage the B-22 has over the JSF ... the muzzle flash in the JSF is very blinding.
Or the bolt blaster reward gun imperials get, its level 7, 1800-2900 damage, can get down to 13k-14k.
OR there's a level 6 blaster, these can be REed very nicely. I got mine down to 9k mass, with 1800-2600 damage.
So take your pick, but i really suggest trying to get your hands on a nice low mass Level 8 gun to RE a reward one with, makes for very nice killing.
Sylia wrote:
The Ionic pulse weapons are pretty cool when RE'd and not too heavy ... of course they will blind you when firing.
Another advantage the B-22 has over the JSF ... the muzzle flash in the JSF is very blinding.
I love that gun, *except* for that little problem. lol. Major fire flash, and while I hope it'll eventually get fixed.. I'm not planning tactics around that. hehe.
Nice effect, just don't mount it on a cockpit hardpoint or in a turret.
Higginsis wrote:
Level 8 reward gun REed down to 23k. 2500-3800, yummy.
Or the bolt blaster reward gun imperials get, its level 7, 1800-2900 damage, can get down to 13k-14k.
OR there's a level 6 blaster, these can be REed very nicely. I got mine down to 9k mass, with 1800-2600 damage.
So take your pick, but i really suggest trying to get your hands on a nice low mass Level 8 gun to RE a reward one with, makes for very nice killing.
I currently run two crafted guns with ~14k mass and I believe 2900 max dmg. Are these crafted level 7s? They seem to do a decent job, but I want to see if I can push the limit.
Unfortunately, because I run a level 8 REed Reward shield (29k mass) , I dont have much more than 30k mass to give to the guns total.
In my Bel-22, I managed to cram in a prenerf level 8 reward engine (the 74/72/77 108.x flies so nice it makes me cry sometimes), a level 8 reward shield, a level 8 reward gun (managed to get it down to around 22.2k mass), and... uhm... A tiny little 1100-1800 level 5 gun...
Though if I take out the chaff and get some lighter armor I *might* be able to squeeze in a level 6 gun... maybe.
Higginsis wrote:
Whats the min on those crafted blasters? And the stats i gave were UnREed, if you do a good job with a Bolt blaster you could easily get 3000. Also some Ionics come in at over 3k UnREed thanks to the dynamic loot.
Aye, my Ionics are both 3200 post RE
Message Edited by lordsegan on 06-14-2005 05:01 PM
on the bazaar, i found a really nice lvl 6 blaster. got it down to 9k re, 1682-2895. i use that with the lvl 7 re'd reward gun...13k mass + 9k mass...22k mass for those blasters.
the lvl 6...also is .686 vs shields and .70+ vs armor. very very effective
lordsegan wrote:
How do you get the blaster bolt reward gun? Sorry, its been a while since I mastered pilot... (I am Imperial)Message Edited by lordsegan on 06-14-2005 05:01 PM
Its a tier 4 reward as i understand. I've not done the imperial pilots yet myself, but i'm currently working on it, and i can't wait to get my hands on it.
lordsegan wrote:
Higginsis wrote:
Level 8 reward gun REed down to 23k. 2500-3800, yummy.
Or the bolt blaster reward gun imperials get, its level 7, 1800-2900 damage, can get down to 13k-14k.
OR there's a level 6 blaster, these can be REed very nicely. I got mine down to 9k mass, with 1800-2600 damage.
So take your pick, but i really suggest trying to get your hands on a nice low mass Level 8 gun to RE a reward one with, makes for very nice killing.
I currently run two crafted guns with ~14k mass and I believe 2900 max dmg. Are these crafted level 7s? They seem to do a decent job, but I want to see if I can push the limit.
Unfortunately, because I run a level 8 REed Reward shield (29k mass) , I dont have much more than 30k mass to give to the guns total.
You CAN do it, you just gotta be creative...
I loaded out my Grevious with the following, 870mass 10300 power reactor, 28k mass 2555/2555 15regen lvl 8 Shield, 1.2k 36/968 capacitor, 12k 102.6 spd Mark IV engine, 14k lvl 7 weapon, Lvl 8 RE Reward Weapon. I think that left approx 4k mass left, and I then crafted a 600+/2400 mass rear mark II armor (reinforced) and a mass reduced 330/1500 mass mark II armor. That left me with a whopping 13 mass free.