Pilot Archive

Thread: Bummed Corsec Pilot

Emmaleth
Tue Jan 11, 2005 4:49 pm
#1

Well today I found out that once you pick a faction in deep space your stuck with that faction forever. For me I picked Corsec pilot so I could help both my imperial friends and rebel friends on there mission but sadly I was mistaken. Funny thing is I could kill imperial/rebels in kessel before I first entered deep space and after I can only kill rebels. I can still kill either if I find them in other sectors but if I enter kessel or deep space I'm boned and can only kil rebels. Did anyone else run into this and knew about it in advance? If I had I'd have just done the RSF ace and forget about corsec since there already aligned with the Empire. Oh well that's my rant.

Emmaleth
psikobunny
Tue Jan 11, 2005 5:03 pm
#2

Wasn't there something posted about redeeding the ship you go to Deep Space with fixing this? Try it and see.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Volgun
Tue Jan 11, 2005 5:06 pm
#3

Well you could just drop corsec and go full on imperial pilot . Join us!



_________________________________________________
Qwad wrote:
PLAYING A GAME IS NOT WORK. Thank you that is all.


I say: ...brilliant
Emmaleth
Tue Jan 11, 2005 5:07 pm
#4

I did Storm Squadron before Corsec and to tell you the truth the neutral ships kick the Imp ships buttocks hehe
Zanholo
Tue Jan 11, 2005 5:39 pm
#5

Yes, removing all components and redeeding the ship 'should' fix this faction bug, tho I am pretty sure I read at least one post that said it didn't work for that player. I totally understand your thoughts, as I went corsec to also be able to help anyone I wanted toand I won't go to DS with that character until they fix that bug.



(((Oishii Sou'Na))) - Scylla, Silver Bay, Naboo, SS Ace
(((LAkers Pwn))) - Tempest, CorSec Master Pilot
Furnishings, city items, art, p-ups, best repair tools & more!
Lakers Pro Shop & City Tent, S. Coronet, -410/-5480Interior Visions, S. Theed, -5275/3355
(((Goki Buri))) - Chilastra, South Coronet, Havoc 2/2/1/1
Emmaleth
Tue Jan 11, 2005 6:04 pm
#6

Well I had sent a ticket in cause I honestly thought this was a bug and the CSRs (3 of them) told me this is how they intended it to be. =(
Emmaleth
Tue Jan 11, 2005 6:22 pm
#7

Well just redeeded my ship and no effect looks like i'm stuck with what I got.
Leoj
Tue Jan 11, 2005 8:09 pm
#8

Actually, I believe this was intentional. For the neutral pilots, RSF can not attack imps, and Corsec can attack either but their final mission decides for them who they ally with. SA can attack either and just cant attack Hutts, but their final missions involve killing imps.



Ade-Leo Jeda
Bloodfin Server
Master Bounty Hunter
Emmaleth
Tue Jan 11, 2005 8:11 pm
#9

Ya the CSR told me it was intentional but it's not decided on what vet you do it's decided on what faction you chose when you enter Deep Space for the first time. If you never go into Deep Space I think you could continue killing either Imps or Rebs as a corsec pilot.
DrakoonShao
Wed Jan 12, 2005 10:35 am
#10






Emmaleth wrote:
Ya the CSR told me it was intentional but it's not decided on what vet you do it's decided on what faction you chose when you enter Deep Space for the first time. If you never go into Deep Space I think you could continue killing either Imps or Rebs as a corsec pilot.





This is what I was afraid of happening to me and the reason I have never gone into Deep Space. I like being "neutral" and being able to attack pretty much anything I want (except Hutts, I'm part of the Smuggler's Alliance). It makes heavy factional firefights with NPCs all the more interesting since if you aren't watching it, you can accidentally clip the Reb ship when going after the Imp one. Then you have a much larger fight on your hands



Drakkoon Shao (Gorath) -- Smuggler
Smuggler's Alliance Ace-- Vaksai - Firespray - YT-1300 - YT-2400 - ARC - Scyk

Shaelyna Kadas (Gorath) -- Spy
Novice Pilot -- Heavy Tie Fighter

Kallarrlo (Gorath) -- 12pt Wookiee Weaponsmith and Alliance Ace

Opyso (Gorath) -- Ithorian Force Adept


Bastilaa
Wed Jan 12, 2005 10:51 am
#11

I had this happen to me multiple times, I simply re-deeded my ship logged out for 15 mins logged back in put my ship back together and off to kessel I go and can kill anything, have had this happen multiple times and have fixed it multiple times as for the CSR saying its working as designed - ummm sorry try talking out of the mouth you do not sit on.



________________________________________________________________________________________________
Bastilaa - Carbineer/Pistoleer/Rifleman - Around for a bit
Otaewaiv - Jedi Knight - Unlocked Feb 10th 2004 - 0/197 Bounties Completed
Lothar:Adsertor - Undead Mage

*edited by admin*

This Picture Paints a sad outlook

sharde64
Wed Jan 12, 2005 11:45 am
#12

im master CorSec and when i tried to enter deep space all i could go is rebel so i think it affects ground faction or something



SWG in a nutshell
SWG is like a big hill, you spend ages going up it and then find you cannot even go over the top

IGN Sharde (Commando, CH) Edrahs (Ranger,Docter)

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Emmaleth
Wed Jan 12, 2005 6:06 pm
#13

I'll try the redeeding and logging for 15min and see what happens cause I would really like to help a friend out but can't cause of this stupid thing =(
Page 1 of 2
Previous Next