Pilot Archive

Thread: Jedi Starfighter deed changed overnight?

Treos
Tue May 10, 2005 7:58 am
#1


now it says:

"eta-2 Actis Interceptor Deed"

WHAT?!!!
Darth_Platypus
Tue May 10, 2005 8:10 am
#2



Treos wrote:
now it says:

"eta-2 Actis Interceptor Deed"

WHAT?!!!


Don't
panic! It's the same ship it was before, but this is its proper
name. You'll notice that the "Grievous' Starship" has taken on
its proper name as well. They haven't changed in anything except
name

---------------------------------------
William "Darth Platypus" Wallace
Game Designer
Star Wars Galaxies

JascoSmlee
Tue May 10, 2005 8:11 am
#3






Darth_Platypus wrote:






Treos wrote:


now it says:

"eta-2 Actis Interceptor Deed"

WHAT?!!!




Don't panic! It's the same ship it was before, but this is its proper name. You'll notice that the "Grievous' Starship" has taken on its proper name as well. They haven't changed in anything except name





Can Rebels fly it (Actis)if they trade for one?

Message Edited by JascoSmlee on 05-10-2005 04:12 PM



Jasco Smlee Antarian Ranger
Nosn Nuub +2 Starfighter Engineer
kNuubian Tech : Rori, Rebel Outpost : /way 3732 -6620
droid327
Tue May 10, 2005 9:08 am
#4

Heh DP probly changed it in response to all the "its a Jedi starfighter! Imps shouldnt get it!" even though it was Anakin's ship



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Sedoo
Tue May 10, 2005 9:11 am
#5






droid327 wrote:
Heh DP probly changed it in response to all the "its a Jedi starfighter! Imps shouldnt get it!" even though it was Anakin's ship






And you get it from Anakin.


He says


"Her u n00b. Take my old crap and go out and pwn a fleet with it."





-Sedoo/Sydoo/Sodoo/Sidoo/Sadoo Awepok of Flurry Server.

Famous last words, "Do you think we can milk it?"
"BASIC nerf herda! Do you speak it!" -Mace Windu: Pulp ScienceFiction
Gaitan
Tue May 10, 2005 9:34 am
#6

Hello DP,


Could you also comment on the new NPC ship AI? Aside from the fact that they turn incrediby fast, they also keep up with my ship even when on full boost, and the gunships are a tad spry now as well.


Thanks.


*returns the thread to its previously un-hijacked state*




Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
Jasrion
Tue May 10, 2005 9:49 am
#7






Gaitan wrote:

Hello DP,


Could you also comment on the new NPC ship AI? Aside from the fact that they turn incrediby fast, they also keep up with my ship even when on full boost, and the gunships are a tad spry now as well.


Thanks.


*returns the thread to its previously un-hijacked state*






I have had some troubles with this phenomena as well, and I attributed it to lag, which made it appear as if the AI ships were maneuvering insanely quick. After myself and another master pilot spent 5 minutes trying to destroy 4 tier 4 scyks in wookie space, we gave up for the time being.



Who is more foolish, the fool, or the fool who follows him?
Raptor2k1
Tue May 10, 2005 9:52 am
#8

What ship/engines are you using and what tier? In my tier IV A-Wing there's nothing I can't run circles around, hehe.


If you don't have 'em, I highly recomend buying some x-profession droid commands (most importantly reactor overload III, engine overload III, weapon overload III, and capacitor overload III - cap to shield shunt is nice too).




Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Gaitan
Tue May 10, 2005 10:04 am
#9






Raptor2k1 wrote:

What ship/engines are you using and what tier? In my tier IV A-Wing there's nothing I can't run circles around, hehe.


If you don't have 'em, I highly recomend buying some x-profession droid commands (most importantly reactor overload III, engine overload III, weapon overload III, and capacitor overload III - cap to shield shunt is nice too).







I'm running with a L6 RE'd reward engine witha speed of 82, pushing Engine Overload 3. I have the L4 reward booster which pushes my top speed up another 26 points, and I've got an Imperial-Class gunboat keeping up with me, not to mention that all of the other AI ships manage to also keep up and stay within gun range. I've got the equipment sitting in a TIE Advanced.


Something wrong with the NPC ship AI, no doubt about it.






Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
Raptor2k1
Tue May 10, 2005 10:22 am
#10

Ah... that's really weird then.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Dorjhe
Tue May 10, 2005 11:01 am
#11

Not sure about the speed I can outrun them easily. However I have seen a rhikzyrk yeah the flying boxcar at tier 4 in nuetral pilot turn 180's in front of me while flying at 975 inside gun range. And scyks forget it, the only time i've been able to do dmg to them is when t hey are flying in a straight line towards or away from me. It seems 99% of other hits never do dmg. The lead indicator does not sweep when they turn it pops from even to the right to even to the left with no in between. Talk about hard to follow.
Osuss
Tue May 10, 2005 11:07 am
#12

If I have completed the arc-170 quest and trade for the JSF then I should be able to unpack it right ??? Well that was the impression I was getting. Eitherway its still saying that I haven't completed the quest to use this item.... That requirement needs to be taken out I think.





__________ Nedyat Susso _____________
Former . J E D I . K N I G H T _____________________________________________________________
TomoRainer
Tue May 10, 2005 11:14 am
#13

By the way, anyone know the new name on the Grievous Starship? Gonna have to update various things and it would be handy to have that.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


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