Pilot Archive
Thread: problem with shields should i report bug ?
So if you say, i have a shield with 2000 / 1200 or so and use it, it will afterwards be a 1600/1600 shield?
This means, if you find any shield you want to use for RE'ing, you should not ever install it into a ship before?
And additionally the question with the shield balancing, if i have a 1600/1600 shield and use shield balance to all forward, i then in effect have 3200/0 in space, if i then land put in another shield to put it to 0/3200 and use these shields for RE'ing, am i then able to create a 3200/3200 shield that way?
Would sound like a massive exploit to me, please tell me that it doesn't work...
Sylow wrote:
So if you say, i have a shield with 2000 / 1200 or so and use it, it will afterwards be a 1600/1600 shield?
Yes
This means, if you find any shield you want to use for RE'ing, you should not ever install it into a ship before?
Correct
And additionally the question with the shield balancing, if i have a 1600/1600 shield and use shield balance to all forward, i then in effect have 3200/0 in space, if i then land put in another shield to put it to 0/3200 and use these shields for RE'ing, am i then able to create a 3200/3200 shield that way?
Used to. That's why the shields balance out when you launch/land to prevent shields like that from being create anymore. Shortly after launch, people did that with pairs of level 8 reward shields to create some incredibly strong shields.
Would sound like a massive exploit to me, please tell me that it doesn't work...
It was, which is why things work the way they do now.