Pilot Archive

Thread: an idea for some JTL/SWG crossover content

Tathacor
Sun Jun 12, 2005 10:29 am
#1



i would love to take all of the credit for this idea, but in truth it is a compilation of thing i have read on the forums and in depth discussions i've had with my guild. i'm not sure if this is the best place to post this, i don't post much on the boards so maybe more seasoned veterans out there could help me get this to the right place. ok, here goes:


this is really a 2 pronged idea, the first would be space content. i would like to see larger ships implemented, i.e. the star destroyer and corvette, that could be controlled by players. these would be massive POB ships and from what i've read on the forums there are many people out there who agree that this would be amazing. of course they couldn't be controlled by only one person. and this is where my second idea comes in.


part 2 is really an addition to squad leader. i think that it would be really cool if you could form larger groups with squad leaders. here's how it would go, you have several groups each led by a squad leader, and above them there is a higher level squad leader who has all the lower squad leaders in his group, essentially combining all the other groups into a company (or platoon, i don't really know the military terminology) i would think that as the squad leader gains in level he would be able to have more groups, or squads, under him, with the max of say 7 or 8 being at master. this has obvious implications for hunting parties but here's where the crossover begins. you would need at least 2 squads joined by a squad leader/ace pilot to even launch one of the new large ships. and that's just to get it off the ground, in order really be able to operate it you would need even more, and of course to really get the most out of one of these bad boys it would require the max number of squads. now i know that a star destroyer takes hundreds of people to operate in the movies but perhaps there could npc's on board to fill this out, or make a smaller version that only needs up to 50.


and, if the devs out there decide that this would be far too much to give us, how about then just giving us the option of landing with one of these massive ships. it would be a great place to add in some more content.


now, i invite anyone out there who would like to discuss this to please post your comments, and if you like what you see please help me move this around to where it might get seen by the right people. thank you all for your time


edit: i just noticed that a dev posted a thread about capitol ships like 6 days ago, but i haven't had time to read it, so please forgive any redundancy


edit: ok, i just read some of the dev's thread on capitol ships, and i like where it is going. so maybe we can use this thread to discuss some possible crossover content. i.e. space missions for different ground profs, titles for different ground profs/pilots, and perhaps even some space skills that are given for different profs.

Message Edited by Tathacor on 06-12-2005 10:31 AM

Message Edited by Tathacor on 06-12-2005 10:54 AM



IGN Zapp' Brannigan
zapp''s drop off vendor [-1762,6580] naboo (in caserta)
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