Pilot Archive
Thread: Reactor Overload Output Display
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Eutock
Sat Jun 11, 2005 7:12 pm
#1
When you run a reactor overload command, is there any way to see what the current reactor output is? Theship management screen in space seems to only display the reactor's base output.
A related question, I'm trying to get all components active in my firespray when using the overloads. As I'm bringing all the overloads online (reactor, capacitor, weapons, engine), my launchers seem to go from "low power" to "100%", but never to "enabled". What's the difference between 100% and enabled?
KaylBreinhar
Sat Jun 11, 2005 7:22 pm
#2
Nope - but you can calculate it merely by adding 10, 20, 30, or 40% (depending on which program you use) onto your current gen rate to know.
Eutock
Sat Jun 11, 2005 10:49 pm
#3
Thanks. Yeah I've been doing the calculations manually, was just sort of hoping for something to verify the numbers. But I thinkI figured out that I was just computing the total overload energy drains wrong.
Moge_Tira_Tru
Sun Jun 12, 2005 2:07 am
#4
pardon the threadjack here but:
What does overloading the reactor do for you?
What does overloading the reactor do for you?
Faspa-Twilek
Sun Jun 12, 2005 3:39 am
#5
are you useing any level four overload chips? if so these put way too much stress on your ships components. Iwould sugest useing all level three overloads and level four for sheild shunt.
KaylBreinhar
Sun Jun 12, 2005 3:43 am
#6
Faspa-Twilek wrote:are you useing any level four overload chips? if so these put way too much stress on your ships components. I would sugest useing all level three overloads and level four for sheild shunt.
Nothing puts too much strain if you visit Deep Space after every flight.
Goraf
Sun Jun 12, 2005 3:53 am
#7
KaylBreinhar wrote:
Nope - but you can calculate it merely by adding 10, 20, 30, or 40% (depending on which program you use) onto your current gen rate to know.
Actually the numbers are 15, 30, 60, and 90%. See A Comprehensive Droid Routine Breakdown.
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