Pilot Archive
Thread: 2 Ideas
Here are a few more ideas about the revision of the SL profession. First of all i want to say that i support Captain in his work. Second, i apology in case of what follows isn't very clear... English is not my natural language and i left school a long time ago ![]()
1) A SL should know his team quickly : that's why i propose to bring a new command in.
It would bring out a board including the name of all the characters in the team, their professions, status (AFK, LD and/or distance from the SL, overt or covert). That board would also provide certain interesting tools such as the possibility to create some teams into the teams, assignating a number to each of them. The number of each sub-team would appear in the group window, on the left of players name. A private message would be automatically sent : "You are in team #1".
2) Revision of the XP SL system. At the moment (correct me if i'm wrong), that gain is founded on the amount of damages a SL made by taking part in the combat. But sometimes you don't fight, you just lead your group from a safe place. The SL XP should come from the amount of damages of the entire group. Also, what do you think about a XP bonus when using the active "buff" commands ?
Iann-Le-Daim
Squad Leader
CBA - Communaute Blairienne Autonome
Kauri server
#1 a 5 min timer when leaving DS that your DI drops to 0 speed (so you can rerun all your overloads instantly and get back in faster)
#2 Elite Ordanance
Missiles and spacebombs are close to worthless in PvE, What if POB's could all carry 2 more ordinance slots that were for super-heavy ordinance, something usefull. Like spacebombs that did 100k-150k damage, protons packing 30k damage each.
The ordanance idea needs tweeking, so I toss it to the forum for it
Julak wrote:
Well they are oth kinda neeeding some work, as for the DI with 0, all your gonna get are people who jumpp in, and jump to run their programs. the second one i like, but in PvP there is no hope of it helping, 4 shots and the POB is dead anyways.
The elite ord is not for pvp, it's for pve
as it stands, my HUGE ship can't carry enough ordanace to bring down a single gunboat.
POB's should be able to carry torpedo's or bombs the size of a-wings
and whats wrong with JUST being able to run your programs? Who likes to sit for 5 mins or more and run droid programs ![]()
I actually like having overloads take a bit of time, and I don't think it's excessive.
The shield commands (aside from shunt) really need time reduced for them to be useable in combat. Who can afford to shift power around much if you have no chance of running another command for the next minute? A minute is a *long* time in PvP.
Right, the fact that you do this, in my mind at least, means the times should be shortened or just dropped.
I am just saying, since EVERYONE uses them ALL the time, there is just no valid "edge" either way...just drop the timers, they serve no purpose except keeping people from rejoining combat that much sooner
Message Edited by Alyxian on 10-17-2005 03:45 PM