Pilot Archive

Thread: Suggested Smuggler content in Space....

Vegitaa
Wed Jun 01, 2005 10:22 am
#1

Here is an example of a mission that could be generated...


Smuggie is the Smuggler.

Impie is the Imperial Pilot.


Smuggie goes to an NPC in lets say, Kaadera to take a smuggling mission. The NPC tells him that he needs to go pick up a load of spice from an NPC in Kessel, once he retrieves the load he will be given additional information as to where it needs to be dropped off.


Impie goes to one of the Imperial Space stations and accepts a "crackdown" mission. The mission says that a smuggler will be travelling through the Kessel sector and needs to be intercepted. This is a capture mission not a destroy mission.


Smuggie makes it to his contact in Kessel. He dock's with the ship and transfers the cargo (he checks his inventory and see's 5 crates of spice). He then recieves a message saying that the spice needs to be dropped off in Dathomir Space to another NPC. He hypers to Dathomir.


Impie recieves a system message stating that his target has just warped to Dath. He then changes course and heads out.


Smuggie is now in the middle of his delivery. He fights off a few tier 4 fighters on his way to the drop-off.


Impie see's his target. He hits the boosters and moves as fast as he can.


Smuggie see's the Imperial ship coming, "Do I run or fight it out?" (as far as the PvP mechanic here... they are not "overt" it's kind of like a BH TEF on the ground. They can fire on each other but no one can help either Impie or Smuggie. Impie wants to disable the smuggler not destroy him, Smuggie can destroy the Imp or try to make a run for it)


At this point if the Imp disables the smuggler he gets paid. If the smuggler destroys the Imp he can finish his smuggler mission and get paid. In terms of tracking your target there could be a scanner device that you need to install on your ship like a BH droid so to speak. Also Smugglers could have a scrambler device that effects the accuracy of scanners.


Now, this is just a sketch of an idea, mechanics would need to be worked out. But wouldn't it be nice to actually see some real Smuggling go on? Or for that matter a space mission that has something besides "Escort this for 1 hour, then go face 2 gunboats, then go here..."


JTL has plenty of promise, and in my opinion nothing could be more "Star Warsey" than this kind of content. Feel free to elaborate, add to, or critique this.


/bowrespectfully





There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Vegitaa
Thu Jun 02, 2005 8:07 am
#2

Wow.. no comments eh?



There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Loki_Ashaman
Thu Jun 02, 2005 8:40 am
#3

Huh... I didn't see this one yesterday. A few thoughts / concepts / ideas:


Impie has to inspect Smuggie first to find the contraband, if he can't find it mission failed. He doesn't necissarily have to disable Smuggie to inspect, Smuggie could pay it nice and hold still for the inspection hoping Impie doesn't find his cargo (I'll get to this in a bit). Once Impie has found the contraband, he has to retrieve it via docking, again the Smuggie could hold still (why he would at this point I don't know) but most likely Impie will have to forcably retrieve it (disabling). Impie then has to return the contraband to an Imperial Station for his reward.


Modified Cargo Holds: Smuggie can load his ship with a modified cargo hold designed to thrawt inspections. Smugglers will have a schematic for Modified Cargo Holds, the schematic requires a normal SW cargo hold and possibly a DE component. When Smuggie modifies the cargo hold, he increases its inspection resistance, but lowers its cargo capacity. Alternately, instead of a schematic modified cargo holds could be part of the slicing revamp.


In addition to the scanner equipment to find Smuggie, Impie could install scanning equipment meant to attempt to penetrate Modified Cargo Holds.


---


Another possible addition to this mix would be Pirate missions. Similar to Impie missions, but you're not cracking down onSmuggie, you're trying to steal his cargo. Pirates could then complete Smuggie's mission or sell the cargo to black market dealers (junk vendors?). Pirates would be subject to "crackdown" missions as well (possibly taking over Smuggies?)






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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


Smuggler4ever
Thu Jun 02, 2005 8:41 am
#4

Sounds like a pretty good idea, plus it would add content for smugglers, who are in dire need of some. Nice one!




Reiver Sha'das, Bothan Extraordinaire
Master Pikeman | Swordsman | TKA | Doctor


Vegitaa
Thu Jun 02, 2005 9:14 am
#5

Never been a smuggler, but I've been dying for these guys to be able to (dare I say it...) SMUGGLE! LMAO!



There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Maxiron
Thu Jun 02, 2005 9:40 am
#6

This sounds like a great idea!


In addition to this, if the Smuggler fails to complete a number of deliveries (something like vis in a way),they get a bounty placed on him/her.


The idea of SmugglerBounties has been discussed beforeandVegitaa's idea would fit very well.






____ MAX IRON ___________________________

Back for more....

___________________________ [Dark Jedi]_______


rocco81b
Thu Jun 02, 2005 10:10 am
#7

This is a great idea. Another one. Pirates. Already, you can disable a transport and if they are carrying anything, you can dock with them. Once thats done, it says cargo (electrical equipment) transferred. I was highly upset when I checked my cargo and inventory, and nothing new was there. This should be an option. thats part of starwars already, we have to stop pirates on some duty missions and others, so why can't we be the pirate and actually get something out of it? Or can you, and I am just doing something wrong?



Some people are like slinkies; pretty useless, but still fun to push down the stairs.

Bria Server:
Iwagi - Master SW, Master Tailor, Master Artisan, Ace Rebel Pilot
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tenspeed09
Fri Jun 03, 2005 6:02 pm
#8

Might make a nice RP event.
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