Pilot Archive
Thread: X-Wing rocks
I have and Imperial Aceand a Freelance Ace on Bria.I decided todo rebel onKettlemoor and gotmy X-Wing last night. So cool. Best ship in the game I think (second to my YT of course). I am generally a die hard Imperial but the Devs did a great job with this ship.
I think the rebels definately have the cooles experience, after flying in those Y-Wings moving up to the X is just an amazing feeling.
a TIE Interceptor? based on performance..y-p-r + speed etc...which would you prefer? i know that the TIE Interceptors have better stats, according to my official prima guide book. cheers!!
Nyvoe Denacin
Having gotten used to working with low mass chassis, if i were to ever fly an xwing again, i could make miracles happen
_Nightrunner_ wrote:
I love interceptor for PVP, but Interceptor is more like an A-Wing IMO. The interceptor has a very low mass... X-Wing has almost double the mass. X-Wing also has 3 guns. X-Wing has great stopping power but is not as manuverable at high speeds as an A-wing or Interceptor. I think much of my judgement about it is asthetical, such as how the wings open and close, the spread of the fire, the stopping power, etc. It is just a ton of fun to fly and a good overall fighter. At tier 3 I can kill tier 5's easily. Overall so far it has seemed that Imperial was much more difficult than even rebel or freelancer. I think that is because Imperials start out with low mass ships moving to higher mass ones. Both rebel and freelancers have much more mass to deal with earlier and for this reason can place more guns--hence easier to kill things.
In pvp the Interceptor is great. It is hard to give a rating of 1-10 because I feel that each ship has its role, and to me this is good balance. Opressor is probably the best bomber/fighter hybrid in the game. A-wing is superior to the Interceptor (possibly) as the fast in and out light fighter. X-Wing is kind of in a unique class... I would compare it to the kimogila but with less mass and no rear turret. Overall it is just fun to fly and to look at, and has ample stopping power and enough manuverability to be a great overall fighter.
Someone had better explain this one to me...
A TIE Interceptor has one primary weapon mount. How does the X-Wing have three? Are they stacked up on the S-Foils or something?? This doesn't make any sense to me whatsoever. In the movies/books/rest of the Star Wars Universe they don't have three. Dual missile launchers I could understand...but not three primary weapons. I digress. I just want to be able to link my weapons and change the pattern of fire. I miss XvT...
Dav_Starkiller wrote:
_Nightrunner_ wrote:
I love interceptor for PVP, but Interceptor is more like an A-Wing IMO. The interceptor has a very low mass... X-Wing has almost double the mass. X-Wing also has 3 guns. X-Wing has great stopping power but is not as manuverable at high speeds as an A-wing or Interceptor. I think much of my judgement about it is asthetical, such as how the wings open and close, the spread of the fire, the stopping power, etc. It is just a ton of fun to fly and a good overall fighter. At tier 3 I can kill tier 5's easily. Overall so far it has seemed that Imperial was much more difficult than even rebel or freelancer. I think that is because Imperials start out with low mass ships moving to higher mass ones. Both rebel and freelancers have much more mass to deal with earlier and for this reason can place more guns--hence easier to kill things.
In pvp the Interceptor is great. It is hard to give a rating of 1-10 because I feel that each ship has its role, and to me this is good balance. Opressor is probably the best bomber/fighter hybrid in the game. A-wing is superior to the Interceptor (possibly) as the fast in and out light fighter. X-Wing is kind of in a unique class... I would compare it to the kimogila but with less mass and no rear turret. Overall it is just fun to fly and to look at, and has ample stopping power and enough manuverability to be a great overall fighter.
Someone had better explain this one to me...
A TIE Interceptor has one primary weapon mount. How does the X-Wing have three? Are they stacked up on the S-Foils or something?? This doesn't make any sense to me whatsoever. In the movies/books/rest of the Star Wars Universe they don't have three. Dual missile launchers I could understand...but not three primary weapons. I digress. I just want to be able to link my weapons and change the pattern of fire. I miss XvT...
psikobunny wrote:I've found that with my current equipment, I prefer the handling of the xwing over my awing. I am fast enough in either ship, to require /matchspeed and a slowdown once I get behind someone. This is my favorite tactic, and it works far better in the X than the A. Simple reason is the max PYR envelope is at 60-80% throttle for the X, and when I match in this is almost invariably the zone I end up in. I pull behind, match speed, and my nose snaps right in line with the kill zone while im turning inside the foe. 6,6,7 RE'd guns overload make fast work of most anyone. I still have a hell of a lot of fun in my A, but for sheer PvE kill speed, nothing is topping my X for me. Its even a tossup between that and my alt's Krayt, since I need a few more better RE'd guns for that.
If I felt like getting the weapons for it, I'd do that in my X-Wing, but since I don't have to do annoying strafing runs on tier 5's and am much better in PvP with the A-Wing, I use it 99% of the time I'm in space.
FiveToFour wrote:
If I felt like getting the weapons for it, I'd do that in my X-Wing, but since I don't have to do annoying strafing runs on tier 5's and am much better in PvP with the A-Wing, I use it 99% of the time I'm in space.
as for the imperial side i like the advanced ALOT. by having 2 guns instead of one, i can mount a lvl6 and lvl7 gun as opposed to a single lvl8 in my awing and get far more firepower while also saving mass. if you ask me the interceptor needs to have 2 guns mounts also.