Pilot Archive

Thread: ¨Hmm would this be a good suggestion on new ships for us to wreck... ahem i mean fly around in?

lostswede
Wed May 11, 2005 9:50 pm
#1

I have had thought about some new ships for us to earn and fly around in, but with not let the shipswrights out in the cold.

What about squadron specific ships that we as master pilot can unlock certificate by doing some missions for a squadron represetive. The ships shall be fully buildable and common schematics for shipswrights, but we cant fly them before we have done that quest.


This is some ships i have thought would fit in good for that type system:


RSF=Naboo starfighter (i know it is old and out of date but that hasnt stopped them from introduce other old ships)

Smuggler alliance=a light interceptor that works

Corsec=Phoenix pinnace (a small agile firespray less mass, it seems as Corsec loves firesprays so it maybe what they want)

Black Epsilon=Some type of stealthy agile TIE for long distance mission, behind enemy lines

Storm squadron=A heavy TIE with 3 guns and alot of mass for lashing out damage forwards agaisnt the foes of the enemies, after all they are a sledge hammer and not doctors knife.

Inqusition=a heavier variant of the aggressor good for escort mission and so (2 guns forwards and 1 tailgunner)


Sorry for rebels i dont know what would fit your profile, i know a fiting ship for the the ones that work from lok and are allied with nym would the R-41 Cikada be good, it is common amongst pirates (pics of them are int he Jedi knight game)



Feel free to post your response and let us discuss if this would be good idea.


Fein out





Toowachyyk
/RIP: Social Aspect Of SWG\
<Date of Death: Nov. 15, 2005>
\-Gone But Not Forgotten- /

lostswede
Wed May 11, 2005 9:51 pm
#2


I have had thought about some new ships for us to earn and fly around in, but with not let the shipswrights out in the cold.

What about squadron specific ships that we as master pilot can unlock certificate by doing some missions for a squadron represetive. The ships shall be fully buildable and common schematics for shipswrights, but we cant fly them before we have done that quest.


This is some ships i have thought would fit in good for that type system:


RSF=Naboo starfighter (i know it is old and out of date but that hasnt stopped them from introduce other old ships)

Smuggler alliance=a light interceptor that works

Corsec=Phoenix pinnace (a small agile firespray less mass, it seems as Corsec loves firesprays so it maybe what they want)

Black Epsilon=Some type of stealthy agile TIE for long distance mission, behind enemy lines

Storm squadron=A heavy TIE with 3 guns and alot of mass for lashing out damage forwards agaisnt the foes of the enemies, after all they are a sledge hammer and not doctors knife.

Inqusition=a heavier variant of the aggressor good for escort mission and so (2 guns forwards and 1 tailgunner)


Sorry for rebels i dont know what would fit your profile, i know a fiting ship for the the ones that work from lok and are allied with nym would the R-41 Cikada be good, it is common amongst pirates (pics of them are int he Jedi knight game)



Feel free to post your response and let us discuss if this would be good idea.


Fein out





Toowachyyk
/RIP: Social Aspect Of SWG\
<Date of Death: Nov. 15, 2005>
\-Gone But Not Forgotten- /

Sar-larid
Wed May 11, 2005 10:02 pm
#3


Fantastic idea!


I suggest Storm Squadron get the TIE Defender, btw(Just call it a "Prototype" TIE, if need be, since the TIE Defender is still in development at this point).


Also suggest the "Fighter" variant of the assault gunboat for Black Epsilon.



Or should these be reversed?




Delebas

Be the chase on the ground, under the water, soaring the skies, or in the heavens;
none shall escape the pursuit of the hunter.
Bzzzz
Wed May 11, 2005 11:20 pm
#4


An easy version of this I think would just be to have squadron insignia. Have the different master ships (or any of them, really) available with some kind of decal in a visible spot, showing the squadron the pilot mastered. I was really surprised that the Ace helmets/jackets didn't already have this, but it'd look great on a ship.




-Zz
lostswede
Thu May 12, 2005 7:08 am
#5

My Idea was that we pilots get new ships and they are quest bound and tied to our squadron and still not hurt the SW.

Bonus with this would give SW more work, we get new toys and makes bigger diffrence betwen the squadrons. The TIE Prototype "defender" would be good for black epsilon, testing out top secret equipment sounds as them. a Fighter gunboat for the Stormsquadron sounds intresting, Mix all of this with insignias would be cool. Let us keep this discussion open. Who knows maybe the Devs are listening


Fein out



Toowachyyk
/RIP: Social Aspect Of SWG\
<Date of Death: Nov. 15, 2005>
\-Gone But Not Forgotten- /

Anaalin
Thu May 12, 2005 7:29 am
#6

For the smuggler's alliance, how about the "uglies" from the books.



Basically a TIE with X-wing s-foils. It was popular for pirates and such in the books.





-----------------------------------------------------------------
Signature? I don' need no steenking signature!


RebalMarineHunter
Thu May 12, 2005 7:37 am
#7






Bzzzz wrote:


An easy version of this I think would just be to have squadron insignia. Have the different master ships (or any of them, really) available with some kind of decal in a visible spot, showing the squadron the pilot mastered. I was really surprised that the Ace helmets/jackets didn't already have this, but it'd look great on a ship.




-Zz





Hmm, that would actually be very easy to do for Rebel/Neutrals. Just need to have "Vortex Squadrin" texture kits, and the like. It would unique to that squadrin and would bare its insignia as well as the rebel insignia.


Now, for ships!


I would like to see more MP ship, bring in for non combat the freighters and civilian transports... yeah, don't know what for but it would still be fun, hehe.


