Pilot Archive
Thread: YT-1300 Upper Turret Bug
Page 1 of 1
hootyhoo112
Wed Jul 13, 2005 9:57 am
#1
does anyone know about or how to fix the YT-1300 Upper Turret Bug? i loaded a sienar systems turret and it doesnt show up... nor when i enter the turret will it rotate or fire.
any ideas?
Goraf
Wed Jul 13, 2005 10:09 am
#2
It is probably that particular weapon. Try loading a different one.
JanuHull
Wed Jul 13, 2005 10:09 am
#3
Its the gun, not the turret. I've got one, and the same issue. Level 10, killer gun, but it refuses to show in the turret. Seinar Systems Secret something or other.
Antonnio
Wed Jul 13, 2005 10:10 am
#4
I believe that cannon is one of the bugged cannons. Try plugging in another and see if the cannon works then. If it does, it means that cannon is borked.
Another problem, which you probably don't have but I will mention anyway, is check to see if your reactor and capacitor are capable of providing enough energy.
Another problem, which you probably don't have but I will mention anyway, is check to see if your reactor and capacitor are capable of providing enough energy.
JanuHull
Wed Jul 13, 2005 10:13 am
#5
Antonnio wrote:
I believe that cannon is one of the bugged cannons. Try plugging in another and see if the cannon works then. If it does, it means that cannon is borked.
Another problem, which you probably don't have but I will mention anyway, is check to see if your reactor and capacitor are capable of providing enough energy.
No, you can put a loadout that exceeds reactor capacity, requiring an overload to work. Its definitely just the component. I mounted that one, it refused to work, then I replaced it with an Experimental blaster, and now mount a Null Bolt up there. It really is just the component.
hootyhoo112
Wed Jul 13, 2005 10:24 am
#6
yeah its just that component, lol its 4k max dmg, Sienar Systems Experimental Blaster or somethin
Page 1 of 1