Pilot Archive

Thread: Col. Leaph Chausew's A-wing. Like it?

LeaphChausew
Sun Jul 03, 2005 5:28 pm
#1

Hi.

Well I've been using the last six or so months working on my A-wing. From the start each time I made a serious modification to it, I upgraded it's version number with it's name, e.g, I started with BlackJack Mk I and now...after much tinkering etc, I have my latest version and it has been working -very- well. I love it.


Ladies and Gentlemen, welcome to BlackJack Mk XI [Mark 11]


Before I start, everything on here has been reverse engineered or crafted. The only pre-nerf item on it is the DI, but they can occasionally be found on bazaars so an A-wing like this...is achievable if you're patient enough, remember I been working on this for quite some time. It isn't 'the best ship in the game'..well, it is for me but still. Just thought I'd show it off because a lot of people have been curious and I'm rather pleased with it


Reactor: [Re'd lvl 1]

Mass: 1301

Reactor generation: 12162.9


Engine: [Re'd Nym starmap lvl 8 engine]

Energy drain: 1561

Mass: 22614.3

Pitch: 79

Yaw: 76

Roll: 76

Top Speed: 98.5


Shield: [crafted mk IV shield]

Mass: 14075

Front/back shield hitpoints: 1799.6

Recharge rate: 11.56


Armour: [Mk I crafted]

Armour: 232.0

Mass: 949.9


I have this on front and back.


Capacitor: [lvl 2 re'd]

Energy Drain: 1023

Mass: 1566.4

Energy: 832.4

Recharge rate: 41.1


Booster: [Lvl 2 re'd]

Mass: 1343

Booster energy: 1530.1

Recharge rate: 38.4

Consumption rate: 148.1

Acceleration: 30.5

Top Speed: 23.7


Droid Interface:[I bought this re'd. Its prenerf but not the fastest DI achievable]

Mass:487

DI Command speed: 14,9


Weapon: [Lvl 7 re'd Ionic pulse weapon]

Energy Drain: 2067.3

Mass: 15830.2

Damage: 1986.9-3166.9

Vs.shields: 0.620

Vs. Armour: 0.540

Energy/shot: 24.3

Refire rate: 0.320


Ordnance: [Crafted mk II image rec launcher]

Energy drain: 1061

Mass: 5475.4

Ammo: 5


Countermeasures: [Crafted chaff launcher]

Energy drain: 982.3

Mass: 869.1

Ammo: 14


Ok so there it is. After all this time, I got some fairly nice stuff in there.

The thing you have to remember when setting up an A-wing or any one weapon mounted ship, is that it has less components therefor less energy demands than other ships so you can get away with that smaller reactor and capacitor. Shield shunting a full broken rear/front shield won't close it completely, but it does enough and the recharge rate for a lvl 2 cap isn't that bad .

Plus the A-wing is small so its easier to not get hit.


The total mass capacity on my A-wing is about 66.06k but I only use around 65.5k of that mass. Also..I'll continue to work on it for like instance, that nice starmap shield to see if that'll squeeze in and maybe a better lvl 8 engine, but I don't think I'll do much better than what I got...which isn't bad by a long shot. [a r,p,y of 79 all round would be awesome ]


Anyway...thats it.


Feel free to post your A-wing stats for a comparison so I can see if I can improve if you want.


-Leaph

idolatry
Sun Jul 03, 2005 5:37 pm
#2






LeaphChausew wrote:


Engine: [Re'd Nym starmap lvl 8 engine]

Energy drain: 1561

Mass: 22614.3

Pitch: 79

Yaw: 76

Roll: 76

Top Speed: 98.5





*faints*


What does 76 come out as? 1.4?





-------------------------------------------------------------------------
Eliane Quickblade - "You can't take the sky from me..."
Elder Shipwright/Master Pilot - Imperial 6th Wing Forums
Vendor: Mos Eisley /waypoint 2744 -3790

...Pilot is the alpha class
Halyn
Sun Jul 03, 2005 5:47 pm
#3


Pretty respectable...though you could've done better for mass and the v armor on that lvl 7 REed ionic pulse weapon. I've got a single lvl 7 that's REed about 2k lower in mass with higher v armor...not quite the same top damage, though (I used a Boltdriver as a base). Good setup, though.




Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
KaylBreinhar
Sun Jul 03, 2005 5:58 pm
#4

Damn you...and here I thought 77.1 would be a high-range yaw.

Now you're gonna make me hunt for more before REing. Thanks. Thanks a lot.

I have Tomo to thank for setting the bar higher (or rather, lower) on L6s, now I have you to thank for setting the bar HIGHER for L8s.

I WILL BEAT YOU ALL!



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
JoKen_Jash
Sun Jul 03, 2005 6:02 pm
#5

Hmm... If you're working for pvp in that thing, the higher the refire, the better. I got two crafted level 7 reds in my ship with like .26 refire.



