Pilot Archive

Thread: What a pile of junk... Decimator issues

Ko-aIri
Fri Dec 17, 2004 11:59 pm
#1

So... I got Ace today, and loaded up my brand new shiny Decimator.

Tonight, I took 2 guildies with me to Deep Space. We axed a Corvette, then got axed by about 30 B-wings. No big deal right? Free repairs in Deep Space... no decay.

Bull. Spawned back at Endor station after we exploded. Plasma alarms going off. I get out of the pilot station, catch fire. I repair ALL visible plasma fires, alarms STILL going off. All areas of the ship, save the very front, are causing me and my crew to catch fire.

But there are NO VISIBLE LEAKS. All conduits say they don't need repaired. Ship works fine with all of us at station, we burn if we leave though.

I land. Plasma alarms STILL going off even on the ground. Had to redeed the ship and relog to fix it.

Sorely disappointed... what a sad, sad series of bugs, totally invalidates any reason to use the Decimator. I can't decorate it since I have to redeed it if this happens again. And I won't fly it again in a combat zone because it might become bugged and burn everyone even with no leaking conduits.

Junk, junk, junk.



Ko-a Iri / Aosa Oto / Heston / Si'ro Eti
Twi'lek Creature Handler / Rodian Dark Jedi Knight / Human Bio-Engineer / Ithorian Shipwright
Dark Order Guildleader


Creature Handler Correspondent & Combat Upgrade Alpha Participant
...has been recognized as having an exceptional biography (Ko-a)
...has been recognized as an exceptional soldier in the war (Ko-a, Aosa)

SpecWar1
Sat Dec 18, 2004 12:43 am
#2

This has to be the funniest bug Ive ever read on this forum. Hilarious but sad. Shame on you SOE for not seeing this bug terminated!



Do we get a can of Raid Bug spray with this software?



LMAO... I read one post similar to this but this is way funnier the way you worded it.
Ezis
Sat Dec 18, 2004 12:57 am
#3









Ko-aIri wrote:
So... I got Ace today, and loaded up my brand new shiny Decimator.




I'm still debating on whether or not to buy one, just for the sake of buying one.







Tonight, I took 2 guildies with me to Deep Space. We axed a Corvette, then got axed by about 30 B-wings. No big deal right? Free repairs in Deep Space... no decay.





I highly recommend at least 4 people fly with you in one of these so you can actually stay alive for any period of time.






Bull. Spawned back at Endor station after we exploded. Plasma alarms going off. I get out of the pilot station, catch fire. I repair ALL visible plasma fires, alarms STILL going off. All areas of the ship, save the very front, are causing me and my crew to catch fire.

But there are NO VISIBLE LEAKS. All conduits say they don't need repaired. Ship works fine with all of us at station, we burn if we leave though.

I land. Plasma alarms STILL going off even on the ground. Had to redeed the ship and relog to fix it.

Sorely disappointed... what a sad, sad series of bugs, totally invalidates any reason to use the Decimator. I can't decorate it since I have to redeed it if this happens again. And I won't fly it again in a combat zone because it might become bugged and burn everyone even with no leaking conduits.

Junk, junk, junk.





This is a known issue which the devs are right on top of... er... eh... on top of ignoring... yeah, that's it, the devs are on top of ignoring this issue. There have been many posts about it. I created a thread to post these bugs in, hoping it'll get stickied and the devs will take a look at just how big of a deal this bug is.



Ezis Johns
Corbantis's First Jedi Pirate
Captain of the TIE: Oppressor "OMGWTFUGotPWNED"
Captain of the VT-49 Decimator "OMGWTFIGotPWNED"
My lightsaber is bigger than yours!
(gggggggggggggggggggggggggggggggggxnnntnnnnnn<

1000thghost
Sat Dec 18, 2004 5:09 am
#4






Naplam wrote:
I hate this bug, it doesn't help that plasma fires seem to start the second your armor takes damage, for some reason you can still hear the alarm going of when you land devs need to fix it soon its been around since JTL went live.





That sucks to hear about these problems and how long they've been an issue because it happened to my YTtonight after just making Master Pilot.


I hope they assign a new intern to just this issue.