For combat, bring in the Imperial Shuttle and the gunboats. Make them turn worse than the current MP craft and make there speed like .6 or so.


Finally, bring in ships like the Corvette as faction schimatics purchased from reqruiters. All turrets have to be manned by players like the current MP craft. They can be either disabled or destroyed. But, if disabled they can be boarded by other MP craft of the opposing faction. Then you can fight for control of the ship. If you manage to kill the pilot of the ship, one of the boarding party that is a master pilot can then take over the ship and it will change factions.


In order to give the boarding party a chance to dock, things like repairing the engine or reactor will only take effect 2 min after it is disabled, once it is boarded, it can be brought back online, but that does not stop the boarding party from taking over the ship.


Faction cost for a corvette is 80K FP, plus the cost of crafting it and all the materials. It can be boarded and transfered 4 times, on its 5th attempt the battered ship will ignite and blow apart.


The ultimate ship though is a starbase!!!!!


FP cost is 200K FP, plus the cost of materials and the shipwrights fee.

Manned turrets

Can be dealt with the same way as the vett, taken over or destroyed.

Always in space, must be docked with by friendlies in order to be accessed.\

Oh just imagine the fights inside and out on this thing, muhahahaha, now that is starwars!


I am certain that by bringing the larger ships, and the Corvette and starbases online that space would draw a lot more people.



sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
Joshua Theo
sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
Antarian Ranger League - Co-Founder
Black Rose Industries, Shipwright - South Coronet 159 -5490
lostswede
Thu May 12, 2005 8:42 pm
#8


Yes bigger ships and ships as lambda, skipray and Gallofree transports i know i want to see in players hand in the game also, But as squadron based ships i think they wouldnt be good to use as. Hmm cant think of the amount of resources a Corvett would use if it was buildable


Hmm but the capitolshisp would be good as guildhalls for space based guilds, but that is another story.


Keep up post ideas and what you think of the suggestions here and come with your own.


Fein out



Toowachyyk
/RIP: Social Aspect Of SWG\
<Date of Death: Nov. 15, 2005>
\-Gone But Not Forgotten- /

Treena_Daal
Thu May 12, 2005 9:43 pm
#9

See sig.
XStarbracer
Thu May 12, 2005 10:22 pm
#10

I support giving Treena a Lambda shuttle too, get on it devs!



-------------------------------------------------------------------------------------------------------------------
- I support NO DECAY.It should be run like EQ . No 20k price cap on the bazar and everyone can craft. Its has worked for 7 years on everquest and there is no decay plenty of money and no crazy prices.

Decay is only good for crafteres and bad for everyone else.
<>

Treena_Daal
Thu May 12, 2005 10:24 pm
#11

I support them not giving it to me right at this moment. Seeing as I am temporarily a Freelance pilot.
Thunderbyte
Thu May 12, 2005 10:37 pm
#12






Anaalin wrote:

For the smuggler's alliance, how about the "uglies" from the books.



Basically a TIE with X-wing s-foils. It was popular for pirates and such in the books.







UGLIES!!!!!!!!!!! I have always always voted for this!!!!! Devs, you must give us this or we will complain and threaten to leave and stuff!!!!! Mark my words!!!!! My endless use of exclamation points will not end untill you give me uglies!!!!!!



         /                   \            
//| |\\ Kauri:
/// \\\ Really BadJack - Shipwright/Swordsman
|\ /// \\\ /|
\//|/ /=======\ \|\\/ Radiant:
/|O|\ ///---+---\\\ /|O|\ Nabushin - Pistoleer/Commando
|-^-||------/// \ | / \\\------||-^-| Olaw - Artisan/Shipwright
|_O_||>====<|||___\|/___|||>====<||_O_|
| O ||>====<||| /|\ |||>====<|| O |
|-v-||------\\\ / | \ ///------||-v-|
\|O|/ \\\---+---/// \|O|/
/\\|\ \=======/ /|//\
|/ \\\ /// \|
\\\ ///
\\| |//
\ /

Raptor2k1
Thu May 12, 2005 11:10 pm
#13






Black Epsilon=Some type of stealthy agile TIE for long distance mission, behind enemy lines


Storm squadron=A heavy TIE with 3 guns and alot of mass for lashing out damage forwards agaisnt the foes of the enemies, after all they are a sledge hammer and not doctors knife.

Inqusition=a heavier variant of the aggressor good for escort mission and so (2 guns forwards and 1 tailgunner)





V-38 Phantoms (3 winged ones from Rebel Assault 2) sounds likea good match for Black Epsilon, and Storm Squadron sounds like the perfect opportunity to introduce the Assault Gunboat. Maybe an escort shuttle for the inquisition? The skipray blastboat might also work for one of those. The TIE Avenger might make a nice addition somewhere here as well. Star Vipers might make an interesting addition to freelance pilots as well.


Hmm, hard to think of ones for the rebels, here's some ideas:


Crimson Phoenix = Delta-7 Fighter? Seems to go with the whole rising from the ashes theme of the phoenix (the Delta-7 was the original jedi starfighter; with balanced stats in this incarnation of course) being that it was formerly an iconic republic ship - reborn.


Vortex = Gyre Scout Ship? (Moldy Crow from Dark Forces - I know I butchered the spelling of the official name)


Havoc = R-41?



I think there should also be a few quests added to get universally certed ships/ship schemsthat anyone can take (ie. neutral quest-giver)



  • YT-2000 (Otana)

  • YT-2400 (Outrider)

Message Edited by Raptor2k1 on 05-13-2005 11:38 AM



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


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