JoKen Jash
Commando to the end!

SWG in a nutshell:
JoKen Jash flips a coin.
RandomJedi: OMG!!!! IT'S AN I WIN BUTTON!!!! NERF IT!!!!!!


"It's the End of the World as we Know it, and I feel fine..."
KaylBreinhar
Sun Jul 03, 2005 6:14 pm
#6



JoKen_Jash wrote:
Hmm... If you're working for pvp in that thing, the higher the refire, the better. I got two crafted level 7 reds in my ship with like .26 refire.



That, or if he's a good shot, RE an Incom Tricannon for the same red bolts, with far more damage.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
LeaphChausew
Sun Jul 03, 2005 6:35 pm
#7






KaylBreinhar wrote:





JoKen_Jash wrote:
Hmm... If you're working for pvp in that thing, the higher the refire, the better. I got two crafted level 7 reds in my ship with like .26 refire.





That, or if he's a good shot, RE an Incom Tricannon for the same red bolts, with far more damage.





Used to have a Tri cannon in it, still could if ever I choose to drop the ordnance and my rear armour maybe. I prefer to have my missile option though, comes in handy with wingmen and if I'm faced with a grp of enemy players. Even though a single IRII won't do much on it's own...It'll certainly act as a good distraction and in an A-wing...you need every resource available.


Also,


76 comes out as 1.3, 79 is 1.4. Prior to reverse engineering I remember the donor engne which made the 79 had 75 pitch originally. I use EO4 and if I come down from 100% throttle to 65% throttle then right back up again, the ship literally backflips almost on the spot.


With alvl 8 engine in it too, its amazing what more you can do with an A-wing than with a good lvl 6. Higer r,p,y offers a higher range of throttle settings for good turning. I showed Rapax this earlier . I am going to try and get some footage of it in action once i eventually get fraps to behave.


-Leaph


Oh..and I tried a high refire lvl 7 crafted gun but for a lvl 7 gun on a single mount ship, the effectiveness isn't high enough vs. shields and armour.


I use a re'd booster too because it offers a longer burn time than a lighter weight crafted booster which I have which is faster.

In an A-wing or anyship..but especially in an A-wing, I deem chaff essential. The mk IV crafted shield is nicer than anything looted I got atm and the recharge rate doesn't matter too much because NPCs are hard pressed to hit me and in pvp I'm a one hit disable off a lot of people if they hit me..plus I got shield shunt


-Leaph.

Message Edited by LeaphChausew on 07-03-2005 06:39 PM

Ducimus
Sun Jul 03, 2005 7:47 pm
#8

I'll bear witness that Leaph and his A wing kick buttocks ala grande.

Leaph's got me back for the 2 deaths he owed me , plus 1 more for good measure.


Lesson i learned today, is corner velocity isn't always at 80% with some ships. I made the assumption hed be at 80% corner velocity when he was infact at 65%. Get inside Rapax's turn circle for the win

Likewise when i backed my throttle off to 65% (something i didnt ordinarly do in a Tie fighter) the tables were starting to turn, but he got me anyway. Trying to hit a player A wing with a Tie Fighters Chin mounted guns is kinda hard. Thats my excuse, besides suffering from a servere case of "noobtises."



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
ShaiLyn
Sun Jul 03, 2005 10:22 pm
#9

Nice setup. You have basically done what I am in the process of doing to my a-wing. I thought I was close on my engine RE and just waiting for a <25k mass loot, but apparently I need to get better YPR as well, as what I have so far is around 70 pre-RE. The major difference between your setup and what I'm shooting for is I'm definately putting the L8 reward gun in there at the expense of ordnance and countermeasures, and possibly armor, or at least going extremely low mass on armor. The way I see it, if someone manages to get a missile lock on a ship like that, you are not flying it right. Thus, no chaff. And yeah, I got to be a better shot with a L8 reward gun, since my refire will be around .4. Looks to me like you could use a different L2 capacitor. That one has a really nice recharge on it, but you shouldn't need that much. The L2 cap I use is 37.7 recharge, 1k mass, and 1200 energy pool, which is great for ctss and adequately keeps up with my temporary crafted L7 gun with WOC3 and no OC on the cap.



Starsider
Xova Qiin - Nightsister Outcast

Corbantis
Silhouette - Twi'lek Shipwright

Kettemoor
Kiamata - Imperial Pilot

...has mastered the Pilot profession
Goraf
Mon Jul 04, 2005 5:43 am
#10



LeaphChausew wrote:
I use a re'd booster too because it offers a longer burn time than a lighter weight crafted booster which I have which is faster.

