Pilot Archive
Thread: Major Issue
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Iketeerloo
Mon Mar 28, 2005 3:17 pm
#1
I have recently, just a couple hours ago, witnessed a major issue. I was helping a low level pilot grind xp. We went back to train him and return to the undisclosed site there was a Tie Opressor there. I parked my nova near by but not blocking any shots and angled the ship so the turrets could shoot the spawn also. The Tie was getting all the loot while my low level pilot friend was able to get xp. Next thing I know, after about 10-15min,this Tie is trying to sit on my other turret trying to make it impossible to shoot the ships spawning. We proceded to continue killing the spawn while this guy sat on one turret and we started getting loot and credits //yay// his fault. Next thing I realize my ship is being hit by a bomber strike WT*. Yes my ship got hit by abomber strike I was not overt and we couldnt target the stike force... they were yellow and never changed conn's. My //target under reticle// also wouldnt work. Needless to say this is BS so I say either give Freelance/Rebel pilots a similar lame manuver that requires no skill or remove the one from the Imperials as this is in my opinon an exploited use.
Vegitaa
Mon Mar 28, 2005 3:30 pm
#2
Iketeerloo wrote:
I have recently, just a couple hours ago, witnessed a major issue. I was helping a low level pilot grind xp. We went back to train him and return to the undisclosed site there was a Tie Opressor there.
I parked my nova near by but not blocking any shots and angled the ship so the turrets could shoot the spawn also. The Tie was getting all the loot while my low level pilot friend was able to get xp. Next thing I know, after about 10-15min,this Tie is trying to sit on my other turret trying to make it impossible to shoot the ships spawning. We proceded to continue killing the spawn while this guy sat on one turret and we started getting loot and credits //yay// his fault. Next thing I realize my ship is being hit by a bomber strike WT*.
Yes my ship got hit by abomber strike I was not overt and we couldnt target the stike force... they were yellow and never changed conn's. My //target under reticle// also wouldnt work. Needless to say this is BS so I say either give Freelance/Rebel pilots a similar lame manuver that requires no skill or remove the one from the Imperials as this is in my opinon an exploited use.
You should only be able to call a BStrike on either NPC's or an overt enemy player (not even sure you can use it against a player... haven't really tried)
Now my thought is he called the BStrike on one of the NPC's you were killing. Soon as that NPC died the BStrike NPC's are just like any other Imperial NPC. You SHOULD have gotten red cons on them. Although, your gunner may have fired on one and hit. Which would have turned them Red for him but not red for you. As a nuetral (now) I've noticed strange behaviors in terms of Conn'ing enemies.
Was your gunner nuetral? Were you Overt? Sorry, just noticed you said you weren't overt.
Message Edited by Vegitaa on 03-28-2005 03:31 PM
psikobunny
Mon Mar 28, 2005 4:03 pm
#3
Bstrike are yellow con to a rebel until they get hit by him, then the whole squad will go red. Just as Vegitaa thought, the Imp called them on an NPC, and one of you obligingly hit them. Sounds like everything is working just fine to me, mind those stray shots next time.
Iketeerloo
Tue Mar 29, 2005 10:08 am
#4
Vegitaa wrote:
Iketeerloo wrote:
I have recently, just a couple hours ago, witnessed a major issue. I was helping a low level pilot grind xp. We went back to train him and return to the undisclosed site there was a Tie Opressor there.
I parked my nova near by but not blocking any shots and angled the ship so the turrets could shoot the spawn also. The Tie was getting all the loot while my low level pilot friend was able to get xp. Next thing I know, after about 10-15min,this Tie is trying to sit on my other turret trying to make it impossible to shoot the ships spawning. We proceded to continue killing the spawn while this guy sat on one turret and we started getting loot and credits //yay// his fault. Next thing I realize my ship is being hit by a bomber strike WT*.
Yes my ship got hit by abomber strike I was not overt and we couldnt target the stike force... they were yellow and never changed conn's. My //target under reticle// also wouldnt work. Needless to say this is BS so I say either give Freelance/Rebel pilots a similar lame manuver that requires no skill or remove the one from the Imperials as this is in my opinon an exploited use.
You should only be able to call a BStrike on either NPC's or an overt enemy player (not even sure you can use it against a player... haven't really tried)
Now my thought is he called the BStrike on one of the NPC's you were killing. Soon as that NPC died the BStrike NPC's are just like any other Imperial NPC. You SHOULD have gotten red cons on them. Although, your gunner may have fired on one and hit. Which would have turned them Red for him but not red for you. As a nuetral (now) I've noticed strange behaviors in terms of Conn'ing enemies.
Was your gunner nuetral?Were you Overt?Sorry, just noticed you said you weren't overt.
Message Edited by Vegitaa on 03-28-2005 03:31 PM
Both me and my gunner were nuetral and neither of us had the targets change from yellow to red.
The bomber run should hit the intended target and leave not stick around for extended support with out the other pilot factions Freelance/Rebel having a similar function. Granted the Freelance does have the pirate call that is as likly to attack the freelance as the target.
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