Pilot Archive
Thread: Oppinions on these missle stats?
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Drusan
Wed Aug 13, 2003 2:42 pm
#1
I'm a new shipwright and I'm looking for some thoughts on these missles before I stick them in the factories for mass production. I experimented somewhat evenly on the number of shots in a pack but a bit more emphasis on min/max damage. I didn't touch refire.
What would you change to make these better? What missles do you find yourself using mostly and which not at all?
I was searching for a thread about this but no luck. Maybe we could get a good discussion going or someone could point to one. Thanks.
11 pack Mk4 Proton 4917-11420dmg .43 vs Shield and Armor 6.5 refire
11 pack Mk3 Seismic 2820-7450dmg .87 vs Armor and .13 vs Shields 6.5 refire
13 pack Mk3 Proton 3630-6260dmg .54 vs Shield and Armor 7.8 refire
13 pack Mk3 Concussion 4220-8280dmg 1.08 vs Shields 7.5 refire
4 pack Mk2 Spacebomb 13,130-25,900dmg 1.08 vs Shields and Armor 9.6 refire
6 pack Mk2 Image-Rec 2600-5600dmg .43 vs Shields and Armor 5.7 refire
What would you change to make these better? What missles do you find yourself using mostly and which not at all?
I was searching for a thread about this but no luck. Maybe we could get a good discussion going or someone could point to one. Thanks.
11 pack Mk4 Proton 4917-11420dmg .43 vs Shield and Armor 6.5 refire
11 pack Mk3 Seismic 2820-7450dmg .87 vs Armor and .13 vs Shields 6.5 refire
13 pack Mk3 Proton 3630-6260dmg .54 vs Shield and Armor 7.8 refire
13 pack Mk3 Concussion 4220-8280dmg 1.08 vs Shields 7.5 refire
4 pack Mk2 Spacebomb 13,130-25,900dmg 1.08 vs Shields and Armor 9.6 refire
6 pack Mk2 Image-Rec 2600-5600dmg .43 vs Shields and Armor 5.7 refire
Drusan
Thu May 05, 2005 2:42 pm
#2
I'm a new shipwright and I'm looking for some thoughts on these missles before I stick them in the factories for mass production. I experimented somewhat evenly on the number of shots in a pack but a bit more emphasis on min/max damage. I didn't touch refire.
What would you change to make these better? What missles do you find yourself using mostly and which not at all?
I was searching for a thread about this but no luck. Maybe we could get a good discussion going or someone could point to one. Thanks.
11 pack Mk4 Proton 4917-11420dmg .43 vs Shield and Armor 6.5 refire
11 pack Mk3 Seismic 2820-7450dmg .87 vs Armor and .13 vs Shields 6.5 refire
13 pack Mk3 Proton 3630-6260dmg .54 vs Shield and Armor 7.8 refire
13 pack Mk3 Concussion 4220-8280dmg 1.08 vs Shields 7.5 refire
4 pack Mk2 Spacebomb 13,130-25,900dmg 1.08 vs Shields and Armor 9.6 refire
6 pack Mk2 Image-Rec 2600-5600dmg .43 vs Shields and Armor 5.7 refire
What would you change to make these better? What missles do you find yourself using mostly and which not at all?
I was searching for a thread about this but no luck. Maybe we could get a good discussion going or someone could point to one. Thanks.
11 pack Mk4 Proton 4917-11420dmg .43 vs Shield and Armor 6.5 refire
11 pack Mk3 Seismic 2820-7450dmg .87 vs Armor and .13 vs Shields 6.5 refire
13 pack Mk3 Proton 3630-6260dmg .54 vs Shield and Armor 7.8 refire
13 pack Mk3 Concussion 4220-8280dmg 1.08 vs Shields 7.5 refire
4 pack Mk2 Spacebomb 13,130-25,900dmg 1.08 vs Shields and Armor 9.6 refire
6 pack Mk2 Image-Rec 2600-5600dmg .43 vs Shields and Armor 5.7 refire
Drusan
Thu May 05, 2005 3:30 pm
#3
Guess launch day isn't the best time to discuss something boring like missles.
SandLizard
Thu May 05, 2005 6:19 pm
#4
11 pack Mk4 Proton 4917-11420dmg .43 vs Shield and Armor 6.5 refire
11 pack Mk3 Seismic 2820-7450dmg .87 vs Armor and .13 vs Shields 6.5 refire
13 pack Mk3 Proton 3630-6260dmg .54 vs Shield and Armor 7.8 refire
13 pack Mk3 Concussion 4220-8280dmg 1.08 vs Shields 7.5 refire
4 pack Mk2 Spacebomb 13,130-25,900dmg 1.08 vs Shields and Armor 9.6 refire
6 pack Mk2 Image-Rec 2600-5600dmg .43 vs Shields and Armor 5.7 refire
Seems like they're pretty decent. I'm on starsider also and mine are close (heh, probably same resources...)
I do (did? was a while since i made a 11/pack run) make two version of MK IV protons, 11packs and 12 packs. 11's have higher damage, but personally I'd like 'just one more' missle, so I'll go for 12 per pack if my 'almost high quality' resources allow (who's gonna use their best stuff on missles? heh).
You should be able to get max damage of MK II Spacebombs over 26k and keep 4 per pack, try around with putting as few points into ammo as possible to get 4 before jumping to max damage.
You should also be able to get 14 pack MK III Protons with over 6k max damage. Not sure what mine are at the moment though, check for my 'OK - Proton MK III - etc' marked crates on global search
.
No clue on Seismic and Concussion. Just don't remember, but if they're like your others, they're good also.
Message Edited by SandLizard on 05-05-2005 08:21 PM
Drusan
Fri May 06, 2005 3:40 am
#5
Thanks, man. I'll have to play around with my schems. Don't want to make too many as it's wasting resources and I'm still pretty poor since I've just started. As for using best resources, I decided to use them since I figured I had a better chance of selling missles than components with so many SW's on SS.
Fuss
Fri May 06, 2005 4:41 am
#6
I use Proton IV's and Image II's almost exclusivly. Both with the refire rate experimented as low as it can go, for secondary experimentation I usually do Quanity for the Protons, and Max Damage for the Image II's. The Image II's with extremly low refire rates also get really fast locks which is perfect for pvp. I use the proton IV's as an all around missile having both good pvp and vette killing goodness when I don't know what I might fight.
Fuss Bango (Chilastra)
Master Shipwright/9 Ace Pilot
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