Pilot Archive

Thread: ARC 170 new gun idea

RodianJeedai
Tue May 10, 2005 10:12 pm
#1

Hi everyone! I just finished the series of quests to get my ARC-170 ship. I love and the looks are great but the lasers which are shot out of the cannons do not converge and i can never seem to find another pilot to group with and man one or two of the other turrets.

Heres my idea

I believe that one of the manned turrets which you need a group to man, should be controlled by the pilot either in top of or on the belly of the craft. ( this is similar to how the Y-wing Long-Probe works)


Any more suggestions or comments are fully appreciated!

RODIAN POWA TO ALL!!!!



____Sabik________Berc Talanar____

A o X N a r i t u s
_________________________________
Doogs Mc'oof | Kap'n Mc'oof
Antifreeze Doesnt Taste Like Blueberry Kool-Aid
SonofKashyyk
Tue May 10, 2005 10:14 pm
#2

Good idea. Man, tell me how you beat that last gunboat that attacks the Corvette. It kill sme every time.




(gnn[[[[[[[[]nnnWX9gggggggggggggggggggggggggggggggggg)
---Nagatharr ---
Elder Jedi Master from the Village, and Ace pilot.
-------Nec temere nec timide-------
"Luminous beings are we, not this crude matter." - Yoda
-----I am a player who posts-----
LightG1138
Tue May 10, 2005 10:38 pm
#3

I think you getting this mission confused with the heavy x-wing...ARC-170 mission is given to rebels from the queen of naboo. It is a fairly easy set of quests and definitely no corvette involved.



Litus Litan

-Jedi Knight
RodianJeedai
Tue May 10, 2005 10:42 pm
#4

He actually had a previous post on how to get the Vaksai fighter. He's stuck on killing the gunboats.


/shrug






____Sabik________Berc Talanar____

A o X N a r i t u s
_________________________________
Doogs Mc'oof | Kap'n Mc'oof
Antifreeze Doesnt Taste Like Blueberry Kool-Aid
RodianJeedai
Wed May 11, 2005 1:18 pm
#5

/bump


Any more suggestions and/or comments are greatly appreciated



BITES THE DUST, ANOTHER ONE DOES! -Yoda, Ep. 3 Revenge of the Sith Video Game





____Sabik________Berc Talanar____

A o X N a r i t u s
_________________________________
Doogs Mc'oof | Kap'n Mc'oof
Antifreeze Doesnt Taste Like Blueberry Kool-Aid
Vegitaa
Wed May 11, 2005 2:36 pm
#6






RodianJeedai wrote:

Hi everyone! I just finished the series of quests to get my ARC-170 ship. I love and the looks are great but the lasers which are shot out of the cannons do not converge and i can never seem to find another pilot to group with and man one or two of the other turrets.

Heres my idea

I believe that one of the manned turrets which you need a group to man, should be controlled by the pilot either in top of or on the belly of the craft. ( this is similar to how the Y-wing Long-Probe works)


Any more suggestions or comments are fully appreciated!

RODIAN POWA TO ALL!!!!







  • We've been asking for laser convergance since Beta. Currently Laser Convergance does not exist on any ships in JTL (Would love to see it added)

  • IMHO, all of the 2-3 man fighters are better off not loading guns in the rear and using the extra mass for something else. I believe they should install a barf bag dispenser in the rear cockpits because it's almost impossible to aim when the pilot is diving, rolling, and manuevoring in combat.

  • I guess you could move the turrets but honestly then it wouldn't be an ARC-170 anymore. The ARC-170 in the movie has two rear facing turrets.

So now you're probably saying, "Vegitaa, if they're useless in combat and just make people sick... what the heck are they good for?"


The hands down best possible mining ship in the game. Top rear turret, Tractor Beam. Bottom rear turret Mining laser. Pilot backs up to an asteroid, bottom gunner breaks em off, top gunner sucks em in. With 125k mass you can have all the best mining gear in addition to a Cert8 Blaster in the pilots hands for defense.


Personally, I'm not in support of moving the turrets, nor giving firing control to the pilot on those. Not unless you're going to do the samething with all the turreted ships, which I think is just not right at this time. The whole point of a multi-person fighter is to use multiple people. The ARC is quite capable as an intercpeter without 2 additional gunners. I hear you though!


Just a little feedback for ya! (Hehehe.. almost wish I had a Rebel toon just for this fighter...)




There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


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