Pilot Archive

Thread: Hit'em 1,000,000 time and nada????!!!!

DaxHerder
Wed Aug 10, 2005 6:12 pm
#1

Ok, Tie bomber dual 2600 damage blasters, and 1600 weap capacitor energy. I can drain my whole capacitor on a target and it won't loose 1% shield, as a matter of fact they gain shield so guess its not lag messing up my updates on their shield status. Then turn around and destroy a guy with 4 shots. HELP ME HOWARD!!!



So sad to see this go out the window. Guess it's back to WOW for me.
WOW: Gorefiend Horde Side, IGN: Goon

Donate to the Red Cross
BuzzBot
Wed Aug 10, 2005 6:17 pm
#2

Get a droid interface and flight computer and if you can use 'em, level 3 capacitator overload, engine overload, and maybe reactor overload, too. That will help alot too. Oh, and don't forget Capacitator To Shield Shunt 3 aswell, that one's a lifesaver. I really have no idea what's up wiht your blasters. Only thing I can think of is that they're the guns desinged for armor. I'd go with anything labled "Disruptor," or stick with an amror piercing gun and an ion cannon.



    /       \              /       \
| OO \ / o O |
| \ \ / / |
| |\/\/\/ \/\/\/| |
| | | |
| | Teh Aivinatorr | |
| | Ussiv the Sock Puppet| |
| | | |



droid327
Wed Aug 10, 2005 7:16 pm
#3


hit ctrl-shift-g....this will bring up your network status. If your ping is exceptionally high, like over 1000 consistently, then you're probably lagging too much to actually register a hit on your target, even if it looks like you're getting glancing blows. The problem is the server thinksyour target is in one place, but your client is lagging enough behind that it shows a "ghost" ship that isnt in thesame place as where the server thinks it is. So naturally, when you hit where you think the ship is, in "reality" the ship is already a shiplength or more ahead and the server says you miss.


I run into this sometimes. You have to log out and reopen SWGusually, though sometimes its enough just landing and relaunching. If you have any other programs in the background using bandwidth (kazaa or something, IM programs are ok), close those before you relaunch.

Message Edited by droid327 on 08-10-2005 07:18 PM



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Kryxal
Wed Aug 10, 2005 7:31 pm
#4

Just try leading the target some more, then a bit more ... sooner or later you mayscore hits that sound different and do damage.



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
sohokerv
Wed Aug 10, 2005 11:45 pm
#5

hmm your not trying to shot a ship thats spawned as someone elses duty mission are you cause you cant damage them however hard you try =]



Bothans are rarer than jedi
that makes me sad =o
Kryxal
Thu Aug 11, 2005 5:22 am
#6

I'm talking about ships that seemed to take hits but not damage when lead a certain amount, but take different-sounding hits AND damage with a greater lead, myself ... same ship, and it had previously taken damage.



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
DaxHerder
Thu Aug 11, 2005 5:28 am
#7

Thanks for the suggestions folks. My network lag usually is not too bad (cable modem), video is usually at 15-25 FPS although I did tune it a bit yesterday for better performence. I will look at the shield/armor values of my weaps. Since I have this problem I have been really paying attention to the location of my hits and if anything misses.I can get like 6 direct (full)hits (thats 6 hits X4 2600 blasters=31,200 damage!) I am running droid programs, and this has happened with all kind of droid programs running (since I am in the testing stages with the droid programs I am running alot of different things). When I get home today, I will set all my graphics settings very low, maybe it is the lag. Once again thx for the help



So sad to see this go out the window. Guess it's back to WOW for me.
WOW: Gorefiend Horde Side, IGN: Goon

Donate to the Red Cross
Sylow
Thu Aug 11, 2005 6:14 am
#8

I had the same effect, along with jumping around ships. Take a look at this thread, worked wonders with me.






