Pilot Archive
Thread: Col. Leaph Chausew's A-wing. Like it?
LeaphChausew wrote:
Engine: [Re'd Nym starmap lvl 8 engine]
Energy drain: 1561
Mass: 22614.3
Pitch: 79
Yaw: 76
Roll: 76
Top Speed: 98.5
*faints*
What does 76 come out as? 1.4?
Pretty respectable...though you could've done better for mass and the v armor on that lvl 7 REed ionic pulse weapon. I've got a single lvl 7 that's REed about 2k lower in mass with higher v armor...not quite the same top damage, though (I used a Boltdriver as a base). Good setup, though.
Now you're gonna make me hunt for more before REing. Thanks. Thanks a lot.
I have Tomo to thank for setting the bar higher (or rather, lower) on L6s, now I have you to thank for setting the bar HIGHER for L8s.
I WILL BEAT YOU ALL!
JoKen_Jash wrote:
Hmm... If you're working for pvp in that thing, the higher the refire, the better. I got two crafted level 7 reds in my ship with like .26 refire.
That, or if he's a good shot, RE an Incom Tricannon for the same red bolts, with far more damage.
KaylBreinhar wrote:
JoKen_Jash wrote:
Hmm... If you're working for pvp in that thing, the higher the refire, the better. I got two crafted level 7 reds in my ship with like .26 refire.
That, or if he's a good shot, RE an Incom Tricannon for the same red bolts, with far more damage.
Used to have a Tri cannon in it, still could if ever I choose to drop the ordnance and my rear armour maybe. I prefer to have my missile option though, comes in handy with wingmen and if I'm faced with a grp of enemy players. Even though a single IRII won't do much on it's own...It'll certainly act as a good distraction and in an A-wing...you need every resource available.
Also,
Message Edited by LeaphChausew on 07-03-2005 06:39 PM
Leaph's got me back for the 2 deaths he owed me , plus 1 more for good measure.
Lesson i learned today, is corner velocity isn't always at 80% with some ships. I made the assumption hed be at 80% corner velocity when he was infact at 65%. Get inside Rapax's turn circle for the win
Likewise when i backed my throttle off to 65% (something i didnt ordinarly do in a Tie fighter) the tables were starting to turn, but he got me anyway. Trying to hit a player A wing with a Tie Fighters Chin mounted guns is kinda hard. Thats my excuse, besides suffering from a servere case of "noobtises."
LeaphChausew wrote:
I use a re'd booster too because it offers a longer burn time than a lighter weight crafted booster which I have which is faster.
Nice setup. You could knock 1k mass off the gun with some patience. You can do better with a crafted booster, the one you have just does not do what you want. Most SWs just max speed on them, which does not actually make a very good booster. How about this one:
Mass: 908
Booster energy: 850
Recharge rate: 22.8
Consumption rate: 77.2
Acceleration: 30.12
Top Speed: 23.96
Your L2 REd booster gives 10.33 seconds of boost. This one gives 11 seconds. Yours takes 39.8 ticks (seconds?) to recharge. This one takes 37.3. If you want to ask a SW to make one, I designed this one to closely match your L2 RE one. The experimentation points are divided into Overcharger: Accel: 9 Speed: 4 Mass: 2, Booster: Mass: 4, Recharge: 1, Consumption: 9, Accel: 1. BTW, these are theoretical numbers based on my spreadsheet, the final result is always close but slightly different.
If you just want a long boost time, a SW can craft a 800 mass booster with up to a 20.7 second boost time, but the speed is pretty low if all experimentation goes into energy and consumption.
Also, a crafted L1 reactor can shave another 50-75 mass off the L1 REd one. Since you have 500 mass free already, a crafted booster and reactor can give you another 400-550 mass or so. You're close to fitting in a Mark II armor panel.
Watch for better L2 capacitors in your loot. Mine is 1k energy with around the same recharge and mass.
Your chaff and missile launchers were made with very good resources, excellent mass on them.
See, Leaph specalizes in JSF's. Which is easy since apparently every Imperial on bria except me is in one. Now Leaph's always told me that most of the imp pilots seem to be running crafted engines making it easy to get inside their turn circle and smoke em.
Ran into one jSF last night. Im not sure what happened. Got him once in my Oppy. Came back, got off another salvo, and almost right afterwords he nailed hme. I suspect we killed each other simultaniously but the guy wouldnt admit it. All i know is i came back to DS in a T/F and he wasnt there. If i got the salvo out, im pretty sure i got him. Anyway, tried fighting him again in a T/F after he came back.
Hoookayy..... smaller hit box then an A wing. Was pretty fast. I saw less of him then an A wing running EO4. i was on the inside for about 3 turns and then i lost sight of him and POOF dead. Im guessing this guy was fairly confident, but the point being, you cant hit what you can't see. The lead reticle goes so far ahead of him, to pull a lead pursuit for a gunshot i had to lead WAY ahead of him.. infact dangerously so because any shift in his direction would leave me vulnerable. Maybe it was cause i was using a chin mounted gun, but ....... in the end i was reminded why i told myself, "dont mess with the JSF, just go straight for the IR2 and put him down" .
Somethign that fast, that small, i seriously have problems with my reaction time. Apparenly i need a cane.
Ducimus wrote:
Gotta add my respect of Leaph's piloting has just increased.
See, Leaph specalizes in JSF's. Which is easy since apparently every Imperial on bria except me is in one. Now Leaph's always told me that most of the imp pilots seem to be running crafted engines making it easy to get inside their turn circle and smoke em.
Ran into one jSF last night. Im not sure what happened. Got him once in my Oppy. Came back, got off another salvo, and almost right afterwords he nailed hme. I suspect we killed each other simultaniously but the guy wouldnt admit it. All i know is i came back to DS in a T/F and he wasnt there. If i got the salvo out, im pretty sure i got him. Anyway, tried fighting him again in a T/F after he came back.
Hoookayy..... smaller hit box then an A wing. Was pretty fast. I saw less of him then an A wing running EO4. i was on the inside for about 3 turns and then i lost sight of him and POOF dead. Im guessing this guy was fairly confident, but the point being, you cant hit what you can't see. The lead reticle goes so far ahead of him, to pull a lead pursuit for a gunshot i had to lead WAY ahead of him.. infact dangerously so because any shift in his direction would leave me vulnerable. Maybe it was cause i was using a chin mounted gun, but ....... in the end i was reminded why i told myself, "dont mess with the JSF, just go straight for the IR2 and put him down" .
Somethign that fast, that small, i seriously have problems with my reaction time. Apparenly i need a cane.
Hmm...thats interesting. Do you remember the guys name? Chances are if they're rebel or Smugglers Alliance Freelance, I know them. Also...I'd like to duel them too
.
I won't be happy 'till I shot down every JSF on Bria at least once regardless of faction. ![]()
-Leaph
Oh and Goraf, wow..nice booster. I'll be after one of those when I log in later
. Thanks for the tip.
Message Edited by LeaphChausew on 07-04-2005 10:49 AM