Pilot Archive

Thread: Y-8 can't mine

dlc3007
Fri May 13, 2005 5:07 am
#1

Yes, I know this looks similar to and earlier thread, but that one was really "the Y-8 isn't good for mining." This one is "My Y-8 can't mine".


I triedsix different asteroids in three different systemslast night and none of them produced any chunks when blasted. I used both a Class III and Class II mining laser (both work fine in my fighter) from weapon ports 0 and 2. Nada. I saw explosions, heard the 'klang' when the bolts hit, was in range -- and nothing happened. Final confirmation came when someone flew up behind me, started blasting the same asteroid, and chunks came flying off.


I put in a customer service ticket but was wondering if anyone else had experienced this.



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
Artilleryman
Fri May 13, 2005 6:27 am
#2

Hello... I will make this short.


The Y-8 is bugged and the DEV's are working on the various problems.


I have installed the Elite Mining Reactor, Elite Mining Capacitor, and the Elite Mining Cannon (all are Y-8 only) onto my ship hoping this would fix the problem of mining with this ship. Well it did not. As you can see ive been working with a master shipwright and spending hours in space trying to equip the Y-8 to its full configuratation. Until the DEV's fix the Y-8 mining bug there is no real use for this ship (parties and joy riding).


The other draw back to this ship is no weapons slot for the tractor beam. This is a major flaw on sony. A ship of this size that was designed to be a mining vessle with no tractor beam slot... what a joke !


Good luck and keep mining with your fighters (as ive been doing) !


Mayor BoeWona Draconian <BKCH>


Carnage City, Corellia. Sunrunner


ZU
Fri May 13, 2005 6:35 am
#3

Exaclty the same experience. I did have some luck with having two other people on board to man the turrets, the top one had the MK-III mining laser and the rear had a MK-V blaster and the front weapon slot was the tractorbeam. We mananged to get a chunk broken off but my gunner couldn't or wouldn't target the closest piece, and when I used the tractor beam it fired from ALL the gun slots not just from the front and blinded the gunners.


I also noticed that putting a regular weapon in the front slot would make the weapon have no damage at all. I couldn't blow up a Tier One ship?!?!


I think they need to


(A): Make a separate slot for the tractor beam that doesn't fire from every weapon, just from the front of the ship


(B): Fix the front weapon slot so that it actually does damage/mine asteroids.




Tarquinas Galaxy

Zerimar Utnac (DOGZ)
Master: SW, Reb Pilot, Carbineer
Novice: FS, Artisan, Merchant
12 point Chassis, 16 pt Engine, and Weapon Master Shipwright

Taryyn Plasmarider
Master: Bounty Hunter, Freelance Pilot
Novice: Combat Medic, Scout, Pistoleer
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