Learn to sing!
Infinity - Papyn Biboon
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DaxHerder
Thu Aug 11, 2005 7:13 am
#9

Noooooooooooooooooooooooooooooooooooooooooooooooooooooo! Anything but having to set my system to regular clock speeds!!!!!!! I have Processor and video overclocking, I hope that is not it. If so my FPS will be in the dirt




So sad to see this go out the window. Guess it's back to WOW for me.
WOW: Gorefiend Horde Side, IGN: Goon

Donate to the Red Cross
Zymm-N
Thu Aug 11, 2005 7:15 am
#10

I had similar problems last night:

Took my brother out for a spin in my ARC-170, we decided to go hunting in Kessel. He was manning the rear top turret, and we would use a standard gunship poaching tactic. I run the ARC parallel to the Gunship, underNEATH it with our ship on it's side. The turret gunner is looking off to the side, and shooting the gunship.

Tactics aside, there would be looong long segments where he would suddenly just 'stop shooting' .. then start shooting again. At one point I was running parallel to a Gunship like this and he stopped shooting for upwards of 30 to 45 seconds. I finally ASKED him why he wasn't shooting, he said he WAS shooting.. but the numbers on the ship weren't dropping at all. This happened SEVERAL more times, and on any Gunship that it happened with .. we never got XP Credit for the kill.

This happened a LOT last night on Corbantis in Kessel. Everything from Gunships to TIE Advanced to Corsair Raiders, you name it. This problem would pop up for one target, go away for one or two.. come back for one or two. Aggrivating as heck.



Zymm Nietow [Corbantis]
sememon
Thu Aug 11, 2005 7:40 am
#11

when you hit the ship are you getting some horrible beeping type sound?


if so then your possibly trying to hit a ship spawned by some one elses mission. the crap thing about this, is that we cant hurt them, but they sure as hell can hurt us.



-<>- Sememon -<>-
-<>-9 Ace Pilot-<>- TDV Council Member -<>-
-<>-Pilot of the KSE Firespray "Entropy"-<>-


Zymm-N
Thu Aug 11, 2005 7:48 am
#12



sememon wrote:
when you hit the ship are you getting some horrible beeping type sound?
if so then your possibly trying to hit a ship spawned by some one elses mission. the crap thing about this, is that we cant hurt them, but they sure as hell can hurt us.





Here's the way our problem worked:

We run up beneath a gunboat, I'm pilotting while my rear gunners start working on the gunship's shields and engine. The shields and armor get whittled down at good pace so we can kill the engine. At this point, we ARE actually doing damage to it... no 'beep' noise like it is a mission-spawned mob for someone else (and yeah, I do know what you refer to. Good point, but that's not this issue). The engine gets dropped to 0% , all of the sudden my rear gunners stop firing completely (visually to me only, it turns out). I would ask if they're firing , and get "Yeah we are but the numbers aren't dropping.. it even shows the shields flashing on it!".

At this point if I didn't spin around and start blasting this thing myself, it would eventually just "pop" on its own and we got zero xp for it.

When the problem starts happening, I stop seeing the gunners shoot.. and they stop draining capacitor energy. How ever to the gunners, they ARE shooting constantly.. and their Capacitor energy is steadily going down. They just are not changing the percentages on the target at all (i.e. not seeming to land any hits).

Now mind you, this is on a stationary target with a disabled reactor! It's not a matter of "incorrectly leading the target", it wasn't moving. It's not a matter of "maybe it was a mission spawn you can't damage" because WE TOOK OUT the Reactor.


This really does frustrate me to no end! It basically killed our night, we had to finally just call it quits.



Zymm Nietow [Corbantis]
DaxHerder
Fri Aug 12, 2005 12:04 am
#13

Hmm beginning to sound like a new bug emerging....... Maybe the devs are bugged too! Why can't my bank account bug like this where it looks like peeps are charging me but the cash just stays there? I really need to find a way to get on the other end of this crap!



So sad to see this go out the window. Guess it's back to WOW for me.
WOW: Gorefiend Horde Side, IGN: Goon

Donate to the Red Cross
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