Pilot Archive
Thread: Space Mining Stealth Nerf or Bug?
GileHarleen wrote:I went out space mining in my fighter tonight, and instead of the 5-6 large chunks that break off when I shoot the asteroid about 10 times, I'm getting one. I checked with other asteroids, one of the organometallic asteroids in Lok wasn't spawning ANY. Anyone else?
Noticed the same, apparently any single asteroid can now only have a given number of chunks in the world. Quite likely intended, as spacezones "jampacked" with asteroid chunks were at least part of the extreme lagissues we saw in some zones.
If an asteroid does not spawn any chunks at all, blast it until it disappears (might take some more shots) and respawns, should be fine then again
Message Edited by darmokVtS on 05-13-2005 12:25 PM
How do you find any that have floated off? That's my biggest headache is finding the stupid things that have floated too far away. Then it doesn't produce any more for me.
I've also had problems with the carbonaceous asteroids in Naboo space. They are right next to the edge of space and it seems chunks float off to the edge and I can't shoot them or tractor them in. Very frustrating.
Yeah, it's definitely a hard hitting nerf... any time I find a highly effective mining technique, they nerf it.
It might be my fault, i guess... I'd just line up right so that when I shot the main asteroid, it would spawn the big chunks in my line of sight, which I would promptly shoot, and even get some smaller chunks. I'd fill up in a minute or two, but caused a lot of debris.
The only sad part, is that I never got lag. I guess it's because I have a good system, and can handle several thousand asteroid chunks... Oh, and did I mention the pretty fleet of space pirates that tried to scratch my shields?
Blow them up? I shot at one of the POI asteroids in Corellia (no mediums were popping out of it)with a class 2 mining laser until the shooting effects made my eyes bleed, and there was no blowing up that sucker.
-Zz