Pilot Archive
Thread: Y-8 and Pub 24
With the addition of two new hard points we might have the same problem we had when they added the cargohold hard point to the other ships.
Stuff ending up in the wrong place, phantom mass, lost componenets and all that jazz...
ShoginArmada wrote:
u think that its gonna be any good in pvp with those 5 guns? it might sound nice but i dunno..it handles worst than when im drunk in my tie bomber
Where in the world did PvP come in?????
In my opinion, POB ships are NEVER going to be really useful for PvP. Their manuverability and hit profile are just too bad. In order to make them viable, the shields would have to be HUGE. Under which case, PvE becomes a complete joke.
As for the original poster, I would have thought that you would have to redeed the ship to get the new turrets.... But, that said, I would advise removing the comps. At the end of the day, for how little effort, is it really worth the risk?
Message Edited by quadpers0n on 09-17-2005 07:04 AM
Anyways...as a precaution I've unloaded all the components from my Y-8.
I don't think we have to redeed a the chassis because when they put in the cargo holds, no redeeding was required.
The redeeding however was used to get rid of the phantom mass (due to components ending up on the wrong hardpoints) that was aquired during the cargo hold addition.
My thought is, even though the current patches have been working better than most of the previous and they are concentrating on bugs, I ain't risking it. It's deeded. It will stay deeded till I read the all clear here. THEN I will craft new POB parts and throw em in there.
Slysix wrote:
Sigh I really don't know what some of you guys are smoking sometimes...gimme some.
Anyways...as a precaution I've unloaded all the components from my Y-8.
I don't think we have to redeed a the chassis because when they put in the cargo holds, no redeeding was required.
The redeeding however was used to get rid of the phantom mass (due to components ending up on the wrong hardpoints) that was aquired during the cargo hold addition.
Will the Y-8 Mining Quest Bug be fixed? Or is it already fixed? I havent attempted the mission in some time.
Thanks
fixed in publish 24, no eta on it going live.
I had one Y-8 pre 24 and it had no problems with the new turrets being added.
As far as POBs and PVE/PVP balance goes, I think there are ways to improve their viability in PVP without throwing the PVE game off. (To address the argument that, once you get good enough, there really isn't much to throw off in PVE, I'd like to assume that won't always be the case. So I generally think it's unwise to want changes that, while they wouldn't negatively impact the current state of PVE, could create a completely new set of problems if and when more post-master PVE content is introduced.) For all we know right now, though, the new parts might be enough to give POBs a place in PVP, and while I do suspect it'll take a few more changes to really get them balanced, I'd like to see how things play out in the new system before setting my opinion on the matter.
They were gonna get Pub 24 in the 18th then postponed it...so this is your last warning guys...unload your Y-8's from components just incase the new hard points mess up component locatinon. *cinching the straps on his crash helmet*