Pilot Archive
Thread: I'm looking for a detailed guide to ship load outs, can anyone help me?
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ChemicalBrother
Wed Nov 09, 2005 4:56 am
#1
Hi all, I've been flying for about5 months now but only from place to place I'm sorry to say. I think I'd like to take a break from the ground game now & become an Ace pilot, especially now with the CU2 being a mess even tho it's good that lag is being reduced. The thing is that I'm such a newb when it come to what type of engines, shields, components, etc to load into my shaips at different tiers. I haveseen around here the Friday Feature guide already, it's info is very generic saying stuff like:
"Refire Rate
This is the time delay between shots from a projectile weapon. A lower number is better."
This is the time delay between shots from a projectile weapon. A lower number is better."
So can I get some help figuring out what to put into my TIE/Heavy, TIE/In, TIE/Aggressor, Heavy Scky, Vaksai,Kirhrax(SP?), YT-1300& MT Kraytor even a complete list for every faction ship? I'm thinking of thesmall fortune it would cost me to test out every RE'd, looted & crafted parts from the vendors on my servers & wondering if a guide like this would've saved an old vet a bit of money in the long run. It'd be very much appreciated.
DeepFatFryer
Wed Nov 09, 2005 5:29 am
#3
An engine seems to help.
I could never get the flintstones thing to work
I could never get the flintstones thing to work
ChemicalBrother
Thu Nov 10, 2005 1:28 am
#4
That's great darmok. Just what I needed.
I rememeber feeling all cooped up in my ship after it'd been disabled, so I decided to take a walk, lol. I found out 2 things that night. 1st there's no ground in space so the walking thing's a bit hard, 2nd when your body is decompressing & blood is leaking out of your pores, well it seems that there's no use calling for help up there, cause no one can hear you scream in space.
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