Pilot Archive
Thread: CrackDown in Spaaaaacccceeeeee.....
- Attack. You take out these two fighters quite easily as they are low tier patrol craft. This spawns 4-6 Tier 5 reinforcements. If you win, it's over, keep mining. If you lose.. sucks to be you.
- Run. You outrun the vessels but next time you are scanned they fire on you immediately. If you win, spawns 4-6 tier5 reinforcements. See above.
- Allow them to scan. For now, I'm going to say run the scan same as on the ground, but I'd like to see Smugglers brought into this. (Forbidden cargo? Sliced stuff? Not sure how to work this aspect, could use some suggestions)
Now, how about something really cool for the POB ships out there?
- You are scanned, contraband is found. The ship docks with you and 2-5 CL15 NPC's spawn inside your ship by your escape pod hatch. They are here to arrest you! (This could be left out.. but sounds like a lot of fun to me!) If you defeat them thats iot, go about your business. If you get incapped they fine you and leave your vessel. (NO DEATHBLOW!)
"If I'm an Imperial Pilot and Imperials scan me then what?"
You're Imperial , they're Imperial.. Move along... Move Along...
"What if I'm Rebel on the Ground and a Nuetral Ace and I get scanned by Rebels?"
Since you're Nuetral they would perform the scan, but since you're Rebel ground faction once they scan you they say "Oh sorry sir, didn't know it was you."
"What if I don't even notice them and just keep on cruisin"
Well, unlike on the ground they shouldn't be able to bring you to a stop. Instead the would matchspeed alongside you and run their scan.
The mechanics could use some work, but again, just another idea to add somemore content to JTL without throwing the baby out with the bathwater.
You're Imperial , they're Imperial.. Move along... Move Along...
>>
Oh come on, you think the Empire doesn't look their own people over? No one ever expects the gestapo.. err i mean in the inquisition!
Alyxian wrote:
I like this idea, would be even cooler if you got sucked into a Star Destroyer via tracktor beam, and then had the stuff happen![]()
Ewww.w. now that I like.
Remeber, this is just a "check it out" kind of idea. Anything like thai would definately be open to suggestions/changes/etc... just something to get the rest of the pilots thinking.
Methinks it's a cool idea, provided they don't come after you during a dogfight.
Similar ideas were brought up for smuggling and pirating. Disabling cargo ships and boarding them POB to steal loot. The first ten minutes of SW we ever experienced was this very thing.
DosWindo wrote:
Methinks it's a cool idea, provided they don't come after you during a dogfight.
Similar ideas were brought up for smuggling and pirating. Disabling cargo ships and boarding them POB to steal loot. The first ten minutes of SW we ever experienced was this very thing.
Exactly! Maybe the mechanics would need to be tweaked (duh..) but I really want to see some smuggling in space (I'm not a smuggler). I know the Smuggler coor would agree that this kind of stuff is sorely lacking right now.
heyward331 wrote:
you can at least see the rebel transports currently...vader has you blow four up as part of the mission he gives you when he hands out his old ship, the jedi fighter
Yeah, I was pretty hapy when I was playing Beta and saw those flyng around. Now if they'd just add those too existing zones....
hehe I like this idea, but since a Stardestroyer for -one- starfighter would be overkill and the things can't seem tohit one snub fighter to save their lives anyway..how about TWO corvettes
.
Depending upon the amoun tof times you kill them, they could introduce liek a Grand theft auto type getup where you have like 'stars' or a meter which goes up the more times you disobey, each time you do somthing worse, harder stuff gets thrown at you and possibly bounties could be pu upon your head down on the ground.
The bounty idea along with npcs spawning on your ship would get some of us pilots grindin gon the ground more
.
-Leaph Chausew (Combat lvl 16..and PROUD!!!
)