Pilot Archive

Thread: bugged weapon

Arryth
Tue Apr 12, 2005 4:10 am
#1

I had a gun come OUT of an RE like that... It wont fire...



Arryth, Master Pilot, Master Docter Retired
Taverain Dartain, Jedi Knight, Master Pilot, Commander of Rogue Squadron
Renador Dartain, Melee Master, Freelance Pilot, Lawless Pirate
Saursha Ship wright extrodenaire.
TomoRainer
Tue Apr 12, 2005 8:04 am
#2

Which gun was the base model for the RE job? You can tell by examining the gun and seeing what it's a "Variation of" in the stats screen.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


ShadowfireKarp
Tue Apr 12, 2005 12:00 pm
#3

looted this guntoday. doesnt fire. tried both weapon slots in two different ships. when i entered the turret the gun was equiped in, i couldnt move either. was the same on both turrets. anyone else have this problem? what should i do?


(unknown manufacturer) rayslinger blaster
level 10
armor691.2/691.2
hitpoints691.2/691.2
reactor drain rate2305.8
mass52947.2
damage2108.1-4533.5
vs shields0.767
vs armor0.504
energy/shot31.8
refire rate0.414



Karp (a.k.a. "Bubba Phett")
"Don't love me for what I've done. Fear me for what I
am about to do."
Nobody expects the Imperial Inquisition!

Little-Karp
TomoRainer
Tue Apr 12, 2005 12:21 pm
#4

There's a handful of guns that have no graphic effects and just can't be fired from any ship. That doesn't make this gun useless, however--you can still RE it with 9 other level 10s, and just so long as you don't use the bugged gun as the first weapon in the analysis tool (that being the one that determines the firing effect), it'll come out perfectly fine.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Page 1 of 1
Previous Next