Pilot Archive

Thread: Strange invulnarablitiy effect on enemy ships

Starcloud
Wed Sep 28, 2005 1:21 am
#1

It's hard to say what this is. If your ship occasionally stops dead in space during these 'invulnerability' periods, then the problem is lag.


Well, actually, it's likely the problem is lag anyway. You generally have to aim well ahead of where the enemy ship appears to be in order to do actual damage. If all you're getting is the 'shields hit' graphics, the client is acknowledging the hit, but the server is saying 'nope, that's not where your enemy actually is.'


Also, something that will help a lot... the central dot of the target reticle is your aim point and your damage marker, regardless of where your weapons appear to be shooting from. When I focus on that dot, and try to get it as close to the 'target lead' indicator as possible, I end up hitting more often than if I try to shoot by guessing or by following the weapon bolt graphics.


Badname0291
Wed Sep 28, 2005 12:20 pm
#2

Ive been grinding my last couple of boxes for pilot and i keep coming across loads of ships that take tons of damamge without shields even moving.

Hitting the same ship repeatedly with twin 3000 guns with WO3 and not even scratching them.

Anyone know the cause of this? Its super annoying as it can take an age to down a ship sometimes. It happens about 50% of the time at least. I do seem to have noticed that if i fire single shots they always seem to affect shileds/armour but not if i rapid fire for some reason.

Is it lag doing this?

Any help would be appreciated, thanks



00101000100110011101001011011111110100100010011111 Shuno .
00111010000011000011000110111111010011010110111000
00101000000010010110000111011000001101110000110101 The Empire's
11010011000100010110011101001000001000001110110111 Defender
11100111100011011001010110100101010110110011101000 The Noobinator
01101000110100101101110000011110011010100100110001 Master Fisherwoman
10100010100001110000101111101110010010100000000111 Cantina frequenter

Suck on this webels!!!
"Like in the game chess, you mustn't let your opponent see your pieces.."
UltimateRebelKIller
Wed Sep 28, 2005 1:44 pm
#3






Badname0291 wrote:
Ive been grinding my last couple of boxes for pilot and i keep coming across loads of ships that take tons of damamge without shields even moving.

Hitting the same ship repeatedly with twin 3000 guns with WO3 and not even scratching them.

Anyone know the cause of this? Its super annoying as it can take an age to down a ship sometimes. It happens about 50% of the time at least. I do seem to have noticed that if i fire single shots they always seem to affect shileds/armour but not if i rapid fire for some reason.

Is it lag doing this?

Any help would be appreciated, thanks





I was told in this very forum weeks ago that there's a spot between the front and rear shields that simply wont score hits. It was suggested that i change my angle of attack and it worked beautiful. Try shooting ahead of your target a bit more and hitting near the nose instead of the middle of the ship.



Wanderhome: Oczo/Aczo - Playing since launch and I still suck!!
Eclipse: Memnoc/Ozno - Cyberlicious luva luva of all hawt women

Click Here for an Automatic Clicky Maker!!!
MijelRiak
Wed Sep 28, 2005 2:15 pm
#4

I've noticed the damage invulnrability when working on the Endor natural black sun spawn. It only seems to happen with those 4 engine boats (Vaiksai-sp?) - Sometimes i dump an entire capacator on one before noticing that the direct hits do nothing. Then i just break away and try again. Seems to happen with above/behind hitting the exact middle of the ship.



Mijel Riak / Lejim Kair
Extensive Enterprises
Elder Chef - 12 Point
Master Architect, Master Shipwright
-1891 -4000, 700m SW of Bestine, Tatooine
Paladon
Wed Sep 28, 2005 3:29 pm
#5





Badname0291 wrote:
Ive been grinding my last couple of boxes for pilot and i keep coming across loads of ships that take tons of damamge without shields even moving.

Hitting the same ship repeatedly with twin 3000 guns with WO3 and not even scratching them.

Anyone know the cause of this? Its super annoying as it can take an age to down a ship sometimes. It happens about 50% of the time at least. I do seem to have noticed that if i fire single shots they always seem to affect shileds/armour but not if i rapid fire for some reason.

