Pilot Archive
Thread: advise on taking out a ye-4 gunship
Page 1 of 1
zaren_vendu
Tue Jul 05, 2005 5:49 pm
#1
the faq and such say to stay below and slightly to the rear of the gunship because its rear turret can not fire downward. Im not on the corvette missions...everytime i go up against this thing i try to find the blind spot (I have also tried several other tactics) but it just rolls over and shoots the crud out of me.
any advise?
zaren
newbExtraordinaire
Tue Jul 05, 2005 5:53 pm
#2
You could make several short passes on it. Go in from behind and below, out again 90 degrees below...
VespisThemau
Tue Jul 05, 2005 5:55 pm
#3
I've found that the best way to take out a YE-4 on its own is to stay behind it about 550 meters. You won't see the targeting reticle, but you can hit it from there. You will probably want to /matchspeed to stay around 550m away. The gunship cannot hit you, but you can hit it. I also should probably mention that I always use Weapon Overload 3 to increase my damage output, but that is not necessary. You will want to target either the engine or reactor first to disable the gunship. Then you can sit still and blast away at it. You don't have to kill the turrets to kill the ship--you just have to do enough damage. Good luck!
Message Edited by VespisThemau on 07-05-2005 08:56 PM
shfire
Tue Jul 05, 2005 5:56 pm
#4
The ones that just go straight and ignore you are only in kessel and deep space. The best thing to do is do strafing runs on it, come in shooting and booster out (don't forget cap to shield shont droid program!). First aim for the engines then you can sit just under and behind it and kill it at your leisure. Also always kill its escorts first.
BannedinFrance
Tue Jul 05, 2005 6:55 pm
#6
If there's only one, fly into it. The gunboat has no hitbox, so you can sit inside it and shoot it. This is really fun if the gunboat's a dancer too.
Page 1 of 1