Xymox Morningstar
~ Master Bounty Hunter - Carbineer 0,4,0,3 ~
~ Genoharadan Brotherhood~
"If you make out with your sister, You might be a Jedi."

VoltaDarkCloud
Sat Dec 18, 2004 5:15 am
#5

All the MultiPlayer ships do it from what I understand, Happened to us tonight.



________________________________________________________________________________________
Volta Darkcloud - Rebel - True Elder Jedi
Volta' Darkcloud - Rebel - Elder Bounty Hunter
CHECK' - Imperial - Elite Starship Crafter - Ithorian 17 Point

________________________________________________________________________________________
Odajja
Sat Dec 18, 2004 5:24 am
#6

WORKING AS INTENDED I guess. prob a Issue that will be seen for oh say 1 year i fear. As not a Word of Hey we know we are working on it Nothing.



____________________________________________________________________

PBCFR Ranger to the end No matter how Un Iconic or Strawarsy they say it is! Bria
YOU SAY YOU ARE L33T & UBER. LET ME TAKE YOU TO A REAL FIRE FIGHT! THEN GIVE YOU NEW UNDIES>


Odajja not used.
Dextrix
Sat Dec 18, 2004 11:57 am
#7

I found a fix for this acctualy....

Dont get blown up !

Works for me....






Dex Fay'Scatha
{Leader of Rua Dona }
\ Rua Ardan ~ Dantooine /
Huntseeker
Sat Dec 18, 2004 12:21 pm
#8

I think this is one point for adding mutedriod/ship command to the driods anyone tried this to see if that stops it?




Karimicu's Sukkarius Master Ranger\Bounty Hunter CAUSAL FIZZ PLAYER
VT-49 Decimator R.A.M.B.O {Ranger Armoured, Mobile Base of Operations} Y8-Minning ship RAMBO II {Ranger Armoured Mining Base of Operations}



THE INSANE IMPERIAL RANGER!

Naplam
Sat Dec 18, 2004 1:36 pm
#9

I hate this bug, it doesn't help that plasma fires seem to start the second your armor takes damage, for some reason you can still hear the alarm going of when you land devs need to fix it soon its been around since JTL went live.



IGN Naplam Jedi
Grame Doctor


"the NGE is pure dag nasty evil"
"warned you we tried"
"listen you did not"
"now screwed we will be"

SWG A Lost Hope

DeusMalleus
Sat Dec 18, 2004 6:05 pm
#10

The plasma alarm still going seems to happen if you land or hyperspace without repairing the plasma conduits.


The way to fix it without redeeding is to have a duel with a friend that fires you until the plasma starts to leak again. Then you tell your friend to stop so you dont die (obviously). Fix the leaks and the alarm should go away.

Hope it helps.. and.. be buffed.. and have at least 2 persons repairing during fights if you want to be effective in MP ships.




---------------------
Deus Mallei - Co-leader Ordo Malleus - Cragstone - Naboo - Farstar
Malleus - Testcenter

Master Pikeman - becouse we have the coolest moves

Mandalorian Helmet Mandalorian leggings Mandalorian chestplate JetPack
MadcowwithSARS
Sat Dec 18, 2004 7:14 pm
#11

The alarm bug and the top down invulnerability bug are still ever present. You know what is SOEs solution to the top down invuln bug is, they have the AI ships constantly roll so as to eventually expose a vulnerable spot. They probably have no intentions of fixing it. Its like even in space we are still dealing with 2 dimentions of interaction with ships.



"No botha de' Jabba"


- Cant Wait till Grumpy People Quit I Like NGE

Carp-L Tunnel (Former MWS/MM/MA now Master gimp)
Straker_Atrella
Sun Dec 19, 2004 8:33 am
#12

Man, I just hit this for the first time tonight, was fun fighting the ship, until the whole dang thing became a walking deathtrap. We didn't hyper o get repaired before fixing the leaks either.


The bad thing is even after I log the klaxons are still sounding and the ship is still messed up.


So now I have a worthless Decimator. I was hoping somebody would have a way to fix it



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Giftmacher
Sun Dec 19, 2004 8:41 am
#13

I have heard this bug reported soooo often it's unbelieveable, I seriously doubt it can be left unfixed much longer but just in case I'm more than happy to post my support.


Fix please!


Gift.
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