Is it lag doing this?

Any help would be appreciated, thanks



The only times I can't land a hit are due to no data passing between the client and server. When I lose connection completely, I can fly around for 5 minutes shooting at ships and doing nothing(they'll still be flying around, btw, but I don't think they respond to the attacks).







"Now, if you'll excuse me, I have a ship to tend to. Au revoir."

Eclipse Starship Component Challenges:
-Starship Component Challenge: Level 10 Engine...

Offer Auction winnings to the vendor "Starship Component Challenges" at (33, 1313) on Dantooine.
Paladon's Casual and Unofficial Space Bug List
Paladon's Guide to Improving SWG
Looted Starship Component Graphics Compilation (Repost and Additions)
droid327
Wed Sep 28, 2005 4:39 pm
#6


Do they fire back at you? If theydont, they're someone else's mission targets



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Bawarr
Wed Sep 28, 2005 10:41 pm
#7

No there is a flaw in the game code, im sure of it. Ive done many hours of flying and there IS a spot between the front and back of a ship that is invulnerable, its happened to me all the time, and if you move abit forward or backward it will score hits. The best way to see this is to fly really slowly and let them circle you, youll find it very hard to get a hit compared to chasing their tail.





-Bawarr/Nyae-
Wookiee Industries +2 flea generator 0,0 , Kashyyyk

+2 masseuse Bawarr - Proud Member of No Sig stealing Club
Bawarr - Please deliver all winnings to 3384, -6523 Rori
"Never thrust your sickle into another's corn."


Kaiyn
Thu Sep 29, 2005 12:30 am
#8

Yup, hit the target reticle. Ignore the ship behind the glowing curtain...



Kaiyn Lotus, Wanderer Extraordinaire....

"Not all who wander are Lost"....JRR Tolkien...and my motto for life...

Best Wingman in the Galaxy! (Title reserved till I fly with someone I would rather have on MY wing than me...)

Vendor for drops is in the head at 1764 -6180 Mos Eisley, Tatooine
Thanks!
Darkknight109
Thu Sep 29, 2005 12:36 pm
#9



You may also be affected by a strange glitch that plagued me for months. It has also affected other people I know, so here's what I've discovered.


The day after the CU struck, my guns stopped working. Oh, they fired, but they would never do anything more than a glancing hit, the type that activates the shield-graphic but does no damage. At first I would hit about half of the shots that should have been penetrating shots, then 1/3rd, then 1/5, then they finally just stopped damaging anything altogether.Initially I just chalked it up to bad luck/lag, but after running a mission with a friend and not getting a single point of XP, I began to wonder. Finally, frustrated I asked to /duel my friend and for him to stop completely. I strafed his ship over and over, attacking from every angle, every distance, every speed, everyeverything! I emptied my capacitors into him, he had not a scratch to show for it. This completely demolished any ability I had to gain XP and advance in the pilot profession. I filed numerous tickets, got one response other than "Sorry, you're screwed. Nothing we can do." That response suggested I try redeeding my ship or replacing the guns. I did both. No good. This hampered my pilot training from the CU to a few weeks ago when I was finally able to get ace.


Anyways, I'll tell you what I know. This bug seems to only affect Imperial pilots, as everyone I've talked to who has the bug is Imperial. I have not heard of it happening on an Eta, Bell or other multi-prof cert ship. I have seen it work on the front guns (though strangely not the turret) of a TIE Aggressor, so it can affect Multiplayer ships. Unknown if it ever happens to POB ships. Yes, the problem is not with the guns or the pilot. As I said, replacing the guns did nothing and I could still deal damage in other people's turrets. The problem is with the ship itself. Sell your old ship, get a new chassis. I had to do it twice (which is why it took me months to get it resolved. I did it the first time, which fixed it for about 30 minutes then thought that that wasn't the problem when they broke again), but it eventually worked. So, if all of the above fail, get a new ship.

Message Edited by Darkknight109 on 09-19-2005 12:39 AM



-Desceron Malekith: Killed by the NGE-

A user-friendly clicky maker for the HTML impaired...

I still say we were better off before April 27th....
Page 1 of 1
Previous Next