Nice setup. You could knock 1k mass off the gun with some patience. You can do better with a crafted booster, the one you have just does not do what you want. Most SWs just max speed on them, which does not actually make a very good booster. How about this one:

Mass: 908
Booster energy: 850
Recharge rate: 22.8
Consumption rate: 77.2
Acceleration: 30.12
Top Speed: 23.96

Your L2 REd booster gives 10.33 seconds of boost. This one gives 11 seconds. Yours takes 39.8 ticks (seconds?) to recharge. This one takes 37.3. If you want to ask a SW to make one, I designed this one to closely match your L2 RE one. The experimentation points are divided into Overcharger: Accel: 9 Speed: 4 Mass: 2, Booster: Mass: 4, Recharge: 1, Consumption: 9, Accel: 1. BTW, these are theoretical numbers based on my spreadsheet, the final result is always close but slightly different.

If you just want a long boost time, a SW can craft a 800 mass booster with up to a 20.7 second boost time, but the speed is pretty low if all experimentation goes into energy and consumption.

Also, a crafted L1 reactor can shave another 50-75 mass off the L1 REd one. Since you have 500 mass free already, a crafted booster and reactor can give you another 400-550 mass or so. You're close to fitting in a Mark II armor panel.

Watch for better L2 capacitors in your loot. Mine is 1k energy with around the same recharge and mass.

Your chaff and missile launchers were made with very good resources, excellent mass on them.



Captain Alirc Ec-Ecit
Alliance Ace Pilot
XO 77th "Phoenix" Fighter/Bomber Wing
Valcyn

Ducimus
Mon Jul 04, 2005 7:49 am
#11

Gotta add my respect of Leaph's piloting has just increased.

See, Leaph specalizes in JSF's. Which is easy since apparently every Imperial on bria except me is in one. Now Leaph's always told me that most of the imp pilots seem to be running crafted engines making it easy to get inside their turn circle and smoke em.

Ran into one jSF last night. Im not sure what happened. Got him once in my Oppy. Came back, got off another salvo, and almost right afterwords he nailed hme. I suspect we killed each other simultaniously but the guy wouldnt admit it. All i know is i came back to DS in a T/F and he wasnt there. If i got the salvo out, im pretty sure i got him. Anyway, tried fighting him again in a T/F after he came back.

Hoookayy..... smaller hit box then an A wing. Was pretty fast. I saw less of him then an A wing running EO4. i was on the inside for about 3 turns and then i lost sight of him and POOF dead. Im guessing this guy was fairly confident, but the point being, you cant hit what you can't see. The lead reticle goes so far ahead of him, to pull a lead pursuit for a gunshot i had to lead WAY ahead of him.. infact dangerously so because any shift in his direction would leave me vulnerable. Maybe it was cause i was using a chin mounted gun, but ....... in the end i was reminded why i told myself, "dont mess with the JSF, just go straight for the IR2 and put him down" .

Somethign that fast, that small, i seriously have problems with my reaction time. Apparenly i need a cane.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
LeaphChausew
Mon Jul 04, 2005 10:33 am
#12






Ducimus wrote:
Gotta add my respect of Leaph's piloting has just increased.

See, Leaph specalizes in JSF's. Which is easy since apparently every Imperial on bria except me is in one. Now Leaph's always told me that most of the imp pilots seem to be running crafted engines making it easy to get inside their turn circle and smoke em.

Ran into one jSF last night. Im not sure what happened. Got him once in my Oppy. Came back, got off another salvo, and almost right afterwords he nailed hme. I suspect we killed each other simultaniously but the guy wouldnt admit it. All i know is i came back to DS in a T/F and he wasnt there. If i got the salvo out, im pretty sure i got him. Anyway, tried fighting him again in a T/F after he came back.

Hoookayy..... smaller hit box then an A wing. Was pretty fast. I saw less of him then an A wing running EO4. i was on the inside for about 3 turns and then i lost sight of him and POOF dead. Im guessing this guy was fairly confident, but the point being, you cant hit what you can't see. The lead reticle goes so far ahead of him, to pull a lead pursuit for a gunshot i had to lead WAY ahead of him.. infact dangerously so because any shift in his direction would leave me vulnerable. Maybe it was cause i was using a chin mounted gun, but ....... in the end i was reminded why i told myself, "dont mess with the JSF, just go straight for the IR2 and put him down" .

Somethign that fast, that small, i seriously have problems with my reaction time. Apparenly i need a cane.





Hmm...thats interesting. Do you remember the guys name? Chances are if they're rebel or Smugglers Alliance Freelance, I know them. Also...I'd like to duel them too .


I won't be happy 'till I shot down every JSF on Bria at least once regardless of faction.


-Leaph


Oh and Goraf, wow..nice booster. I'll be after one of those when I log in later . Thanks for the tip.

Message Edited by LeaphChausew on 07-04-2005 10:49 AM

Ducimus
Mon Jul 04, 2005 11:53 am
#13

Nah dont remember the name. Sun something. or was it star something.. Started with Sun or Star, i forget which. He got real huffy and started talking smack. Eventually he calmed down. Kept saying i was on his friends list and i flew with him before. Well ive flown with lots of ppl, *shrug*



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Page 1 of 3
Previous Next