Pilot Archive

Thread: Quick Hyperspace Point Reference .. v1.2

john_p
Thu Nov 11, 2004 8:27 am
#1





Got fed up always hyperspacing to the wrong place, so thought I'd note the nearest hyperspace location to each station, so you'll always know where to jump to if you're going somewhere


updated: added repair details and a small note on Dathomir


Corellia System

Corellia Space Station - Corellia's Own [3](3900m)

Talus Space Station - Talus Secta [4](5000m)

Alliance Station I* - Talus Secta [4](3200m)

Alliance Station II* - CorSec Wing [0] (2000m)


Tatoo System

Tatooine Space Station - Desert Sands [2] (8400m)



Naboo System

Naboo Space Station - Royal Way [0] (4000m)

Rori Space Station - Sea of Veruna [2] (4700m)

Empire Station I* - Sea of Veruna [2] (3900m)



Dantooine System

Dantooine Space Station*** - Dantooine's Wrath [0] (6600m)

Alliance Station I* - Dantooine's Wrath [0] (10100m)

Alliance Station II* - Dantooine's Wrath [0](8400m)


Deep Space (Rebel)** - Dantooine's Wrath [0] (6924m)
Empire Station I* - Dantooine's Wrath [0] (7600m)

Empire Station II* - Dantooine's Wrath [0] (5800m)


Dathomir System

Dathomir Space Station*** - Dathomir's Vitality [3](8100m)

Last Nav Station (Privateer)** - Dathomir's Vitality [3](6100m)

Empire Station I* - Empire Blockade [1](10600m)

Empire Station II* - Dathomir's Vitality [3](6900m)

seems to be an issue hyperspacing to Dathomir system; I think Emperor's Hand and Dathomir's Vitality are swapped around (i.e. select EH and you will arrive at DV) ensure you all choose the same one if travelling in a group


Endor System

Endor Space Station - Area D-435 [1](5400m)

Empire Station I* - Durillium Sea [3] (9600m)

Empire Station II* - Empire's Justice [2](5100m)

Imperial Claw (Imperial)** - Durillium Sea[3] (3500m)



Lok System

Lok Space Station - Lurid Dawn [2] (5400m)

Alliance Station I* - Rebellion Blaze [1](3500m)

Empire Station I* - Nym's Hovel [0](4900m)


Yavin System

Yavin IV Space Station - Crimson Flare [2] (5600m)

Empire Station I* - Smuggler's Run [0] (5100m)

Empire Station II* - Smuggler's Run [0] (6259m)

Empire Station III* - Crimson Flare [2] (6340m)


* denotes a station where you can declare overt

** denotes a station which will transfer you to Deep Space or Kessel

*** denotes a station which will only repair to 75% (Dantooine - can run a separate mission to enable 100% repairs?)

[0], [1]etc represents the hyperspace point for use with the hyperspace command

e.g. Crimson Flare [2]is /hyperspace space_yavin_2


Coming soon: The POIand Nebula guide!

Message Edited by john_p on 12-21-2004 01:52 PM




Lariso <Hoods> Officer
Demosthenes <Hoods> Jedi, Master Pilot

_Paclya_
Thu Nov 11, 2004 8:33 am
#2

Great post!
Could you put the jump point number aswell (for macro)?



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tenineteen
Thu Nov 11, 2004 8:33 am
#3

Brilliant!

I look forward to the POI and Nebula guide, now. Is there anything to *do* at POIs other than look at the interesting objects found there?



Tus Salakae
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torgo23
Thu Nov 11, 2004 9:19 am
#4

Awesome post!



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1st_Viduus
Thu Nov 11, 2004 9:26 am
#5

space_corellia_0 for Corellia

space_corellia_4 for Talus

space_tatooine_2 for Tatooine (pls confirm Desert Sands is 3rd in list of 4)


I'm unsure of the rest off the top of my head, but other than Corellia which has 5 quadrants (one *borrowed* from Yavin) and Yavin which is short one, the lists in the H window are numbered zero to three from top to bottom.

BTW the station to go to Kessel / DS for Imperials is 13km from the nearest hyperdrop at Endor. The station isa POI, can't remember the name for it off the top of my head.



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EnZoFiRe
Thu Nov 11, 2004 9:28 am
#6

Great post! An additional question on hyperspace jumping; If I hyperspace to a point within the sector where I am, will an unfinished mission remain active. I have had it happen both ways. I use hyperspace jumps to get out of trouble and ger repairs, problem is that on some jumps, I get a mission failure when I come out of hyperspace. Is this a bug, or working as planned??




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1st_Viduus
Thu Nov 11, 2004 9:34 am
#7

If you remain in the same quadrant you should not get a mission failed, UNLESS it's an escort mission, in which case you need to remain within a maximum distance of the mission objective; hypering to a point further than that distance will fail your mission, yes.



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john_p
Thu Nov 11, 2004 12:52 pm
#8

Added /hyperspace codes as well now. Thanks for the comments.




Lariso <Hoods> Officer
Demosthenes <Hoods> Jedi, Master Pilot

IonControl
Thu Nov 11, 2004 3:20 pm
#9

Nice post



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BadKarma777
Thu Nov 11, 2004 3:24 pm
#10

At last!!!


5 *'s for you!



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tenineteen
Fri Nov 12, 2004 1:44 am
#11

I say this gets a sticky if the same information isn't already in a stickied thread.



Tus Salakae
Lead Engineer, Project G.H.O.S.T.
Master Droid EngineerUse it...SWG WIKI
Master Artisan . MerchantVendor at Eclectic Edge Mall
Shipwright . Imperial Pilotin Compton Naboo, near Theed


john_p
Fri Nov 12, 2004 9:30 am
#12

Quick bump for those who haven't seen it.




Lariso <Hoods> Officer
Demosthenes <Hoods> Jedi, Master Pilot

Aeneus
Fri Nov 12, 2004 10:16 am
#13






1st_Viduus wrote:

space_corellia_0 for Corellia

space_corellia_4 for Talus

space_tatooine_2 for Tatooine (pls confirm Desert Sands is 3rd in list of 4)


I'm unsure of the rest off the top of my head, but other than Corellia which has 5 quadrants (one *borrowed* from Yavin) and Yavin which is short one, the lists in the H window are numbered zero to three from top to bottom.

BTW the station to go to Kessel / DS for Imperials is 13km from the nearest hyperdrop at Endor. The station isa POI, can't remember the name for it off the top of my head.






If you hyper to Endor: Durillium Sea you are only roughly 4-5k from the station



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