Pilot Archive
Thread: The Ship [email protected] now with 'WO3 as intended' capability
Element NCAPACITORRECHARGESECONDS is undefined in VARIABLES.
The error occurred in D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm: line 1293
Called from D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm: line 1254
Called from D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm: line 1035
Called from D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm: line 1
Called from D:\Inetpub\wwwroot\starcraft\ship\index.cfm: line 21
Called from D:\Inetpub\wwwroot\starcraft\index.cfm: line 43
1291 :
1292 : Recharge (No Fire):
1293 : #numberFormat(variables.nCapacitorRechargeSeconds,"______.__")# s
1294 :
1295 :
idolatry wrote:
Getting the following error when viewing a ship with a capacitor configured...
Kayl said, in another thread:
Raja, you might do people a favor if you program it to essentially show WO3 as being fixed. People KNOW what works now - maybe it'll be a more educational tool if people saw what was possible on their frame.
Yeah. My thought for this is to put another entry into the list of selectable overloads for weapon, which will read "WO3 - Fixed" and display appropriately on the ship profile so people will know what conditions the pilot has specified. Probably be able to get this in tonight.
Message Edited by LeaphChausew on 10-22-2005 10:04 AM
LeaphChausew wrote:
This site is awesome Raja. In fact; on Starsider last night a few of us had a half hour conversation concerning its coolness. Its a real community 'bring togetherer' if that makes any sense. Good work.
![]()
Message Edited by LeaphChausew on 10-22-2005 10:04 AM
Thank you. It means a lot to hear positive feedback from the userbase.
You hit the nail on the head with the word community. That's been my overarching goal all along. That's why all the discussion about the app remains on these forums, for instance - it'd be MUCH better for my hitcount to implement spaceLoot native discussion forums, but not as good for the community building aspect.
Along these lines, sometime in the next month or so you guys are going to start hearing me go on at tremendous length about something called Convergence.
Raja_Asenn wrote:
I'm totally psyched to see all these ships going up! You guys are awesome. I hadn't expected anywhere near this level of response.
Well, I've kept myself from posting every ship layout here. Now that I'm allowed somewhere I did ![]()
Added my B-wing and Regular X-wing, way to few pre-rotw ships in the list so far.
Also noticed I need to improve the firepower on my B-wing. 1 3-gun Krayt and a heavy-x do the same amount of dmg ![]()
edit 2: Since when are countermeasures (chaff launchers) affected by EO3? ![]()
Message Edited by Washell on 10-23-2005 01:59 AM
Hope I didn't screw up again ![]()
Submitted a Kessel loot log...and chose Kessel Imperial, assuming that meant as an Imperial killing rebel spawn...if that assumption was right, great ![]()
If it was supposed to be killing Imperials...umm...could you move it Raja?
rabblerowser wrote:
Hope I didn't screw up again
Submitted a Kessel loot log...and chose Kessel Imperial, assuming that meant as an Imperial killing rebel spawn...if that assumption was right, great
If it was supposed to be killing Imperials...umm...could you move it Raja?
Washell wrote:
Well, I've kept myself from posting every ship layout here. Now that I'm allowed somewhere I did
Washell wrote:
edit 2: Since when are countermeasures (chaff launchers) affected by EO3?