Pilot Archive
Thread: Krayt Weapons Bug?
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Kebb
Tue Aug 02, 2005 4:46 am
#1
Sure is. The Krayt's had this bug since day one. Really stinks, too. I've got a lvl 10 RE that has a Gyrhil R-9x as the primary.
CityHall
Tue Aug 02, 2005 5:01 am
#2
No not just the Krayt... the B-22 and the X-Wing (both kinds) have weapon graphical errors like this (with diffrent wepons) one of the level 7 (I think) Rebel reward guns has this problem so do Mk 3 minning lasers... it is very anoying.
Dorsk_81
Tue Aug 02, 2005 12:05 pm
#3
Anyone else getting this problem, certain weapons not appaearing on Krayts? It seems to only be on Krayts, I try loading a weapon (Borstel RG9 Laser Cannon, Gyrhil R-9X Laser Cannon, Gyrhil 72 Twin Auto-Blaster, Corellian AG-2G Quad Laser Cannon) and they don't appear on the ship.
I've tried loading them onto my Belbullbah and Dunelizard and they show up fine, so is it just the Krayt?
I've tried loading them onto my Belbullbah and Dunelizard and they show up fine, so is it just the Krayt?
Dorsk_81
Wed Aug 03, 2005 3:04 am
#4
I don't suppose there's a list of which weapons don't appear in which ships?
I know that the Borstel RG9 Laser Cannon, Gyrhil R-9X Laser Cannon, Gyrhil 72 Twin Auto-Blaster, Corellian AG-2G Quad Laser Cannon and Sienar Design Systems Experimental "secret Ops" Blaster don't appear in the Krayt, and some of those won't appear in the bottome slot of the B-22. What about the X-Wings?
I know that the Borstel RG9 Laser Cannon, Gyrhil R-9X Laser Cannon, Gyrhil 72 Twin Auto-Blaster, Corellian AG-2G Quad Laser Cannon and Sienar Design Systems Experimental "secret Ops" Blaster don't appear in the Krayt, and some of those won't appear in the bottome slot of the B-22. What about the X-Wings?
psikobunny
Wed Aug 03, 2005 6:54 am
#5
Hint: use any bugged gun in the wingtip slot. Then it will fire from the active centerline slots and do its damage in addition to the damage of those guns. Good way to make the best of an annoying situation.
Dorsk_81
Wed Aug 03, 2005 12:40 pm
#6
Yea, thought it might be the the B-22 too, I have the "Default Apperance" box appear when I try to load some guns into the base position, but only in the base one, they work fine in the two engine side positions, thought it might just be beacue I don't have RotW though.
I did have this problem on my Krayt before, with another gun, back in January, thought it might have been fixed by now though. Also, some wouldn't load into the turrets of my old YT-1300.
I did hear that the damage from the weapons still works, but it fires through the center of the ship, while it's nice to know the weapons still do damage, there's something not right about not seeing the weapons, or seeing them fire.
Any word on a fix, seeing how this bug has been around since the addition of the Krayt?
I did have this problem on my Krayt before, with another gun, back in January, thought it might have been fixed by now though. Also, some wouldn't load into the turrets of my old YT-1300.
I did hear that the damage from the weapons still works, but it fires through the center of the ship, while it's nice to know the weapons still do damage, there's something not right about not seeing the weapons, or seeing them fire.
Any word on a fix, seeing how this bug has been around since the addition of the Krayt?
BHM
Wed Aug 03, 2005 12:59 pm
#7
Yeah it's bugged, I've had this bug when I equipped my borstel for the first time.. Then I unloaded the borstel, changed planet, equipped it again and now I can actually see it 
Dunno if it works with the other "bugged" weapons tho.
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