Pilot Archive
Thread: Idea: Forward Locked Turrets
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DarthEnderX
Sat Jun 25, 2005 10:27 am
#1
Would anyone else like this particular feature from the X-Wing/Tie Fighter games to be implimented in SWG? Basically the idea is that when you don't have anyone in one of your turrets, the turrets are locked in a firing position parallel with the main guns and can be fired along with the rest of the forward guns.
This can be observed by the YT-1300 and YT-2000 in X-Wing Alliance and the Y-Wing in any of the X-Wing games.
Frankly, I always loved this. And I think it would be great, ESPECIALLY in the case of the PoB ships, with no guns in the front of their own. With locked turrets, a single person might actually fly his PoB into combat now and then.
Not only that, but some other ships that aren't so great now become more usable. The Arc-170 for instance, becomes ALOT more usable compared to its other quested conterparts. And the addition of turrets to the forward arsenal wouldn't give any of the ships any more guns available than B-Wing.
What do you think?
Washell
Sat Jun 25, 2005 10:57 am
#2
They are multiplayer ships. What part of multiplayer is confusing to you?
They do need modifications to make them more viable in PvE and PvP, but making them singleplayer isn't it.
Slysix
Sat Jun 25, 2005 11:41 am
#3
Trying to use a POB in a dog fight even with fixed forward firing laser turrets would be kinda funny to watch.
I think they should allow it but let the Operations guy do the shooting not the pilot to keep it multiplayer.
I think they should allow it but let the Operations guy do the shooting not the pilot to keep it multiplayer.
WornTraveler
Sat Jun 25, 2005 1:08 pm
#4
Heh...pretty much the only advantages of themultiplayers/POBsis theturrets can turn and you can repair inflight. Why fly a YT1300 with two forward facing imobile guns when you can fly a faster, more manueverable Krayt with three? It's simply not supposed to work that way.
Ibixat
Sat Jun 25, 2005 7:36 pm
#5
WornTraveler wrote:
Heh... pretty much the only advantages of the multiplayers/POBs is the turrets can turn and you can repair inflight. Why fly a YT1300 with two forward facing imobile guns when you can fly a faster, more manueverable Krayt with three? It's simply not supposed to work that way.
Because the YT has essentially unlimited mass...
and it handles like it does too!
Volkavoy
Sat Jun 25, 2005 7:51 pm
#6
I would love to have this option for the Y-wing. I thought I was getting a 2-weapon ship, but it's effectively a 1-weapon ship. If I'm playing with another pilot, it's usually more effective to let them use their own ship.
Ryushi78
Sat Jun 25, 2005 8:42 pm
#7
Washell wrote:
They are multiplayer ships. What part of multiplayer is confusing to you?
They do need modifications to make them more viable in PvE and PvP, but making them singleplayer isn't it.
Actually they are multipassanger ships. What part of "multi-passanger" is confusing you?
I for one would really like to see an option for locking the guns in a forward position.
Treena_Daal
Sat Jun 25, 2005 9:58 pm
#8
Volkavoy wrote:I would love to have this option for the Y-wing. I thought I was getting a 2-weapon ship, but it's effectively a 1-weapon ship. If I'm playing with another pilot, it's usually more effective to let them use their own ship.
Your Tier 2 Y-wing is a two-weapon ship. Rebels get their two-person ship early on. Imps don't see ours until Tier 4. I think Freelance gets theirs at Ace.
Vander_Legion
Sun Jun 26, 2005 3:43 am
#9
try getting a y-wing longprobe. its basically the smae thing as y-wing but single player, so you control both guns.
DarthEnderX
Sun Jun 26, 2005 11:54 am
#10
Why fly a YT1300 with two forward facing imobile guns when you can fly a faster, more manueverable Krayt with three?
As has been mentioned, the 5mil mass allows you to do some fun stuff with it. Certainly nothing I'd use in PvP, but could be fun for taking on those gunboat duty missions in Kyshyyyk.
WingZero890
Sun Jun 26, 2005 2:36 pm
#11
It would be interesting, but i think it would be more interesting if we could have AI manning our turrets in our starfighters, its nearly impossible for another player to use one of those things.
RedRiver
Sun Jun 26, 2005 3:48 pm
#12
Krayt is a MP ship too. it's got a turret. but it's still a great fightereven ifya don't have a gunner
Washell wrote:
They are multiplayer ships. What part of multiplayer is confusing to you?
JediNg
Sun Jun 26, 2005 4:53 pm
#13
Ibixat wrote:
WornTraveler wrote:
Heh... pretty much the only advantages of the multiplayers/POBs is the turrets can turn and you can repair inflight. Why fly a YT1300 with two forward facing imobile guns when you can fly a faster, more manueverable Krayt with three? It's simply not supposed to work that way.
Because the YT has essentially unlimited mass...
and it handles like it does too!
You haven't flown the B-Wing yet
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